Player Matchup

Ymir
Ymir
Silver I
Condon-Usado789
Ymir
Silver I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,600 MMR
Solo
Mercury
Mercury
Gold IV
ImBetterDontCry
Mercury
Gold IV
Level 37
God Stats
4W - 2L
1,728 SR
Queue Stats
19W - 25L
1,599 MMR
Solo
Achilles
Achilles
Gold V
RattleBonesX
Achilles
Gold V
Level 106
God Stats
1W - 1L
1,705 SR
Queue Stats
46W - 48L
1,609 MMR
Solo
Rama
Rama
Gold IV
gmihal1
Rama
Gold IV
Level 149
God Stats
31W - 22L
1,543 SR
Queue Stats
70W - 59L
1,602 MMR
Solo
Hel
Hel
Gold IV
ofcisme
Hel
Gold IV
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
161W - 146L
1,598 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,595 SR
1,602 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 173
1,617 SR
1,601 MMR
Bellona
Bellona
Gold V
Domkiss
Bellona
Gold V
Level 158
God Stats
30W - 20L
1,775 SR
Queue Stats
179W - 150L
1,608 MMR
Solo
Ullr
Ullr
Gold V
Dzauki
Ullr
Gold V
Level 155
God Stats
12W - 6L
1,749 SR
Queue Stats
361W - 361L
1,598 MMR
Solo
Jormungandr
Jormungandr
Gold I
Mageways
Jormungandr
Gold I
Level 142
God Stats
87W - 68L
1,643 SR
Queue Stats
429W - 427L
1,641 MMR
Party 1
Raijin
Raijin
Gold V
stofy61
Raijin
Gold V
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
113W - 97L
1,608 MMR
Solo
Terra
Terra
Gold III
valS_madneSS
Terra
Gold III
Level 251
God Stats
5W - 6L
1,418 SR
Queue Stats
259W - 253L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,938
494
2,606
8,508
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 1 / 0
5,185
519
2,528
7,040
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
RattleBonesX
Achilles
8
0 / 4 / 0
4,779
478
3,404
9,358
7,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
gmihal1
Rama
11
1 / 2 / 0
5,923
592
3,394
6,689
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
11
0 / 2 / 0
5,898
590
3,188
5,137
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangHe BoGebHades

VS

Bans
AmaterasuFenrirThorJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Domkiss
Bellona
11
2 / 0 / 7
6,302
630
5,874
5,447
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ullr
Dzauki
Ullr
11
3 / 1 / 0
6,285
629
4,047
5,286
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Mageways
Jormungandr
12
5 / 0 / 2
7,128
713
6,911
8,790
5,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
stofy61
Raijin
11
1 / 0 / 2
5,996
600
1,781
5,055
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 6
5,948
595
2,960
9,587
6,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
12
12
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Bellona
Domkiss
Bellona
2
0
7
5.5
W
Ullr
Dzauki
Ullr
3
1
0
3
L
0
1
0
0
W
Jormungandr
Mageways
Jormungandr
5
0
2
6
L
Achilles
RattleBonesX
Achilles
0
4
0
0
L
Rama
gmihal1
Rama
1
2
0
0.5
L
Hel
0
2
0
0
W
Raijin
stofy61
Raijin
1
0
2
2
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,120
Damage
21,573
36,732
Taken
34,165
20,043
Mitigated
18,914
11,088
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,606
1,031
0
2,658
8,508
5,962
0
2,583
5,925
16,497
0
W
Bellona
Domkiss
Bellona
5,874
2,887
0
1,325
5,447
3,274
116
196
5,251
0
43,993
W
Ullr
Dzauki
Ullr
4,047
1,683
0
680
5,286
2,073
0
740
4,546
0
50,830
L
2,528
1,210
0
700
7,040
2,535
0
1,620
5,420
0
35,255
W
Jormungandr
Mageways
Jormungandr
6,911
3,043
0
3,875
8,790
5,487
308
113
8,677
51,391
0
L
Achilles
RattleBonesX
Achilles
3,404
397
0
1,948
9,358
7,263
0
5,351
4,007
0
28,355
L
Rama
gmihal1
Rama
3,394
2,810
0
3,363
6,689
2,410
0
405
6,284
0
41,253
L
Hel
3,188
497
546
1,873
5,137
1,873
0
1,693
3,444
58,265
0
W
Raijin
stofy61
Raijin
1,781
216
0
790
5,055
1,911
0
3,522
1,533
52,452
0
W
2,960
759
2,416
3,404
9,587
6,169
0
1,223
8,364
12,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,723
Gold Earned
31,659
302
Minions Killed
381
0
Camps Cleared
0
965,422
Distance Traveled
1,076,957
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,938
494
15
2
0
140,085
0
W
Bellona
6,302
630
62
6
0
268,007
0
W
Ullr
6,285
629
97
10
0
189,486
1
L
Mercury
5,185
519
57
6
0
257,132
0
W
Jormungandr
7,128
713
104
10
0
202,726
3
L
Achilles
4,779
478
34
3
0
181,119
3
L
Rama
5,923
592
82
8
0
190,132
2
L
Hel
5,898
590
114
11
0
196,954
3
W
Raijin
5,996
600
102
10
0
213,514
2
W
Terra
5,948
595
16
2
0
203,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role