Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
KakashiNate
Ullr
Level 137
God Stats
4W - 5L
1,510 SR
Queue Stats
101W - 111L
1,368 Elo+
Party 2
Thor
Thor
MachineCharmer
Thor
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,553 Elo+
Solo
Olorun
Olorun
MysteryGum
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,415 Elo+
Party 2
Chiron
Chiron
Sebakool
Chiron
Level 158
God Stats
5W - 6L
1,500 SR
Queue Stats
404W - 367L
1,476 Elo+
Solo
Team Averages
Level 139
1,502 SR
1,462 Elo+

VS

Team Averages
Level 135
1,450 SR
1,499 Elo+
Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HorusOrTroll
Surtr
Level 154
God Stats
3W - 4L
1,468 SR
Queue Stats
398W - 355L
1,505 Elo+
Solo
Freya
Freya
KUKU4COCOBUFFS
Freya
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,531 Elo+
Solo
Sylvanus
Sylvanus
OneBrainTumor
Sylvanus
Level 138
God Stats
0W - 3L
1,285 SR
Queue Stats
8W - 9L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 6
5,418
542
3,478
8,560
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 0
6,412
641
4,116
4,178
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 0 / 3
6,388
639
3,867
7,337
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
MysteryGum
Olorun
11
3 / 0 / 2
6,375
638
5,272
5,699
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Sebakool
Chiron
11
0 / 0 / 0
6,429
643
6,864
6,781
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 0 / 0
5,373
537
2,308
6,059
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
 
Ne Zha
8
0 / 5 / 0
4,697
470
2,205
8,712
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
4,267
427
4,060
7,456
5,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
4,848
485
3,387
4,629
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
OneBrainTumor
Sylvanus
10
0 / 1 / 0
5,591
559
5,737
10,653
6,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
6
3
L
Ullr
 
Ullr
0
0
0
0
L
Ne Zha
 
Ne Zha
0
5
0
0
L
0
1
0
0
L
0
3
0
0
W
3
0
0
3
W
4
0
3
5.5
W
Olorun
MysteryGum
Olorun
3
0
2
4
L
Sylvanus
OneBrainTumor
Sylvanus
0
1
0
0
W
Chiron
Sebakool
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,597
Damage
17,697
32,555
Taken
37,509
14,560
Mitigated
18,788
18,347
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,478
734
1,065
4,683
8,560
5,308
0
2,251
6,309
12,553
0
L
Ullr
 
Ullr
2,308
881
0
1,519
6,059
2,101
0
431
5,628
0
42,162
L
Ne Zha
 
Ne Zha
2,205
324
0
306
8,712
2,724
0
963
7,749
0
28,655
L
4,060
1,863
0
2,750
7,456
5,377
0
3,556
3,900
160
19,631
L
3,387
1,261
0
1,336
4,629
1,786
0
2,995
1,634
27,693
2,331
W
4,116
1,968
0
1,150
4,178
1,727
0
609
3,569
0
43,124
W
3,867
854
0
4,267
7,337
2,678
0
116
7,221
0
37,545
W
Olorun
MysteryGum
Olorun
5,272
3,527
86
4,203
5,699
2,513
177
1,787
3,912
43,054
5,844
L
Sylvanus
OneBrainTumor
Sylvanus
5,737
1,794
312
5,000
10,653
6,800
0
352
10,301
35,074
8,486
W
Chiron
Sebakool
Chiron
6,864
1,467
0
2,893
6,781
2,334
0
3,835
2,946
0
58,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,022
Gold Earned
24,776
358
Minions Killed
277
0
Camps Cleared
0
1,009,595
Distance Traveled
1,013,810
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,418
542
23
2
0
215,116
0
L
Ullr
5,373
537
70
7
0
188,463
4
L
Ne Zha
4,697
470
42
4
0
237,060
0
L
Surtr
4,267
427
24
2
0
214,990
0
L
Freya
4,848
485
59
6
0
199,105
2
W
Ullr
6,412
641
90
9
0
198,217
0
W
Thor
6,388
639
71
7
0
249,028
5
W
Olorun
6,375
638
82
8
0
178,405
0
L
Sylvanus
5,591
559
82
8
0
174,192
0
W
Chiron
6,429
643
92
9
0
168,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role