Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Anti_Jume
King Arthur
Level 63
God Stats
4W - 3L
1,736 SR
Queue Stats
145W - 141L
1,472 Elo+
Party 2
Neith
Neith
MR SPHERE
Neith
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 3
Fenrir
Fenrir
ThiccLil_G
Fenrir
Level 89
God Stats
5W - 7L
1,277 SR
Queue Stats
145W - 143L
1,462 Elo+
Party 2
Anubis
Anubis
exonine
Anubis
Level 62
God Stats
15W - 15L
1,500 SR
Queue Stats
41W - 38L
1,465 Elo+
Party 2
Team Averages
Level 108
1,502 SR
1,480 Elo+

VS

Team Averages
Level 118
1,470 SR
1,442 Elo+
Tiamat
Tiamat
GhostOfReach980
Tiamat
Level 105
God Stats
3W - 3L
1,197 SR
Queue Stats
17W - 12L
1,383 Elo+
Party 1
Bacchus
Bacchus
ItsFlavorAve
Bacchus
Level 108
God Stats
5W - 4L
1,527 SR
Queue Stats
36W - 22L
1,569 Elo+
Solo
Thanatos
Thanatos
ItsJustLugar
Thanatos
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 53L
1,427 Elo+
Party 1
Hercules
Hercules
laburritogrande
Hercules
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,450 Elo+
Party 1
Izanami
Izanami
xXJ_StarkXx
Izanami
Level 103
God Stats
6W - 5L
1,624 SR
Queue Stats
545W - 517L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 4 / 2
6,057
379
5,186
12,207
10,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Anti_Jume
King Arthur
13
0 / 5 / 0
7,659
479
6,614
14,966
9,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
MR SPHERE
Neith
13
2 / 2 / 2
7,609
476
5,652
7,074
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
ThiccLil_G
Fenrir
13
3 / 2 / 3
7,897
494
8,619
14,793
6,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
exonine
Anubis
13
3 / 3 / 3
8,177
511
7,808
9,762
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,982
561
8,819
11,659
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ItsFlavorAve
Bacchus
13
3 / 0 / 7
8,486
530
7,650
12,669
13,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ItsJustLugar
Thanatos
13
4 / 1 / 6
8,873
555
8,724
13,379
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
14
5 / 1 / 2
9,041
565
11,509
12,655
13,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
xXJ_StarkXx
Izanami
13
1 / 2 / 4
8,416
526
4,662
11,508
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
16
16
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
2
0.25
L
King Arthur
Anti_Jume
King Arthur
0
5
0
0
W
3
4
2
1
W
Bacchus
ItsFlavorAve
Bacchus
3
0
7
6.5
W
Thanatos
ItsJustLugar
Thanatos
4
1
6
7
L
Neith
MR SPHERE
Neith
2
2
2
1.5
L
Fenrir
ThiccLil_G
Fenrir
3
2
3
2.25
L
Anubis
exonine
Anubis
3
3
3
1.5
W
Hercules
5
1
2
6
W
Izanami
xXJ_StarkXx
Izanami
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,879
Damage
41,364
58,802
Taken
61,870
33,681
Mitigated
42,257
16,379
Healing
29,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,186
1,244
1,486
2,835
12,207
10,376
64
3,288
8,772
18,161
5,272
L
King Arthur
Anti_Jume
King Arthur
6,614
525
0
4,252
14,966
9,049
0
428
13,755
0
64,790
W
8,819
678
0
2,733
11,659
5,235
683
4,289
7,370
61,201
806
W
Bacchus
ItsFlavorAve
Bacchus
7,650
1,504
0
3,309
12,669
13,996
0
3,292
9,377
31,393
0
W
Thanatos
ItsJustLugar
Thanatos
8,724
2,071
0
11,461
13,379
5,258
585
2,099
11,280
0
68,904
L
Neith
MR SPHERE
Neith
5,652
1,702
0
1,922
7,074
2,953
204
2,352
4,722
0
53,850
L
Fenrir
ThiccLil_G
Fenrir
8,619
3,645
0
2,328
14,793
6,286
0
5,522
9,181
0
52,734
L
Anubis
exonine
Anubis
7,808
598
0
3,556
9,762
5,017
220
5,184
4,578
61,929
0
W
Hercules
11,509
4,317
0
7,726
12,655
13,772
55
1,190
11,465
1,269
65,176
W
Izanami
xXJ_StarkXx
Izanami
4,662
2,551
0
4,475
11,508
3,996
1,088
2,438
9,070
0
68,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,399
Gold Earned
43,798
412
Minions Killed
451
0
Camps Cleared
0
1,520,312
Distance Traveled
1,502,220
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,057
379
34
2
0
302,467
1
L
King Arthur
7,659
479
119
7
0
296,678
5
W
Tiamat
8,982
561
117
7
0
271,039
0
W
Bacchus
8,486
530
35
2
0
324,074
4
W
Thanatos
8,873
555
93
6
0
367,587
0
L
Neith
7,609
476
83
5
0
277,095
0
L
Fenrir
7,897
494
66
4
0
366,008
0
L
Anubis
8,177
511
110
7
0
278,064
0
W
Hercules
9,041
565
87
5
0
270,823
0
W
Izanami
8,416
526
119
7
0
268,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role