Player Matchup

Freya
Freya
 
Freya
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Flamenko35
Kukulkan
Level 157
God Stats
36W - 42L
1,545 SR
Queue Stats
537W - 554L
1,563 Elo+
Solo
Thanatos
Thanatos
Notredo
Thanatos
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,487 Elo+
Party 1
Yemoja
Yemoja
XOXOJIOK
Yemoja
Level 44
God Stats
3W - 4L
1,281 SR
Queue Stats
31W - 40L
1,325 Elo+
Solo
Danzaburou
Danzaburou
fudsiama
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,487 Elo+
Party 1
Team Averages
Level 83
1,465 SR
1,472 Elo+

VS

Team Averages
Level 111
1,552 SR
1,519 Elo+
Surtr
Surtr
AmunRaElmisry
Surtr
Level 156
God Stats
5W - 7L
1,640 SR
Queue Stats
352W - 281L
1,598 Elo+
Solo
Anubis
Anubis
BalancedKarma
Anubis
Level 87
God Stats
2W - 6L
1,500 SR
Queue Stats
184W - 223L
1,397 Elo+
Party 2
Charybdis
Charybdis
ContaVolta
Charybdis
Level 155
God Stats
34W - 29L
1,579 SR
Queue Stats
336W - 342L
1,508 Elo+
Solo
Atlas
Atlas
Greengo420
Atlas
Level 67
God Stats
3W - 8L
1,297 SR
Queue Stats
36W - 43L
1,393 Elo+
Party 2
Set
Set
Lord10
Set
Level 88
God Stats
7W - 5L
1,744 SR
Queue Stats
48W - 26L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 2 / 2
6,390
1,278
8,684
8,224
3,332
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Flamenko35
Kukulkan
10
0 / 0 / 0
5,361
1,072
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Notredo
Thanatos
11
1 / 4 / 2
6,256
1,251
4,757
9,674
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
XOXOJIOK
Yemoja
11
0 / 3 / 3
6,632
1,326
4,140
14,740
8,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
fudsiama
Danzaburou
11
1 / 6 / 2
6,616
1,323
5,884
12,340
4,021
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

311

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 7
7,799
1,560
8,638
8,410
6,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 1 / 8
7,242
1,448
9,388
3,292
1,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
ContaVolta
Charybdis
12
0 / 0 / 11
6,462
1,292
7,544
4,114
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
12
0 / 1 / 14
6,953
1,391
6,784
8,607
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
Lord10
Set
12
5 / 1 / 9
7,338
1,468
8,619
4,195
2,270
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
3
Kills
15
15
Deaths
3
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
2
2
1
W
6
0
7
9.5
W
4
1
8
8
W
Charybdis
ContaVolta
Charybdis
0
0
11
5.5
L
Kukulkan
Flamenko35
Kukulkan
0
0
0
0
W
Atlas
0
1
14
7
W
Set
Lord10
Set
5
1
9
9.5
L
Thanatos
Notredo
Thanatos
1
4
2
0.5
L
Yemoja
XOXOJIOK
Yemoja
0
3
3
0.5
L
Danzaburou
fudsiama
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,465
Damage
40,973
44,978
Taken
28,618
20,123
Mitigated
20,243
10,929
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,684
2,355
0
1,856
8,224
3,332
0
2,777
5,447
27,402
0
W
8,638
3,430
0
2,560
8,410
6,566
0
4,983
3,427
446
19,613
W
9,388
555
0
671
3,292
1,358
0
681
2,611
19,979
0
W
Charybdis
ContaVolta
Charybdis
7,544
4,835
0
1,267
4,114
1,638
0
2,037
2,077
0
18,444
L
Kukulkan
Flamenko35
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
6,784
3,494
0
924
8,607
8,411
0
4,255
4,352
13,503
0
W
Set
Lord10
Set
8,619
3,549
0
1,102
4,195
2,270
0
868
3,327
0
12,488
L
Thanatos
Notredo
Thanatos
4,757
1,019
0
2,871
9,674
4,065
0
2,448
7,226
0
13,045
L
Yemoja
XOXOJIOK
Yemoja
4,140
1,200
3,558
1,997
14,740
8,705
0
6,786
7,954
9,434
0
L
Danzaburou
fudsiama
Danzaburou
5,884
2,710
0
647
12,340
4,021
0
4,459
7,881
0
20,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,255
Gold Earned
35,794
113
Minions Killed
110
3
Camps Cleared
5
394,605
Distance Traveled
549,552
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,390
1,278
45
9
2
92,654
0
W
Surtr
7,799
1,560
24
5
1
123,806
0
W
Anubis
7,242
1,448
19
4
1
105,399
1
W
Charybdis
6,462
1,292
44
9
1
97,588
0
L
Kukulkan
5,361
1,072
0
0
0
2,554
0
W
Atlas
6,953
1,391
13
3
1
108,008
0
W
Set
7,338
1,468
10
2
1
114,751
0
L
Thanatos
6,256
1,251
20
4
1
113,882
0
L
Yemoja
6,632
1,326
14
3
0
94,066
0
L
Danzaburou
6,616
1,323
34
7
0
91,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role