Player Matchup

Neith
Neith
Birdbrainss
Neith
Level 14
God Stats
4W - 4L
1,211 SR
Queue Stats
17W - 26L
1,029 Elo+
Party 1
Hercules
Hercules
Noboutski
Hercules
Level 47
God Stats
49W - 46L
1,670 SR
Queue Stats
53W - 55L
1,691 Elo+
Solo
Scylla
Scylla
OneHandedGamer69
Scylla
Level 41
God Stats
2W - 4L
1,729 SR
Queue Stats
297W - 300L
1,332 Elo+
Party 1
Team Averages
Level 34
1,537 SR
1,351 Elo+

VS

Team Averages
Level 49
1,568 SR
1,501 Elo+
Atlas
Atlas
FantasticMrYabbi
Atlas
Level 26
God Stats
26W - 27L
1,609 SR
Queue Stats
33W - 45L
1,435 Elo+
Party 2
Artemis
Artemis
TheNamelessNeko
Artemis
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,642 Elo+
Solo
Hercules
Hercules
tennisboy101
Hercules
Level 46
God Stats
25W - 26L
1,594 SR
Queue Stats
33W - 46L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,445
645
3,768
7,277
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Noboutski
Hercules
12
1 / 6 / 0
7,704
770
4,772
15,214
10,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 1
7,184
718
9,250
6,447
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
8,615
862
4,023
8,855
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 1 / 6
8,219
822
8,369
5,756
2,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
tennisboy101
Hercules
14
6 / 0 / 5
8,560
856
8,975
13,269
10,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
0
10
6
L
Hercules
Noboutski
Hercules
1
6
0
0.17
L
0
2
1
0.25
W
4
1
6
7
W
Hercules
tennisboy101
Hercules
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,790
Damage
21,367
28,938
Taken
27,880
15,981
Mitigated
21,033
3,253
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,768
801
0
868
7,277
2,865
0
865
6,145
0
20,598
W
4,023
1,604
0
3,290
8,855
8,200
440
3,423
5,432
19,139
0
L
Hercules
Noboutski
Hercules
4,772
1,016
21
2,364
15,214
10,831
0
3,043
11,801
0
13,788
L
9,250
236
0
0
6,447
2,285
0
899
5,415
39,759
211
W
8,369
4,238
0
850
5,756
2,445
2,190
2,151
3,605
0
29,487
W
Hercules
tennisboy101
Hercules
8,975
3,476
0
5,976
13,269
10,388
483
3,485
9,784
0
26,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,333
Gold Earned
25,394
106
Minions Killed
119
0
Camps Cleared
0
551,256
Distance Traveled
637,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,445
645
28
3
0
177,004
0
W
Atlas
8,615
862
23
2
0
219,019
0
L
Hercules
7,704
770
15
2
0
181,486
0
L
Scylla
7,184
718
63
6
0
192,766
0
W
Artemis
8,219
822
50
5
0
183,090
0
W
Hercules
8,560
856
46
5
0
235,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role