Player Matchup

Izanami
Izanami
DanksStar55
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,123 Elo+
Party 1
Bacchus
Bacchus
DeathSytheZero
Bacchus
Level 155
God Stats
7W - 8L
1,481 SR
Queue Stats
279W - 292L
1,416 Elo+
Solo
Mercury
Mercury
Navidff
Mercury
Level 88
God Stats
14W - 4L
1,531 SR
Queue Stats
27W - 16L
1,455 Elo+
Party 3
Agni
Agni
Omidff
Agni
Level 89
God Stats
3W - 3L
1,837 SR
Queue Stats
38W - 26L
1,452 Elo+
Party 3
Achilles
Achilles
myzeryy
Achilles
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,123 Elo+
Party 1
Team Averages
Level 78
1,570 SR
1,314 Elo+

VS

Team Averages
Level 37
1,585 SR
1,478 Elo+
Freya
Freya
Gipplife
Freya
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 47L
1,492 Elo+
Party 2
Bacchus
Bacchus
INDI_Darkside
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,304 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Juwinn
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Discordia
Discordia
Oozn
Discordia
Level 39
God Stats
6W - 5L
1,547 SR
Queue Stats
28W - 17L
1,603 Elo+
Solo
Achilles
Achilles
Çoco
Achilles
Level 26
God Stats
6W - 0L
1,879 SR
Queue Stats
16W - 6L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DanksStar55
Izanami
14
1 / 8 / 5
7,535
754
5,816
12,361
4,961
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 5 / 0
6,536
654
1,617
9,231
11,891
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Navidff
Mercury
15
5 / 4 / 2
8,294
829
9,282
10,412
4,904
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Omidff
Agni
14
1 / 8 / 5
7,739
774
7,652
11,971
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
myzeryy
Achilles
13
3 / 4 / 2
7,677
768
6,496
10,030
9,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Gipplife
Freya
17
10 / 0 / 6
9,422
942
11,214
10,168
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
13
2 / 2 / 11
8,015
802
4,544
9,735
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Juwinn
Ah Muzen Cab
16
5 / 3 / 10
8,712
871
9,583
8,957
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Oozn
Discordia
14
2 / 3 / 10
7,823
782
5,359
5,252
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Çoco
Achilles
16
10 / 2 / 12
9,523
952
15,355
13,012
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
10
Kills
29
29
Deaths
10
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
DanksStar55
Izanami
1
8
5
0.44
L
0
5
0
0
W
Freya
Gipplife
Freya
10
0
6
13
W
Bacchus
2
2
11
3.75
W
Ah Muzen Cab
Juwinn
Ah Muzen Cab
5
3
10
3.33
L
Mercury
Navidff
Mercury
5
4
2
1.5
L
Agni
Omidff
Agni
1
8
5
0.44
W
Discordia
Oozn
Discordia
2
3
10
2.33
L
Achilles
myzeryy
Achilles
3
4
2
1
W
Achilles
Çoco
Achilles
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,863
Damage
46,055
54,005
Taken
47,124
35,570
Mitigated
28,013
2,933
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DanksStar55
Izanami
5,816
4,430
0
794
12,361
4,961
0
6,661
5,500
0
14,905
L
1,617
0
0
341
9,231
11,891
0
1,191
7,742
11,423
0
W
Freya
Gipplife
Freya
11,214
3,435
0
4,673
10,168
4,977
29
1,558
8,307
29,394
0
W
Bacchus
4,544
495
223
3,471
9,735
8,193
31
2,066
7,515
8,884
272
W
Ah Muzen Cab
Juwinn
Ah Muzen Cab
9,583
4,192
0
1,532
8,957
4,450
1,215
2,397
6,511
0
36,006
L
Mercury
Navidff
Mercury
9,282
6,601
0
0
10,412
4,904
0
5,997
4,104
0
18,184
L
Agni
Omidff
Agni
7,652
496
0
425
11,971
4,243
0
2,246
9,243
21,904
0
W
Discordia
Oozn
Discordia
5,359
41
0
337
5,252
2,199
941
619
4,495
23,425
0
L
Achilles
myzeryy
Achilles
6,496
2,374
0
1,373
10,030
9,571
0
4,314
5,455
0
12,926
W
Achilles
Çoco
Achilles
15,355
4,328
0
4,090
13,012
8,194
130
2,629
10,261
0
28,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
43,495
136
Minions Killed
191
0
Camps Cleared
0
934,674
Distance Traveled
1,046,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,535
754
28
3
0
155,540
0
L
Bacchus
6,536
654
17
2
0
174,553
0
W
Freya
9,422
942
46
5
0
210,126
0
W
Bacchus
8,015
802
8
1
0
202,710
0
W
Ah Muzen Cab
8,712
871
57
6
0
192,712
0
L
Mercury
8,294
829
23
2
0
242,959
0
L
Agni
7,739
774
44
4
0
202,315
0
W
Discordia
7,823
782
46
5
0
198,042
0
L
Achilles
7,677
768
24
2
0
159,307
0
W
Achilles
9,523
952
34
3
0
242,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role