Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Adaptyin
Da Ji
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
218W - 199L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hªrlºt
Morgan Le Fay
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 168L
1,345 Elo+
Solo
Odin
Odin
awesome_possum50
Odin
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
277W - 260L
1,569 Elo+
Solo
Persephone
Persephone
xKING_SNIPER22x
Persephone
Level 106
God Stats
4W - 3L
1,285 SR
Queue Stats
176W - 169L
1,537 Elo+
Solo
Team Averages
Level 125
1,457 SR
1,485 Elo+

VS

Team Averages
Level 128
1,403 SR
1,530 Elo+
Thanatos
Thanatos
HokageNathan
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
Papi-_-Palpatine
Sun Wukong
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,467 Elo+
Solo
Cernunnos
Cernunnos
RzR x Rambo
Cernunnos
Level 129
God Stats
1W - 2L
1,279 SR
Queue Stats
52W - 73L
1,500 Elo+
Solo
Horus
Horus
Ujosu
Horus
Level 266
God Stats
8W - 10L
1,246 SR
Queue Stats
910W - 940L
1,486 Elo+
Solo
Khepri
Khepri
ZackSal
Khepri
Level 84
God Stats
18W - 11L
1,489 SR
Queue Stats
562W - 548L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 1 / 9
8,929
893
9,777
16,956
13,796
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Adaptyin
Da Ji
14
2 / 3 / 10
8,425
843
11,821
7,186
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Hªrlºt
Morgan Le Fay
15
4 / 1 / 8
8,698
870
12,505
6,165
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 10
8,564
856
15,767
16,413
21,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
xKING_SNIPER22x
Persephone
14
2 / 0 / 9
8,146
815
12,641
4,340
2,315
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HokageNathan
Thanatos
13
1 / 5 / 3
6,803
680
10,926
11,031
6,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Papi-_-Palpatine
Sun Wukong
12
0 / 1 / 6
7,517
752
6,012
13,803
8,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
RzR x Rambo
Cernunnos
15
4 / 1 / 2
8,011
801
14,414
9,486
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Ujosu
Horus
11
0 / 3 / 5
6,641
664
3,342
11,596
15,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
ZackSal
Khepri
14
1 / 2 / 4
7,712
771
5,115
22,437
15,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
12
Kills
6
6
Deaths
12
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
9
6.5
W
Da Ji
Adaptyin
Da Ji
2
3
10
2.33
L
Thanatos
HokageNathan
Thanatos
1
5
3
0.5
W
Morgan Le Fay
Hªrlºt
Morgan Le Fay
4
1
8
8
L
Sun Wukong
Papi-_-Palpatine
Sun Wukong
0
1
6
3
L
Cernunnos
RzR x Rambo
Cernunnos
4
1
2
5
L
Horus
Ujosu
Horus
0
3
5
0.83
L
Khepri
ZackSal
Khepri
1
2
4
1.5
W
2
1
10
7
W
Persephone
xKING_SNIPER22x
Persephone
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,511
Damage
39,809
51,060
Taken
68,353
44,758
Mitigated
51,111
26,335
Healing
39,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,777
2,968
8,963
8,414
16,956
13,796
625
1,408
15,548
13,889
0
W
Da Ji
Adaptyin
Da Ji
11,821
4,328
446
212
7,186
3,540
1,155
422
6,764
0
13,322
L
Thanatos
HokageNathan
Thanatos
10,926
1,926
366
3,750
11,031
6,098
0
5,709
5,016
0
13,054
W
Morgan Le Fay
Hªrlºt
Morgan Le Fay
12,505
1,834
467
274
6,165
4,033
1,153
671
5,494
33,360
1,050
L
Sun Wukong
Papi-_-Palpatine
Sun Wukong
6,012
990
3,060
6,951
13,803
8,976
0
8,214
5,139
0
14,761
L
Cernunnos
RzR x Rambo
Cernunnos
14,414
5,326
1,498
2,960
9,486
5,574
0
3,184
6,167
0
39,540
L
Horus
Ujosu
Horus
3,342
1,579
7,551
4,825
11,596
15,093
0
6,067
5,193
0
4,970
L
Khepri
ZackSal
Khepri
5,115
244
426
7,914
22,437
15,370
0
14,218
7,605
9,359
0
W
15,767
2,623
775
3,133
16,413
21,074
472
2,544
13,869
5,943
18,256
W
Persephone
xKING_SNIPER22x
Persephone
12,641
1,096
2,690
961
4,340
2,315
789
70
4,270
22,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,762
Gold Earned
36,684
103
Minions Killed
96
0
Camps Cleared
0
938,106
Distance Traveled
953,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,929
893
6
1
0
159,655
0
W
Da Ji
8,425
843
6
1
0
191,390
0
L
Thanatos
6,803
680
5
1
0
188,810
0
W
Morgan Le Fay
8,698
870
45
5
0
177,321
0
L
Sun Wukong
7,517
752
14
1
0
179,759
0
L
Cernunnos
8,011
801
63
6
0
169,519
0
L
Horus
6,641
664
8
1
0
200,692
0
L
Khepri
7,712
771
6
1
0
214,771
0
W
Odin
8,564
856
25
3
0
207,148
0
W
Persephone
8,146
815
21
2
0
202,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role