Player Matchup

Rama
Rama
GrandWizrd
Rama
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 71L
1,500 Elo+
Party 1
Janus
Janus
HeIlYahBrother
Janus
Level 127
God Stats
6W - 7L
1,500 SR
Queue Stats
188W - 189L
1,642 Elo+
Solo
Hun Batz
Hun Batz
HoboNinja3
Hun Batz
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ares
Ares
Hungry-Juju
Ares
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 1
Neith
Neith
tyktimus
Neith
Level 69
God Stats
6W - 1L
1,500 SR
Queue Stats
43W - 40L
1,500 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,528 Elo+

VS

Team Averages
Level 122
1,459 SR
1,385 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
GoinBallzDeep
Baba Yaga
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 203L
1,589 Elo+
Solo
Hachiman
Hachiman
JustBurnt
Hachiman
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,292 Elo+
Solo
Tyr
Tyr
Xbox Power Off
Tyr
Level 155
God Stats
13W - 11L
1,297 SR
Queue Stats
459W - 475L
1,394 Elo+
Solo
Raijin
Raijin
jahfree710
Raijin
Level 142
God Stats
6W - 9L
1,500 SR
Queue Stats
234W - 253L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 7
11,551
889
21,918
16,667
9,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 3 / 12
10,170
782
11,366
11,680
6,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
HoboNinja3
Hun Batz
15
0 / 3 / 18
9,960
766
6,251
13,773
14,128
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 2 / 9
8,615
663
5,485
13,835
8,090
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
tyktimus
Neith
20
11 / 0 / 13
11,501
885
16,752
12,686
7,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
3 / 3 / 3
9,081
699
9,588
13,097
14,218
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
GoinBallzDeep
Baba Yaga
14
1 / 6 / 3
8,289
638
14,970
11,146
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
JustBurnt
Hachiman
15
3 / 6 / 4
9,621
740
9,060
11,583
4,610
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 7 / 4
8,334
641
7,456
20,367
21,577
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
jahfree710
Raijin
15
2 / 7 / 5
8,979
691
16,001
14,307
6,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
29
Kills
10
11
Deaths
29
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
3
1.5
L
Baba Yaga
GoinBallzDeep
Baba Yaga
1
6
3
0.42
W
14
3
7
5.83
W
3
3
12
3
W
Hun Batz
HoboNinja3
Hun Batz
0
3
18
3
W
1
2
9
2.75
L
Hachiman
JustBurnt
Hachiman
3
6
4
0.83
L
1
7
4
0.43
L
Raijin
jahfree710
Raijin
2
7
5
0.64
W
Neith
tyktimus
Neith
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,772
Damage
57,075
68,641
Taken
70,500
45,197
Mitigated
52,570
35,628
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,588
2,820
1,263
3,349
13,097
14,218
316
2,494
10,603
0
22,915
L
Baba Yaga
GoinBallzDeep
Baba Yaga
14,970
243
0
1,614
11,146
5,561
22
2,013
9,133
27,977
0
W
21,918
16,012
3,291
8,583
16,667
9,038
3,974
7,186
9,481
0
32,499
W
11,366
257
3,278
3,941
11,680
6,179
296
5,680
6,000
31,948
0
W
Hun Batz
HoboNinja3
Hun Batz
6,251
611
3,969
3,620
13,773
14,128
0
3,450
10,323
0
13,191
W
5,485
224
76
766
13,835
8,090
129
7,549
6,286
6,906
0
L
Hachiman
JustBurnt
Hachiman
9,060
4,194
752
1,674
11,583
4,610
177
2,675
8,908
0
15,607
L
7,456
198
111
4,007
20,367
21,577
0
6,510
13,857
0
10,395
L
Raijin
jahfree710
Raijin
16,001
1,173
140
1,706
14,307
6,604
429
3,159
11,148
30,877
2,803
W
Neith
tyktimus
Neith
16,752
2,580
2,692
5,412
12,686
7,762
1,530
6,282
6,404
0
36,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,797
Gold Earned
44,304
158
Minions Killed
131
0
Camps Cleared
0
1,317,480
Distance Traveled
1,092,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,081
699
37
3
0
227,110
0
L
Baba Yaga
8,289
638
26
2
0
188,099
0
W
Rama
11,551
889
41
3
0
227,142
0
W
Janus
10,170
782
57
4
0
248,627
0
W
Hun Batz
9,960
766
10
1
0
264,736
0
W
Ares
8,615
663
4
0
0
302,849
0
L
Hachiman
9,621
740
24
2
0
209,476
0
L
Tyr
8,334
641
7
1
0
248,056
0
L
Raijin
8,979
691
37
3
0
220,055
0
W
Neith
11,501
885
46
4
0
274,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role