Player Matchup

Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Blackist19793
Cerberus
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 213L
1,464 Elo+
Solo
Osiris
Osiris
TheNotorious_23
Osiris
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 136L
1,480 Elo+
Solo
Hera
Hera
TxicTMSunk
Hera
Level 107
God Stats
11W - 4L
1,500 SR
Queue Stats
68W - 56L
1,286 Elo+
Party 2
Chiron
Chiron
eduardolopez753
Chiron
Level 103
God Stats
7W - 6L
1,857 SR
Queue Stats
203W - 193L
1,536 Elo+
Party 2
Team Averages
Level 121
1,571 SR
1,453 Elo+

VS

Team Averages
Level 87
1,551 SR
1,476 Elo+
Surtr
Surtr
Anti_Jume
Surtr
Level 63
God Stats
6W - 12L
1,342 SR
Queue Stats
145W - 141L
1,438 Elo+
Party 1
Chiron
Chiron
ProfessorRama
Chiron
Level 124
God Stats
2W - 1L
1,773 SR
Queue Stats
52W - 42L
1,612 Elo+
Solo
Thor
Thor
ThiccLil_G
Thor
Level 89
God Stats
8W - 5L
1,691 SR
Queue Stats
145W - 143L
1,427 Elo+
Party 1
Scylla
Scylla
exonine
Scylla
Level 62
God Stats
9W - 15L
1,447 SR
Queue Stats
41W - 38L
1,404 Elo+
Party 1
Ymir
Ymir
jhastun
Ymir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 5 / 1
5,349
486
4,799
10,083
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Blackist19793
Cerberus
7
0 / 3 / 0
4,797
436
5,630
13,523
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 0
5,500
500
3,923
6,658
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 5 / 0
5,901
536
2,808
6,175
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 4 / 1
5,042
458
6,703
7,702
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Anti_Jume
Surtr
11
0 / 1 / 1
6,416
583
2,384
7,031
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 8
5,862
533
9,778
9,701
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
10 / 0 / 3
7,513
683
10,180
8,664
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
exonine
Scylla
11
2 / 1 / 6
6,755
614
3,516
3,810
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
jhastun
Ymir
10
4 / 0 / 2
5,913
538
3,685
6,233
4,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
17
17
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
5
1
0.3
W
Surtr
Anti_Jume
Surtr
0
1
1
0.5
L
Cerberus
Blackist19793
Cerberus
0
3
0
0
W
1
1
8
5
L
1
0
0
1
W
10
0
3
11.5
L
1
5
0
0.2
L
0
4
1
0.13
W
Scylla
exonine
Scylla
2
1
6
5
W
Ymir
jhastun
Ymir
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,863
Damage
29,543
44,141
Taken
35,439
20,822
Mitigated
16,297
10,020
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,799
2,457
0
820
10,083
3,185
0
1,053
9,020
0
37,021
W
Surtr
Anti_Jume
Surtr
2,384
951
0
2,632
7,031
3,484
0
0
6,617
739
48,799
L
Cerberus
Blackist19793
Cerberus
5,630
199
20
3,609
13,523
7,105
0
2,156
11,361
22,620
0
W
9,778
5,833
552
4,286
9,701
3,522
0
2,054
7,647
0
41,670
L
3,923
1,182
0
2,817
6,658
6,050
0
22
6,636
0
33,557
W
10,180
3,964
0
2,942
8,664
3,400
0
2,136
6,440
0
46,603
L
2,808
439
0
800
6,175
2,105
0
2,848
3,308
43,337
0
L
6,703
1,608
909
1,045
7,702
2,377
0
1,136
6,566
0
36,419
W
Scylla
exonine
Scylla
3,516
385
0
370
3,810
1,381
464
2,070
1,740
42,490
0
W
Ymir
jhastun
Ymir
3,685
731
361
1,114
6,233
4,510
278
2,178
4,055
19,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
32,459
302
Minions Killed
345
0
Camps Cleared
0
1,027,006
Distance Traveled
1,024,116
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,349
486
53
5
0
244,790
0
W
Surtr
6,416
583
103
9
0
196,644
4
L
Cerberus
4,797
436
45
4
0
204,286
0
W
Chiron
5,862
533
60
5
0
169,538
0
L
Osiris
5,500
500
52
5
0
192,153
1
W
Thor
7,513
683
75
7
0
253,855
1
L
Hera
5,901
536
86
8
0
189,183
0
L
Chiron
5,042
458
66
6
0
196,594
0
W
Scylla
6,755
614
75
7
0
192,226
0
W
Ymir
5,913
538
32
3
0
211,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role