Player Matchup

Bacchus
Bacchus
Itz Tags
Bacchus
Level 37
God Stats
4W - 8L
1,507 SR
Queue Stats
100W - 106L
1,540 Elo+
Solo
Zeus
Zeus
LagannMickz
Zeus
Level 102
God Stats
3W - 2L
1,533 SR
Queue Stats
124W - 128L
1,530 Elo+
Solo
Surtr
Surtr
OathOfGreed
Surtr
Level 125
God Stats
18W - 10L
1,781 SR
Queue Stats
66W - 54L
1,613 Elo+
Solo
Bakasura
Bakasura
maxx2us
Bakasura
Level 126
God Stats
13W - 11L
1,715 SR
Queue Stats
331W - 290L
1,532 Elo+
Solo
Hachiman
Hachiman
tooreal229
Hachiman
Level 161
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 55L
1,577 Elo+
Solo
Team Averages
Level 110
1,607 SR
1,558 Elo+

VS

Team Averages
Level 110
1,615 SR
1,520 Elo+
Ne Zha
Ne Zha
CoZmicDeity
Ne Zha
Level 148
God Stats
1W - 7L
1,500 SR
Queue Stats
271W - 289L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
ConnivingHalo62
Heimdallr
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 212L
1,481 Elo+
Party 1
King Arthur
King Arthur
Dovvny
King Arthur
Level 155
God Stats
1W - 2L
1,741 SR
Queue Stats
14W - 17L
1,710 Elo+
Party 1
Kuzenbo
Kuzenbo
Genshi Okami
Kuzenbo
Level 96
God Stats
1W - 1L
1,834 SR
Queue Stats
19W - 21L
1,222 Elo+
Party 1
Yu Huang
Yu Huang
Sulfatide4
Yu Huang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Itz Tags
Bacchus
7
0 / 1 / 1
4,866
487
2,894
8,950
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 1
6,598
660
7,321
5,032
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,992
599
5,020
7,873
6,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
maxx2us
Bakasura
11
5 / 1 / 3
6,596
660
5,414
7,666
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
tooreal229
Hachiman
10
2 / 0 / 4
5,686
569
8,464
6,723
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
1 / 2 / 1
5,046
505
4,147
9,255
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
ConnivingHalo62
Heimdallr
8
0 / 2 / 1
4,779
478
5,424
9,103
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Dovvny
King Arthur
11
1 / 1 / 0
5,953
595
5,757
8,637
8,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
Genshi Okami
Kuzenbo
6
0 / 3 / 1
4,529
453
3,629
10,744
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
Sulfatide4
Yu Huang
10
1 / 2 / 0
5,811
581
2,627
5,728
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
3
3
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
2
1
0.75
L
Heimdallr
ConnivingHalo62
Heimdallr
0
2
1
0.25
L
King Arthur
Dovvny
King Arthur
1
1
0
1
L
Kuzenbo
Genshi Okami
Kuzenbo
0
3
1
0.17
W
Bacchus
Itz Tags
Bacchus
0
1
1
0.5
W
2
0
1
2.5
W
1
1
0
1
L
Yu Huang
Sulfatide4
Yu Huang
1
2
0
0.5
W
Bakasura
maxx2us
Bakasura
5
1
3
6.5
W
Hachiman
tooreal229
Hachiman
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,113
Damage
21,584
36,244
Taken
43,467
20,837
Mitigated
24,064
10,543
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,147
1,506
0
2,697
9,255
2,944
0
2,517
6,548
0
25,224
L
Heimdallr
ConnivingHalo62
Heimdallr
5,424
3,404
0
4,365
9,103
3,228
0
686
8,107
0
37,154
L
King Arthur
Dovvny
King Arthur
5,757
513
0
1,373
8,637
8,541
0
266
8,371
2,418
44,194
L
Kuzenbo
Genshi Okami
Kuzenbo
3,629
1,904
0
2,022
10,744
7,271
0
4,095
6,516
10,756
0
W
Bacchus
Itz Tags
Bacchus
2,894
867
0
2,660
8,950
7,064
0
1,592
7,358
13,552
0
W
7,321
1,275
0
1,605
5,032
1,626
207
1,735
3,297
56,222
0
W
5,020
1,874
0
1,352
7,873
6,962
0
710
7,163
523
38,375
L
Yu Huang
Sulfatide4
Yu Huang
2,627
196
0
998
5,728
2,080
0
2,917
2,701
43,601
0
W
Bakasura
maxx2us
Bakasura
5,414
4,119
0
1,750
7,666
2,966
25
1,592
6,074
0
39,921
W
Hachiman
tooreal229
Hachiman
8,464
3,724
0
3,176
6,723
2,219
0
1,337
5,386
0
37,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
26,118
331
Minions Killed
268
0
Camps Cleared
0
1,086,292
Distance Traveled
1,018,397
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,046
505
37
4
0
240,132
0
L
Heimdallr
4,779
478
54
5
0
187,680
2
L
King Arthur
5,953
595
92
9
0
197,714
2
L
Kuzenbo
4,529
453
7
1
0
201,272
1
W
Bacchus
4,866
487
22
2
0
260,822
0
W
Zeus
6,598
660
111
11
0
201,447
2
W
Surtr
5,992
599
68
7
0
180,667
0
L
Yu Huang
5,811
581
78
8
0
191,599
0
W
Bakasura
6,596
660
79
8
0
244,855
2
W
Hachiman
5,686
569
51
5
0
198,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role