Player Matchup

Charybdis
Charybdis
Andowidda
Charybdis
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 70L
1,500 Elo+
Party 2
Tiamat
Tiamat
Beebs
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VrotDUUgi
Kumbhakarna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Freya
Freya
rdennrølø
Freya
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 133L
1,500 Elo+
Party 2
Janus
Janus
rexsaur
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 3
Team Averages
Level 87
1,500 SR
1,531 Elo+

VS

Team Averages
Level 151
1,458 SR
1,389 Elo+
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MHG Exclusive
Neith
Level 157
God Stats
5W - 2L
1,292 SR
Queue Stats
147W - 143L
1,461 Elo+
Party 1
Hachiman
Hachiman
Og xKaldRx
Hachiman
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,218 Elo+
Party 1
Ravana
Ravana
Turrppy
Ravana
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
267W - 234L
1,546 Elo+
Party 1
Cu Chulainn
Cu Chulainn
llllKARENlll
Cu Chulainn
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andowidda
Charybdis
16
3 / 5 / 3
9,282
844
10,695
10,822
4,922
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Beebs
Tiamat
14
1 / 6 / 8
8,023
729
7,345
12,706
10,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
VrotDUUgi
Kumbhakarna
13
2 / 6 / 6
8,457
769
3,397
18,474
19,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 4 / 7
9,077
825
13,601
11,139
4,742
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
rexsaur
Janus
14
1 / 6 / 8
7,820
711
8,851
10,573
4,450
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 3 / 18
9,186
835
8,724
15,911
17,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 1 / 15
10,403
946
12,576
7,835
4,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Og xKaldRx
Hachiman
15
3 / 2 / 19
9,079
825
9,411
8,266
3,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Turrppy
Ravana
16
5 / 3 / 19
9,566
870
13,349
13,718
13,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
llllKARENlll
Cu Chulainn
18
8 / 1 / 19
10,536
958
12,734
10,987
8,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
117
9
Kills
27
27
Deaths
10
32
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
18
3.67
L
Charybdis
Andowidda
Charybdis
3
5
3
0.9
L
Tiamat
Beebs
Tiamat
1
6
8
0.83
W
9
1
15
16.5
W
Hachiman
Og xKaldRx
Hachiman
3
2
19
6.25
W
Ravana
Turrppy
Ravana
5
3
19
4.83
L
Kumbhakarna
VrotDUUgi
Kumbhakarna
2
6
6
0.83
W
Cu Chulainn
llllKARENlll
Cu Chulainn
8
1
19
17.5
L
2
4
7
1.38
L
Janus
rexsaur
Janus
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,889
Damage
56,794
63,714
Taken
56,717
43,502
Mitigated
48,099
15,647
Healing
25,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,724
286
968
4,819
15,911
17,665
239
7,937
7,974
11,699
0
L
Charybdis
Andowidda
Charybdis
10,695
6,278
529
1,589
10,822
4,922
1,413
2,142
8,452
0
28,368
L
Tiamat
Beebs
Tiamat
7,345
620
290
2,499
12,706
10,184
0
2,476
10,049
15,444
0
W
12,576
3,977
1,122
1,607
7,835
4,159
2,227
4,563
3,272
0
21,959
W
Hachiman
Og xKaldRx
Hachiman
9,411
3,862
2,212
1,574
8,266
3,836
3,269
5,228
3,038
0
21,503
W
Ravana
Turrppy
Ravana
13,349
2,684
4,184
6,912
13,718
13,836
1,086
7,891
5,827
0
21,213
L
Kumbhakarna
VrotDUUgi
Kumbhakarna
3,397
679
751
2,853
18,474
19,204
0
3,907
14,257
4,112
0
W
Cu Chulainn
llllKARENlll
Cu Chulainn
12,734
751
888
1,400
10,987
8,603
815
7,575
3,412
4,639
28,328
L
13,601
3,277
1,444
3,871
11,139
4,742
232
1,256
9,698
28,367
0
L
Janus
rexsaur
Janus
8,851
197
1,073
748
10,573
4,450
450
2,355
8,032
13,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,659
Gold Earned
48,770
98
Minions Killed
130
0
Camps Cleared
0
953,703
Distance Traveled
1,098,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,186
835
9
1
0
208,394
0
L
Charybdis
9,282
844
37
3
0
185,759
0
L
Tiamat
8,023
729
17
2
0
172,336
0
W
Neith
10,403
946
20
2
0
212,442
0
W
Hachiman
9,079
825
27
2
0
211,073
0
W
Ravana
9,566
870
27
2
0
227,420
0
L
Kumbhakarna
8,457
769
2
0
0
199,017
0
W
Cu Chulainn
10,536
958
47
4
0
239,230
0
L
Freya
9,077
825
28
3
0
197,170
0
L
Janus
7,820
711
14
1
0
199,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role