Player Matchup

Tyr
Tyr
JazonDaRuler
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 2L
1,890 Elo+
Party 1
Achilles
Achilles
Shlorber
Achilles
Level 157
God Stats
24W - 9L
1,825 SR
Queue Stats
159W - 112L
1,665 Elo+
Party 1
Anubis
Anubis
iLytsu
Anubis
Level 149
God Stats
5W - 1L
1,943 SR
Queue Stats
15W - 5L
1,890 Elo+
Party 1
Team Averages
Level 111
1,756 SR
1,815 Elo+

VS

Team Averages
Level 51
1,570 SR
1,364 Elo+
Atlas
Atlas
FantasticMrYabbi
Atlas
Level 26
God Stats
26W - 27L
1,612 SR
Queue Stats
33W - 45L
1,429 Elo+
Party 2
He Bo
He Bo
Feralmuskrat
He Bo
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 222L
1,242 Elo+
Solo
Hercules
Hercules
tennisboy101
Hercules
Level 46
God Stats
25W - 26L
1,596 SR
Queue Stats
33W - 46L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
9,284
844
12,398
14,399
13,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Shlorber
Achilles
13
2 / 4 / 7
8,246
750
7,322
11,951
12,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
iLytsu
Anubis
14
4 / 3 / 6
8,932
812
10,673
6,550
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
8,648
786
5,282
12,638
12,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 7 / 4
8,285
753
5,779
9,352
3,133
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
tennisboy101
Hercules
13
2 / 2 / 5
7,728
703
9,969
15,356
11,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
11
Kills
8
8
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
L
2
7
4
0.57
W
5
1
5
7.5
W
Achilles
Shlorber
Achilles
2
4
7
1.38
W
Anubis
iLytsu
Anubis
4
3
6
2.33
L
Hercules
tennisboy101
Hercules
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,393
Damage
21,030
32,900
Taken
37,346
29,633
Mitigated
27,878
6,100
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,282
2,049
0
1,799
12,638
12,766
0
4,600
8,038
18,058
0
L
5,779
298
0
285
9,352
3,133
0
1,171
8,181
30,011
0
W
12,398
1,324
0
3,327
14,399
13,347
323
5,815
8,199
0
34,907
W
Achilles
Shlorber
Achilles
7,322
822
0
794
11,951
12,471
24
3,709
7,889
0
13,083
W
Anubis
iLytsu
Anubis
10,673
428
0
1,979
6,550
3,815
525
1,559
4,780
45,303
1,050
L
Hercules
tennisboy101
Hercules
9,969
4,069
0
5,534
15,356
11,979
0
4,531
10,825
0
19,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,462
Gold Earned
24,661
132
Minions Killed
104
0
Camps Cleared
0
646,336
Distance Traveled
614,904
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,648
786
18
2
0
218,670
0
L
He Bo
8,285
753
65
6
0
165,625
3
W
Tyr
9,284
844
42
4
0
250,034
0
W
Achilles
8,246
750
9
1
0
212,667
0
W
Anubis
8,932
812
81
7
0
183,635
0
L
Hercules
7,728
703
21
2
0
230,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role