Player Matchup

Xbalanque
Xbalanque
CTR_Jay
Xbalanque
Level 112
God Stats
2W - 3L
1,947 SR
Queue Stats
132W - 148L
1,525 Elo+
Solo
Hercules
Hercules
GodTier Nub
Hercules
Level 99
God Stats
1W - 6L
1,724 SR
Queue Stats
57W - 65L
1,371 Elo+
Solo
Vulcan
Vulcan
RoidRaGeR12
Vulcan
Level 145
God Stats
24W - 20L
1,638 SR
Queue Stats
35W - 36L
1,459 Elo+
Solo
Team Averages
Level 119
1,770 SR
1,452 Elo+

VS

Team Averages
Level 95
1,571 SR
1,521 Elo+
Serqet
Serqet
AngelBlood1415
Serqet
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 29L
1,609 Elo+
Party 1
Thoth
Thoth
Sin or Pray
Thoth
Level 144
God Stats
17W - 17L
1,746 SR
Queue Stats
657W - 640L
1,551 Elo+
Solo
Cthulhu
Cthulhu
klukey63
Cthulhu
Level 40
God Stats
9W - 13L
1,466 SR
Queue Stats
9W - 14L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CTR_Jay
Xbalanque
12
2 / 2 / 3
7,341
734
7,339
11,544
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
GodTier Nub
Hercules
13
0 / 1 / 5
6,972
697
5,702
11,329
10,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
12
3 / 3 / 0
7,962
796
8,412
6,962
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,171
717
4,997
7,281
4,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 1
8,871
887
14,586
7,793
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
klukey63
Cthulhu
11
0 / 1 / 3
6,502
650
4,676
9,135
9,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
6
6
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Xbalanque
CTR_Jay
Xbalanque
2
2
3
1.75
L
Hercules
GodTier Nub
Hercules
0
1
5
2.5
L
Vulcan
3
3
0
1
W
5
2
1
2.75
W
Cthulhu
klukey63
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,453
Damage
24,259
29,835
Taken
24,209
16,851
Mitigated
17,237
7,537
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,997
1,584
0
0
7,281
4,164
0
2,748
4,533
0
15,787
L
Xbalanque
CTR_Jay
Xbalanque
7,339
3,288
0
1,987
11,544
3,767
0
8,248
3,173
0
28,812
L
Hercules
GodTier Nub
Hercules
5,702
1,615
306
3,666
11,329
10,725
0
6,208
4,957
0
16,311
L
Vulcan
8,412
2,681
0
1,578
6,962
2,359
0
4,022
2,362
37,118
0
W
14,586
106
0
2,434
7,793
3,319
0
2,699
5,094
48,374
2,173
W
Cthulhu
klukey63
Cthulhu
4,676
183
214
2,523
9,135
9,754
0
2,984
6,151
13,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,275
Gold Earned
22,544
131
Minions Killed
139
0
Camps Cleared
0
578,356
Distance Traveled
597,937
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,171
717
23
2
0
205,708
0
L
Xbalanque
7,341
734
45
5
0
186,583
0
L
Hercules
6,972
697
12
1
0
206,098
0
L
Vulcan
7,962
796
74
7
0
185,675
2
W
Thoth
8,871
887
100
10
0
185,131
0
W
Cthulhu
6,502
650
16
2
0
207,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role