Player Matchup

Zhong Kui
Zhong Kui
Adaptyin
Zhong Kui
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 199L
1,463 Elo+
Solo
Khepri
Khepri
MorganLaFaye
Khepri
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 90L
1,640 Elo+
Solo
Chernobog
Chernobog
SavigeDodo
Chernobog
Level 106
God Stats
5W - 10L
1,715 SR
Queue Stats
373W - 340L
1,744 Elo+
Solo
Merlin
Merlin
aidan mrawesome
Merlin
Level 106
God Stats
15W - 15L
1,500 SR
Queue Stats
586W - 605L
1,431 Elo+
Solo
Zeus
Zeus
lowesh3cko
Zeus
Level 49
God Stats
0W - 3L
1,279 SR
Queue Stats
52W - 50L
1,436 Elo+
Solo
Team Averages
Level 109
1,499 SR
1,543 Elo+

VS

Team Averages
Level 114
1,504 SR
1,486 Elo+
Camazotz
Camazotz
 
Camazotz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Modstradamus12
Rama
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
408W - 431L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
TTv32god
Tsukuyomi
Level 128
God Stats
12W - 6L
1,515 SR
Queue Stats
131W - 148L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
treat1b
Ao Kuang
Level 83
God Stats
2W - 2L
1,508 SR
Queue Stats
109W - 121L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Adaptyin
Zhong Kui
13
3 / 4 / 7
7,689
699
12,577
11,382
8,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
15
3 / 2 / 7
7,973
725
3,431
16,194
11,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
SavigeDodo
Chernobog
15
3 / 3 / 7
8,276
752
7,502
7,948
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 6
8,347
759
9,575
5,634
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
0 / 5 / 5
6,664
606
5,841
6,154
2,141
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
6 / 0 / 6
9,150
832
8,160
8,113
4,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
 
Geb
14
1 / 4 / 12
8,480
771
7,141
16,928
20,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 9
9,085
826
10,144
8,305
4,767
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
TTv32god
Tsukuyomi
15
1 / 2 / 11
8,269
752
15,666
9,215
5,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ao Kuang
treat1b
Ao Kuang
13
2 / 5 / 7
7,633
694
3,689
12,112
12,103
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
13
Kills
15
15
Deaths
13
32
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
6
0
6
9
W
Geb
 
Geb
1
4
12
1.75
L
Zhong Kui
Adaptyin
Zhong Kui
3
4
7
1.63
W
5
2
9
4.75
L
Khepri
3
2
7
3.25
L
Chernobog
SavigeDodo
Chernobog
3
3
7
2.17
W
Tsukuyomi
TTv32god
Tsukuyomi
1
2
11
3.25
L
4
1
6
7
L
0
5
5
0.5
W
Ao Kuang
treat1b
Ao Kuang
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,926
Damage
44,800
47,312
Taken
54,673
29,547
Mitigated
47,058
16,013
Healing
22,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
8,160
1,008
353
4,854
8,113
4,600
0
4,091
3,983
0
17,572
W
Geb
 
Geb
7,141
832
1,813
4,325
16,928
20,377
0
7,853
9,024
15,454
0
L
Zhong Kui
Adaptyin
Zhong Kui
12,577
649
1,569
3,403
11,382
8,344
0
2,246
9,136
17,736
0
W
10,144
7,151
1,070
1,373
8,305
4,767
41
6,493
1,750
0
20,819
L
Khepri
3,431
238
187
5,867
16,194
11,979
0
4,825
11,369
7,753
0
L
Chernobog
SavigeDodo
Chernobog
7,502
3,217
681
491
7,948
4,540
0
1,462
6,486
0
21,315
W
Tsukuyomi
TTv32god
Tsukuyomi
15,666
1,589
1,576
3,822
9,215
5,211
337
4,903
4,296
0
32,863
L
9,575
146
1,290
1,865
5,634
2,543
0
540
5,094
26,011
0
L
5,841
447
365
295
6,154
2,141
0
1,634
4,520
10,613
0
W
Ao Kuang
treat1b
Ao Kuang
3,689
993
851
2,071
12,112
12,103
0
7,822
4,196
9,342
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,949
Gold Earned
42,617
96
Minions Killed
109
0
Camps Cleared
0
939,233
Distance Traveled
1,189,810
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,150
832
26
2
0
257,919
0
W
Geb
8,480
771
13
1
0
224,642
0
L
Zhong Kui
7,689
699
13
1
0
194,575
0
W
Rama
9,085
826
32
3
0
205,926
0
L
Khepri
7,973
725
13
1
0
191,390
0
L
Chernobog
8,276
752
30
3
0
203,663
2
W
Tsukuyomi
8,269
752
26
2
0
268,529
0
L
Merlin
8,347
759
30
3
0
224,093
0
L
Zeus
6,664
606
10
1
0
125,512
0
W
Ao Kuang
7,633
694
12
1
0
232,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role