Player Matchup

Thanatos
Thanatos
BorrachinhaBRA
Thanatos
Level 45
God Stats
1W - 2L
1,312 SR
Queue Stats
32W - 16L
1,705 Elo+
Solo
Xbalanque
Xbalanque
GGhxul
Xbalanque
Level 85
God Stats
3W - 1L
1,505 SR
Queue Stats
110W - 107L
1,506 Elo+
Party 1
Ao Kuang
Ao Kuang
KingPolitoed
Ao Kuang
Level 66
God Stats
5W - 1L
1,753 SR
Queue Stats
14W - 17L
1,709 Elo+
Solo
Sylvanus
Sylvanus
RzaShaolin
Sylvanus
Level 157
God Stats
17W - 7L
1,742 SR
Queue Stats
250W - 239L
1,520 Elo+
Solo
Raijin
Raijin
braaven
Raijin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,546 Elo+
Party 1
Team Averages
Level 100
1,562 SR
1,597 Elo+

VS

Team Averages
Level 114
1,562 SR
1,515 Elo+
Geb
Geb
Babayagahitch
Geb
Level 152
God Stats
7W - 5L
1,688 SR
Queue Stats
472W - 416L
1,477 Elo+
Solo
Thanatos
Thanatos
Jermilious
Thanatos
Level 103
God Stats
120W - 85L
1,614 SR
Queue Stats
300W - 240L
1,627 Elo+
Solo
Chronos
Chronos
changethename24
Chronos
Level 46
God Stats
3W - 8L
1,412 SR
Queue Stats
43W - 53L
1,511 Elo+
Solo
Ishtar
Ishtar
davidatoro10
Ishtar
Level 159
God Stats
14W - 17L
1,599 SR
Queue Stats
158W - 182L
1,572 Elo+
Party 2
Tiamat
Tiamat
wetnapkins
Tiamat
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 21L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
8 / 1 / 4
9,839
579
12,409
16,088
7,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
GGhxul
Xbalanque
16
3 / 0 / 3
9,908
583
8,254
9,609
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ao Kuang
KingPolitoed
Ao Kuang
16
6 / 1 / 4
9,716
572
12,916
16,967
15,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
RzaShaolin
Sylvanus
13
0 / 0 / 7
7,536
443
5,370
13,670
11,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
braaven
Raijin
14
0 / 0 / 5
8,895
523
6,652
7,924
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,800
400
3,658
15,772
10,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Jermilious
Thanatos
13
0 / 1 / 1
7,521
442
5,659
13,975
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 3 / 0
8,818
519
9,047
11,521
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
14
1 / 3 / 1
8,522
501
8,104
12,852
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
wetnapkins
Tiamat
13
0 / 5 / 0
7,686
452
5,795
13,489
6,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
17
Kills
2
2
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Thanatos
8
1
4
10
W
Xbalanque
GGhxul
Xbalanque
3
0
3
4.5
L
Thanatos
Jermilious
Thanatos
0
1
1
0.5
W
Ao Kuang
KingPolitoed
Ao Kuang
6
1
4
8
W
Sylvanus
RzaShaolin
Sylvanus
0
0
7
3.5
W
Raijin
braaven
Raijin
0
0
5
2.5
L
1
3
0
0.33
L
Ishtar
1
3
1
0.5
L
Tiamat
wetnapkins
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,601
Damage
32,263
64,258
Taken
67,609
42,060
Mitigated
31,045
34,929
Healing
26,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,658
405
2,351
3,577
15,772
10,891
0
6,552
9,118
12,064
0
W
Thanatos
12,409
4,490
0
11,815
16,088
7,936
141
3,258
12,824
0
79,022
W
Xbalanque
GGhxul
Xbalanque
8,254
5,054
0
6,727
9,609
5,014
260
1,371
8,198
0
92,706
L
Thanatos
Jermilious
Thanatos
5,659
1,492
0
11,125
13,975
5,354
0
2,628
11,146
0
64,878
W
Ao Kuang
KingPolitoed
Ao Kuang
12,916
2,766
0
6,304
16,967
15,279
651
5,902
10,669
66,655
0
W
Sylvanus
RzaShaolin
Sylvanus
5,370
1,649
2,584
5,619
13,670
11,102
62
4,381
9,289
19,853
6,874
W
Raijin
braaven
Raijin
6,652
427
0
1,880
7,924
2,729
0
3,328
4,556
76,587
877
L
9,047
2,302
0
1,055
11,521
3,762
0
4,207
7,314
79,345
0
L
Ishtar
8,104
5,485
0
4,786
12,852
4,959
0
2,581
10,219
0
73,692
L
Tiamat
wetnapkins
Tiamat
5,795
928
59
3,282
13,489
6,079
192
7,532
5,271
45,258
494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,894
Gold Earned
39,347
513
Minions Killed
486
0
Camps Cleared
0
1,669,403
Distance Traveled
1,640,754
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,800
400
7
0
0
325,598
0
W
Thanatos
9,839
579
91
5
0
387,447
0
W
Xbalanque
9,908
583
144
8
0
339,199
3
L
Thanatos
7,521
442
94
6
0
365,031
0
W
Ao Kuang
9,716
572
99
6
0
305,592
0
W
Sylvanus
7,536
443
37
2
0
316,955
8
W
Raijin
8,895
523
142
8
0
320,210
6
L
Chronos
8,818
519
149
9
0
329,602
1
L
Ishtar
8,522
501
134
8
0
321,325
4
L
Tiamat
7,686
452
102
6
0
299,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role