Player Matchup

He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
LionelScaloni
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,537 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xiever
Cu Chulainn
Level 129
God Stats
3W - 3L
1,175 SR
Queue Stats
218W - 190L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
androxus14
Baron Samedi
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
301W - 268L
1,696 Elo+
Party 3
Neith
Neith
xTatengue
Neith
Level 191
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 14L
1,433 Elo+
Party 2
Team Averages
Level 116
1,435 SR
1,537 Elo+

VS

Team Averages
Level 124
1,583 SR
1,514 Elo+
Awilix
Awilix
 
Awilix
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JosterKul
King Arthur
Level 114
God Stats
8W - 5L
1,913 SR
Queue Stats
48W - 30L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
0 / 1 / 0
3,867
773
1,907
3,783
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 1 / 0
3,424
685
779
1,970
506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Xiever
Cu Chulainn
6
0 / 1 / 0
3,839
768
2,606
4,302
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
androxus14
Baron Samedi
1
0 / 0 / 0
2,596
519
0
0
0
Neith
xTatengue
Neith
7
0 / 0 / 0
3,791
758
3,031
2,915
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
2 / 0 / 1
4,414
883
1,363
4,381
1,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
 
Agni
6
0 / 1 / 2
4,026
805
1,014
2,005
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
 
Xing Tian
7
1 / 0 / 1
3,784
757
2,256
4,875
2,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
 
Izanami
7
0 / 0 / 0
3,779
756
827
3,527
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
JosterKul
King Arthur
6
0 / 1 / 0
3,392
678
322
3,893
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
0
0
W
Awilix
 
Awilix
2
0
1
2.5
W
Agni
 
Agni
0
1
2
1
W
Xing Tian
 
Xing Tian
1
0
1
1.5
W
Izanami
 
Izanami
0
0
0
0
W
King Arthur
JosterKul
King Arthur
0
1
0
0
L
1
1
0
1
L
Cu Chulainn
Xiever
Cu Chulainn
0
1
0
0
L
Baron Samedi
androxus14
Baron Samedi
0
0
0
0
L
Neith
xTatengue
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,323
Damage
5,782
12,970
Taken
18,681
4,370
Mitigated
6,916
5,765
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,907
354
0
1,474
3,783
939
135
894
2,809
20,496
0
W
Awilix
 
Awilix
1,363
711
0
1,017
4,381
1,488
0
759
3,622
0
23,124
W
Agni
 
Agni
1,014
314
0
990
2,005
500
0
764
1,241
20,450
0
W
Xing Tian
 
Xing Tian
2,256
123
0
1,872
4,875
2,706
0
384
4,491
14,011
30
W
Izanami
 
Izanami
827
607
0
2,077
3,527
933
0
0
3,527
0
25,092
W
King Arthur
JosterKul
King Arthur
322
51
29
1,274
3,893
1,289
0
0
3,893
0
15,884
L
779
180
0
418
1,970
506
0
450
1,520
0
10,885
L
Cu Chulainn
Xiever
Cu Chulainn
2,606
614
0
1,344
4,302
2,130
0
1,420
2,486
0
22,296
L
Baron Samedi
androxus14
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Neith
xTatengue
Neith
3,031
1,824
0
2,529
2,915
795
0
0
2,915
0
24,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,517
Gold Earned
19,395
161
Minions Killed
179
0
Camps Cleared
0
425,617
Distance Traveled
611,280
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,867
773
46
9
0
118,015
0
W
Awilix
4,414
883
45
9
0
147,852
0
W
Agni
4,026
805
36
7
0
111,102
0
W
Xing Tian
3,784
757
21
4
0
110,342
0
W
Izanami
3,779
756
57
11
0
111,555
0
W
King Arthur
3,392
678
20
4
0
130,429
0
L
Ne Zha
3,424
685
27
5
0
87,003
0
L
Cu Chulainn
3,839
768
43
9
0
122,307
0
L
Baron Samedi
2,596
519
0
0
0
0
0
L
Neith
3,791
758
45
9
0
98,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role