Player Matchup

He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
KSIFeltyS
Agni
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 201L
1,572 Elo+
Party 3
Cthulhu
Cthulhu
Killa x B xxx
Cthulhu
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
387W - 432L
1,487 Elo+
Party 3
Ra
Ra
Lostkgbkid
Ra
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
291W - 307L
1,412 Elo+
Party 2
Apollo
Apollo
TheQuince1
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,327 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,460 Elo+

VS

Team Averages
Level 125
1,500 SR
1,517 Elo+
Hera
Hera
BROGUY1093
Hera
Level 158
God Stats
5W - 6L
1,500 SR
Queue Stats
749W - 778L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
Kinda8v
Sylvanus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,504 Elo+
Party 4
Serqet
Serqet
KyotoOni59
Serqet
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,677 Elo+
Party 4
Erlang Shen
Erlang Shen
Meenanoona
Erlang Shen
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
806W - 794L
1,388 Elo+
Solo
Athena
Athena
Omega_X_Ultra
Athena
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 157L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 4 / 1
7,017
702
7,780
7,605
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
15
1 / 3 / 5
7,831
783
13,271
10,642
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
13
1 / 5 / 1
7,083
708
8,960
10,555
5,186
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 3 / 1
6,217
622
6,270
7,524
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
TheQuince1
Apollo
14
3 / 3 / 3
7,406
741
6,472
10,051
4,638
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 6
10,405
1,041
18,053
8,647
4,709
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Kinda8v
Sylvanus
14
3 / 1 / 9
8,962
896
7,550
13,599
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
KyotoOni59
Serqet
13
1 / 1 / 8
8,585
859
2,802
12,198
11,645
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Meenanoona
Erlang Shen
14
2 / 2 / 12
8,481
848
9,026
11,841
8,930
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 2 / 11
9,539
954
5,996
16,233
17,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
6
Kills
18
18
Deaths
6
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
1
0.38
W
9
0
6
12
L
Agni
1
3
5
1.17
L
Cthulhu
1
5
1
0.3
W
Sylvanus
Kinda8v
Sylvanus
3
1
9
7.5
W
Serqet
KyotoOni59
Serqet
1
1
8
5
L
0
3
1
0.17
W
Erlang Shen
Meenanoona
Erlang Shen
2
2
12
4
W
3
2
11
4.25
L
Apollo
TheQuince1
Apollo
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,753
Damage
43,427
46,377
Taken
62,518
20,221
Mitigated
56,610
14,537
Healing
29,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,780
291
286
596
7,605
2,974
0
4,402
3,113
14,595
0
W
18,053
3,962
903
1,451
8,647
4,709
1,109
4,815
3,480
39,323
0
L
Agni
13,271
955
1,117
3,417
10,642
4,534
0
6,979
3,471
25,739
0
L
Cthulhu
8,960
318
947
502
10,555
5,186
0
8,099
2,456
11,678
1,202
W
Sylvanus
Kinda8v
Sylvanus
7,550
2,345
6,265
5,619
13,599
13,453
1,103
8,084
5,145
13,154
0
W
Serqet
KyotoOni59
Serqet
2,802
569
690
2,253
12,198
11,645
420
7,289
4,521
0
4,637
L
6,270
298
2,132
2,137
7,524
2,889
0
5,405
2,119
11,239
0
W
Erlang Shen
Meenanoona
Erlang Shen
9,026
1,172
913
2,832
11,841
8,930
684
6,791
4,821
0
21,186
W
5,996
1,723
4,200
4,473
16,233
17,873
487
7,221
8,819
16,202
0
L
Apollo
TheQuince1
Apollo
6,472
4,373
857
2,546
10,051
4,638
0
6,714
3,337
0
14,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,554
Gold Earned
45,972
94
Minions Killed
116
0
Camps Cleared
0
870,606
Distance Traveled
1,015,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,017
702
17
2
0
152,118
0
W
Hera
10,405
1,041
48
5
0
220,807
0
L
Agni
7,831
783
43
4
0
191,833
0
L
Cthulhu
7,083
708
17
2
0
189,528
0
W
Sylvanus
8,962
896
27
3
0
148,209
0
W
Serqet
8,585
859
4
0
0
225,768
0
L
Ra
6,217
622
11
1
0
161,822
0
W
Erlang Shen
8,481
848
14
1
0
200,775
0
W
Athena
9,539
954
23
2
0
220,176
0
L
Apollo
7,406
741
6
1
0
175,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role