Player Matchup

Cernunnos
Cernunnos
BaconMan94370
Cernunnos
Level 40
God Stats
21W - 10L
1,447 SR
Queue Stats
90W - 76L
1,430 Elo+
Party 2
Thanatos
Thanatos
Dalamandur197
Thanatos
Level 68
God Stats
5W - 3L
1,837 SR
Queue Stats
21W - 17L
1,544 Elo+
Party 3
Ao Kuang
Ao Kuang
HeavenStud
Ao Kuang
Level 47
God Stats
13W - 7L
1,882 SR
Queue Stats
63W - 53L
1,469 Elo+
Party 2
Aphrodite
Aphrodite
TheSecretSword
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,289 Elo+
Party 3
Ah Puch
Ah Puch
yordy2a
Ah Puch
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 114L
1,444 Elo+
Solo
Team Averages
Level 60
1,633 SR
1,435 Elo+

VS

Team Averages
Level 67
1,620 SR
1,502 Elo+
Bacchus
Bacchus
JonaXVC
Bacchus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 75L
1,398 Elo+
Solo
Zeus
Zeus
Qu1ck0psMc5wag
Zeus
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
409W - 384L
1,556 Elo+
Party 1
Cupid
Cupid
bigchvngus
Cupid
Level 47
God Stats
1W - 2L
1,704 SR
Queue Stats
245W - 231L
1,526 Elo+
Solo
Loki
Loki
kurm
Loki
Level 106
God Stats
11W - 11L
1,713 SR
Queue Stats
375W - 341L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
saskerinegan45
Sun Wukong
Level 46
God Stats
2W - 3L
1,680 SR
Queue Stats
134W - 116L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaconMan94370
Cernunnos
16
3 / 1 / 4
9,950
553
12,007
15,555
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Dalamandur197
Thanatos
16
7 / 5 / 1
10,606
589
7,826
15,545
7,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
HeavenStud
Ao Kuang
16
2 / 1 / 3
9,909
551
14,554
24,464
16,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
TheSecretSword
Aphrodite
15
0 / 0 / 5
9,625
535
5,464
7,251
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
yordy2a
Ah Puch
15
0 / 4 / 4
9,643
536
10,015
16,402
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JonaXVC
Bacchus
12
1 / 2 / 1
7,559
420
4,318
13,250
16,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 3 / 3
9,327
518
13,142
10,684
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
15
2 / 3 / 1
8,306
461
5,034
13,619
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
kurm
Loki
15
3 / 2 / 3
9,086
505
8,586
13,034
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
saskerinegan45
Sun Wukong
13
1 / 2 / 1
8,059
448
9,703
20,230
19,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
12
Kills
11
11
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BaconMan94370
Cernunnos
3
1
4
5
W
Thanatos
Dalamandur197
Thanatos
7
5
1
1.5
W
Ao Kuang
HeavenStud
Ao Kuang
2
1
3
3.5
L
Bacchus
JonaXVC
Bacchus
1
2
1
0.75
L
4
3
3
1.83
W
Aphrodite
TheSecretSword
Aphrodite
0
0
5
2.5
L
Cupid
2
3
1
0.83
L
Loki
kurm
Loki
3
2
3
2.25
L
Sun Wukong
saskerinegan45
Sun Wukong
1
2
1
0.75
W
Ah Puch
yordy2a
Ah Puch
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,866
Damage
40,783
79,217
Taken
70,817
43,929
Mitigated
50,230
49,679
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BaconMan94370
Cernunnos
12,007
7,102
0
7,972
15,555
6,717
474
2,549
13,006
0
95,536
W
Thanatos
Dalamandur197
Thanatos
7,826
2,112
0
13,207
15,545
7,410
0
2,049
13,447
0
78,278
W
Ao Kuang
HeavenStud
Ao Kuang
14,554
3,413
0
11,265
24,464
16,815
2,813
3,543
19,640
79,415
667
L
Bacchus
JonaXVC
Bacchus
4,318
330
0
2,103
13,250
16,632
0
5,042
8,208
22,917
0
L
13,142
1,980
0
1,552
10,684
4,139
84
5,142
5,542
76,904
2,308
W
Aphrodite
TheSecretSword
Aphrodite
5,464
1,234
6,197
4,486
7,251
6,406
1,015
1,140
6,017
39,141
0
L
Cupid
5,034
2,575
82
5,705
13,619
5,499
0
1,778
11,841
0
55,648
L
Loki
kurm
Loki
8,586
1,547
0
846
13,034
4,634
0
4,929
8,105
0
69,177
L
Sun Wukong
saskerinegan45
Sun Wukong
9,703
1,639
0
7,442
20,230
19,326
0
12,475
7,755
0
60,206
W
Ah Puch
yordy2a
Ah Puch
10,015
553
0
6,552
16,402
6,581
306
8,288
8,114
74,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,733
Gold Earned
42,337
501
Minions Killed
467
0
Camps Cleared
0
1,808,190
Distance Traveled
1,760,114
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,950
553
129
7
0
336,014
0
W
Thanatos
10,606
589
92
5
0
454,003
0
W
Ao Kuang
9,909
551
111
6
0
370,350
0
L
Bacchus
7,559
420
51
3
0
315,540
1
L
Zeus
9,327
518
130
7
0
355,598
1
W
Aphrodite
9,625
535
58
3
0
340,056
5
L
Cupid
8,306
461
83
5
0
331,733
0
L
Loki
9,086
505
104
6
0
402,313
6
L
Sun Wukong
8,059
448
99
6
0
354,930
2
W
Ah Puch
9,643
536
111
6
0
307,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role