Player Matchup

Ra
Ra
Altamese
Ra
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
367W - 343L
1,744 Elo+
Solo
Ne Zha
Ne Zha
DoNtBeSoJiVe
Ne Zha
Level 139
God Stats
13W - 6L
1,564 SR
Queue Stats
184W - 196L
1,587 Elo+
Party 1
Mulan
Mulan
Frostiefevers
Mulan
Level 89
God Stats
13W - 7L
1,974 SR
Queue Stats
216W - 202L
1,580 Elo+
Party 1
Scylla
Scylla
Truetester
Scylla
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 66L
1,532 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wippyloc
Kumbhakarna
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
223W - 204L
1,569 Elo+
Party 1
Team Averages
Level 124
1,608 SR
1,602 Elo+

VS

Team Averages
Level 95
1,457 SR
1,557 Elo+
Chronos
Chronos
MattePaste
Chronos
Level 122
God Stats
3W - 5L
1,500 SR
Queue Stats
261W - 233L
1,475 Elo+
Party 2
Xbalanque
Xbalanque
OldGravyLegs
Xbalanque
Level 84
God Stats
8W - 9L
1,500 SR
Queue Stats
569W - 542L
1,433 Elo+
Party 2
Hades
Hades
Palvace
Hades
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,772 Elo+
Solo
Ra
Ra
Papi-_-Palpatine
Ra
Level 30
God Stats
0W - 2L
1,285 SR
Queue Stats
48W - 54L
1,486 Elo+
Solo
Tyr
Tyr
Xxinøn
Tyr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 12
12,934
719
13,944
13,783
7,966
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
20
9 / 4 / 10
13,496
750
30,526
21,560
13,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 5 / 15
12,183
677
14,138
19,055
26,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Truetester
Scylla
20
4 / 1 / 19
12,677
704
21,347
14,743
8,382
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
Wippyloc
Kumbhakarna
20
3 / 1 / 16
12,470
693
7,515
23,079
37,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MattePaste
Chronos
20
7 / 5 / 1
12,110
673
21,186
24,172
12,152
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
OldGravyLegs
Xbalanque
19
2 / 8 / 7
11,019
612
12,583
19,889
8,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Palvace
Hades
19
4 / 8 / 5
11,551
642
17,581
22,670
15,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 3 / 6
11,552
642
10,890
14,723
7,644
Tyr
12
0 / 2 / 3
8,499
472
1,851
10,509
7,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
26
Kills
14
14
Deaths
26
72
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
W
Ne Zha
9
4
10
3.5
W
4
5
15
2.3
L
Chronos
MattePaste
Chronos
7
5
1
1.5
L
Xbalanque
OldGravyLegs
Xbalanque
2
8
7
0.69
L
Hades
Palvace
Hades
4
8
5
0.81
L
1
3
6
1.33
W
Scylla
Truetester
Scylla
4
1
19
13.5
W
Kumbhakarna
Wippyloc
Kumbhakarna
3
1
16
11
L
Tyr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,470
Damage
64,091
92,220
Taken
91,963
94,529
Mitigated
51,077
44,643
Healing
35,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,944
1,245
12,256
6,013
13,783
7,966
2,755
9,794
3,989
45,958
0
W
Ne Zha
30,526
4,320
1,804
8,912
21,560
13,653
2,975
11,319
9,941
0
62,807
W
14,138
1,206
1,672
2,485
19,055
26,558
689
10,049
9,006
0
22,648
L
Chronos
MattePaste
Chronos
21,186
6,546
2,042
6,920
24,172
12,152
0
13,578
10,204
43,651
0
L
Xbalanque
OldGravyLegs
Xbalanque
12,583
3,192
977
1,012
19,889
8,401
0
8,632
10,971
0
25,624
L
Hades
Palvace
Hades
17,581
844
1,039
4,699
22,670
15,431
0
9,686
12,705
27,727
0
L
10,890
261
12,035
5,158
14,723
7,644
0
6,231
8,444
45,709
1,917
W
Scylla
Truetester
Scylla
21,347
1,431
1,210
2,678
14,743
8,382
2,232
8,779
5,964
34,070
510
W
Kumbhakarna
Wippyloc
Kumbhakarna
7,515
489
2,914
4,699
23,079
37,970
196
8,888
14,191
25,978
0
L
Tyr
1,851
137
531
976
10,509
7,449
0
4,483
5,923
0
3,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,760
Gold Earned
54,731
203
Minions Killed
185
0
Camps Cleared
0
1,798,891
Distance Traveled
1,395,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,934
719
73
4
0
371,874
0
W
Ne Zha
13,496
750
47
3
0
386,171
0
W
Mulan
12,183
677
8
0
0
315,092
0
L
Chronos
12,110
673
54
3
0
298,542
0
L
Xbalanque
11,019
612
32
2
0
294,683
0
L
Hades
11,551
642
33
2
0
293,939
0
L
Ra
11,552
642
57
3
0
358,602
0
W
Scylla
12,677
704
47
3
0
342,315
0
W
Kumbhakarna
12,470
693
28
2
0
383,439
0
L
Tyr
8,499
472
9
1
0
150,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role