Player Matchup

Cu Chulainn
Cu Chulainn
Allucard1041
Cu Chulainn
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 188L
1,697 Elo+
Solo
Baron Samedi
Baron Samedi
BlisteredBlue
Baron Samedi
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
255W - 248L
1,429 Elo+
Solo
Arachne
Arachne
FrosteOG
Arachne
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
Krewcify
Kukulkan
Level 157
God Stats
5W - 1L
1,300 SR
Queue Stats
182W - 182L
1,417 Elo+
Solo
Bakasura
Bakasura
TH3SLAPCHOP
Bakasura
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,500 Elo+
Party 1
Team Averages
Level 119
1,460 SR
1,512 Elo+

VS

Team Averages
Level 131
1,458 SR
1,429 Elo+
Heimdallr
Heimdallr
CoZmicDeity
Heimdallr
Level 148
God Stats
6W - 8L
1,500 SR
Queue Stats
215W - 243L
1,405 Elo+
Party 2
Chronos
Chronos
Genshi Okami
Chronos
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
Trixille
Baron Samedi
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 113L
1,389 Elo+
Solo
Ratatoskr
Ratatoskr
Wampaslayer111
Ratatoskr
Level 144
God Stats
3W - 6L
1,500 SR
Queue Stats
338W - 321L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Zalajuk
Zhong Kui
Level 158
God Stats
8W - 10L
1,292 SR
Queue Stats
334W - 350L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Allucard1041
Cu Chulainn
18
3 / 5 / 12
11,443
715
10,024
19,387
26,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baron Samedi
BlisteredBlue
Baron Samedi
20
7 / 3 / 13
12,717
795
27,449
17,841
11,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
FrosteOG
Arachne
20
6 / 7 / 16
12,641
790
15,671
22,347
13,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Krewcify
Kukulkan
20
4 / 5 / 13
12,601
788
22,213
13,698
7,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
TH3SLAPCHOP
Bakasura
19
6 / 5 / 11
12,031
752
6,029
20,113
18,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoZmicDeity
Heimdallr
16
2 / 7 / 8
9,861
616
9,238
20,003
9,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Genshi Okami
Chronos
19
6 / 5 / 7
11,403
713
13,405
16,436
8,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Trixille
Baron Samedi
20
7 / 5 / 12
12,438
777
24,720
14,115
8,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Wampaslayer111
Ratatoskr
17
2 / 6 / 11
10,237
640
7,187
21,603
11,691
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Zalajuk
Zhong Kui
20
6 / 3 / 12
11,666
729
17,754
15,585
12,246
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
73
26
Kills
23
25
Deaths
26
65
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Allucard1041
Cu Chulainn
3
5
12
1.8
W
Baron Samedi
BlisteredBlue
Baron Samedi
7
3
13
4.5
L
Heimdallr
CoZmicDeity
Heimdallr
2
7
8
0.86
W
Arachne
FrosteOG
Arachne
6
7
16
2
L
Chronos
Genshi Okami
Chronos
6
5
7
1.9
W
Kukulkan
Krewcify
Kukulkan
4
5
13
2.1
W
Bakasura
TH3SLAPCHOP
Bakasura
6
5
11
2.3
L
Baron Samedi
Trixille
Baron Samedi
7
5
12
2.6
L
Ratatoskr
Wampaslayer111
Ratatoskr
2
6
11
1.25
L
Zhong Kui
Zalajuk
Zhong Kui
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,386
Damage
72,304
93,386
Taken
87,742
78,200
Mitigated
50,063
31,473
Healing
31,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Allucard1041
Cu Chulainn
10,024
1,138
970
996
19,387
26,907
1,345
12,030
7,357
0
16,545
W
Baron Samedi
BlisteredBlue
Baron Samedi
27,449
829
8,840
7,041
17,841
11,249
1,705
12,142
5,699
49,251
811
L
Heimdallr
CoZmicDeity
Heimdallr
9,238
3,475
618
5,065
20,003
9,328
0
11,553
8,285
0
22,197
W
Arachne
FrosteOG
Arachne
15,671
8,721
822
5,988
22,347
13,871
1,972
12,587
9,760
0
23,594
L
Chronos
Genshi Okami
Chronos
13,405
3,240
366
1,654
16,436
8,256
0
8,359
8,071
32,314
0
W
Kukulkan
Krewcify
Kukulkan
22,213
915
1,514
2,278
13,698
7,542
863
8,230
5,468
63,060
0
W
Bakasura
TH3SLAPCHOP
Bakasura
6,029
3,561
195
2,829
20,113
18,631
808
10,890
9,223
0
10,874
L
Baron Samedi
Trixille
Baron Samedi
24,720
1,678
3,021
3,094
14,115
8,542
477
10,061
4,034
41,814
0
L
Ratatoskr
Wampaslayer111
Ratatoskr
7,187
1,637
1,592
7,651
21,603
11,691
717
10,371
10,791
0
19,171
L
Zhong Kui
Zalajuk
Zhong Kui
17,754
827
1,453
6,964
15,585
12,246
560
8,709
6,439
34,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,433
Gold Earned
55,605
186
Minions Killed
201
0
Camps Cleared
0
1,466,075
Distance Traveled
1,275,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,443
715
12
1
0
327,090
0
W
Baron Samedi
12,717
795
38
2
0
267,710
0
L
Heimdallr
9,861
616
33
2
0
243,421
0
W
Arachne
12,641
790
14
1
0
315,913
0
L
Chronos
11,403
713
52
3
0
234,137
0
W
Kukulkan
12,601
788
92
6
0
271,289
0
W
Bakasura
12,031
752
30
2
0
284,073
0
L
Baron Samedi
12,438
777
33
2
0
240,333
0
L
Ratatoskr
10,237
640
26
2
0
266,677
0
L
Zhong Kui
11,666
729
57
4
0
291,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role