Player Matchup

Chronos
Chronos
CorkFizzlePop
Chronos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,569 Elo+
Solo
Shiva
Shiva
GoldKnight1022
Shiva
Level 36
God Stats
4W - 3L
1,661 SR
Queue Stats
11W - 17L
1,388 Elo+
Solo
Serqet
Serqet
ItsParZval
Serqet
Level 105
God Stats
5W - 11L
1,482 SR
Queue Stats
77W - 86L
1,449 Elo+
Party 1
Arachne
Arachne
MrShadow-_-
Arachne
Level 144
God Stats
5W - 6L
1,299 SR
Queue Stats
55W - 72L
1,090 Elo+
Solo
Artemis
Artemis
oscarllave2
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,391 Elo+
Party 1
Team Averages
Level 96
1,488 SR
1,377 Elo+

VS

Team Averages
Level 102
1,519 SR
1,427 Elo+
Fenrir
Fenrir
Ninjaman1562
Fenrir
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,697 Elo+
Solo
Tiamat
Tiamat
Sandillian
Tiamat
Level 92
God Stats
16W - 12L
1,500 SR
Queue Stats
130W - 129L
1,319 Elo+
Party 2
Thoth
Thoth
StilMatic01
Thoth
Level 69
God Stats
7W - 5L
1,593 SR
Queue Stats
115W - 96L
1,479 Elo+
Solo
Eset
Eset
UndeadGoddess
Eset
Level 144
God Stats
7W - 4L
1,500 SR
Queue Stats
156W - 152L
1,319 Elo+
Party 2
Ullr
Ullr
joeabad
Ullr
Level 126
God Stats
6W - 7L
1,500 SR
Queue Stats
156W - 152L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
3 / 1 / 0
8,674
510
4,825
13,361
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 4 / 1
8,249
485
5,645
13,564
7,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
ItsParZval
Serqet
12
1 / 3 / 4
7,465
439
8,012
14,393
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
MrShadow-_-
Arachne
15
6 / 3 / 0
8,726
513
7,604
15,897
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
oscarllave2
Artemis
11
0 / 5 / 3
6,807
400
6,272
12,677
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 4 / 3
9,519
560
7,627
17,302
7,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Sandillian
Tiamat
16
1 / 3 / 2
9,591
564
11,568
9,250
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 2
9,120
536
6,204
6,809
2,200
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 1 / 5
8,910
524
5,044
5,070
4,465
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
joeabad
Ullr
15
5 / 3 / 5
9,402
553
13,478
11,249
4,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
12
Kills
16
16
Deaths
13
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
3
1
0
3
L
2
4
1
0.63
L
Serqet
ItsParZval
Serqet
1
3
4
1
L
Arachne
MrShadow-_-
Arachne
6
3
0
2
W
Fenrir
5
4
3
1.63
W
Tiamat
Sandillian
Tiamat
1
3
2
0.67
W
2
2
2
1.5
W
3
1
5
5.5
W
Ullr
joeabad
Ullr
5
3
5
2.5
L
Artemis
oscarllave2
Artemis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,358
Damage
43,921
69,892
Taken
49,680
30,325
Mitigated
25,026
23,989
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
4,825
488
0
5,482
13,361
5,285
0
8,516
4,845
68,095
0
L
5,645
846
0
2,110
13,564
7,636
0
5,690
7,874
0
49,727
L
Serqet
ItsParZval
Serqet
8,012
2,441
0
4,179
14,393
5,694
0
3,009
11,384
0
48,344
L
Arachne
MrShadow-_-
Arachne
7,604
5,180
0
9,811
15,897
6,716
0
2,305
13,592
0
58,100
W
Fenrir
7,627
2,864
0
4,190
17,302
7,067
622
760
16,032
0
71,118
W
Tiamat
Sandillian
Tiamat
11,568
546
0
2,375
9,250
6,353
0
4,065
5,043
78,916
1,130
W
6,204
183
0
1,290
6,809
2,200
1,020
0
6,647
64,769
0
W
5,044
424
904
1,322
5,070
4,465
60
0
5,070
21,910
0
W
Ullr
joeabad
Ullr
13,478
6,138
0
3,089
11,249
4,941
296
0
11,086
0
78,374
L
Artemis
oscarllave2
Artemis
6,272
2,329
0
2,407
12,677
4,994
0
3,023
9,654
0
30,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
46,542
399
Minions Killed
518
0
Camps Cleared
0
1,668,603
Distance Traveled
1,608,179
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,674
510
128
8
0
319,947
7
L
Shiva
8,249
485
80
5
0
342,049
0
L
Serqet
7,465
439
77
5
0
356,854
0
L
Arachne
8,726
513
78
5
0
356,791
0
W
Fenrir
9,519
560
106
6
0
373,286
0
W
Tiamat
9,591
564
139
8
0
321,971
9
W
Thoth
9,120
536
113
7
0
271,848
1
W
Eset
8,910
524
35
2
0
326,387
4
W
Ullr
9,402
553
125
7
0
314,687
0
L
Artemis
6,807
400
36
2
0
292,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role