Player Matchup

Anubis
Anubis
KiritoReality
Anubis
Level 25
God Stats
2W - 1L
1,718 SR
Queue Stats
14W - 4L
1,876 Elo+
Party 2
Mulan
Mulan
LeviathonAaron
Mulan
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 47L
1,775 Elo+
Party 2
Ullr
Ullr
Yami2381
Ullr
Level 109
God Stats
2W - 1L
1,570 SR
Queue Stats
2W - 1L
1,579 Elo+
Party 2
Team Averages
Level 52
1,596 SR
1,743 Elo+

VS

Team Averages
Level 107
1,716 SR
1,418 Elo+
Arachne
Arachne
Ausdam
Arachne
Level 16
God Stats
1W - 3L
1,649 SR
Queue Stats
4W - 6L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
BabyBushMaker
Baron Samedi
Level 145
God Stats
4W - 6L
1,913 SR
Queue Stats
27W - 34L
1,311 Elo+
Party 1
Surtr
Surtr
RynerTaiga
Surtr
Level 160
God Stats
4W - 5L
1,587 SR
Queue Stats
30W - 36L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 10
12,067
862
18,446
11,999
6,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
8 / 3 / 15
11,801
843
14,810
15,601
19,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
17
8 / 1 / 12
11,621
830
17,459
13,535
5,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ausdam
Arachne
12
2 / 9 / 3
8,624
616
3,279
20,172
19,747
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
BabyBushMaker
Baron Samedi
16
4 / 7 / 3
10,385
742
16,818
16,159
7,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
13
1 / 7 / 5
8,762
626
10,887
20,793
15,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
23
Kills
7
7
Deaths
23
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ausdam
Arachne
2
9
3
0.39
L
Baron Samedi
BabyBushMaker
Baron Samedi
4
7
3
0.79
W
7
3
10
4
W
8
3
15
5.17
L
Surtr
1
7
5
0.5
W
Ullr
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,715
Damage
30,984
41,135
Taken
57,124
31,382
Mitigated
43,245
13,345
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ausdam
Arachne
3,279
2,664
0
640
20,172
19,747
0
7,130
12,678
0
10,753
L
Baron Samedi
BabyBushMaker
Baron Samedi
16,818
1,678
1,959
4,211
16,159
7,570
0
5,227
10,635
44,865
1,702
W
18,446
928
0
6,322
11,999
6,102
484
6,285
5,714
75,158
0
W
14,810
1,975
0
4,184
15,601
19,577
287
5,999
9,602
72
35,808
L
Surtr
10,887
5,373
0
4,847
20,793
15,928
0
6,209
14,123
477
32,765
W
Ullr
17,459
7,636
0
2,839
13,535
5,703
2,062
4,331
9,204
0
61,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
27,771
240
Minions Killed
121
0
Camps Cleared
0
697,080
Distance Traveled
660,576
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,624
616
12
1
0
220,228
0
L
Baron Samedi
10,385
742
66
5
0
201,062
0
W
Anubis
12,067
862
107
8
0
205,355
0
W
Mulan
11,801
843
48
3
0
247,347
1
L
Surtr
8,762
626
43
3
0
239,286
7
W
Ullr
11,621
830
85
6
0
244,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role