Player Matchup

Freya
Freya
ClawedSmile
Freya
Level 76
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 51L
1,500 Elo+
Party 2
Horus
Horus
DJokeft
Horus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 31L
1,500 Elo+
Party 2
Ares
Ares
Tupacthegamer
Ares
Level 110
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 46L
1,570 Elo+
Solo
King Arthur
King Arthur
erikthecleric1
King Arthur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
frozenfang11
Hou Yi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,206 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,455 Elo+

VS

Team Averages
Level 97
1,416 SR
1,431 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HiighKing
Fenrir
Level 120
God Stats
26W - 16L
1,177 SR
Queue Stats
864W - 881L
1,545 Elo+
Solo
Shiva
Shiva
Najaina
Shiva
Level 51
God Stats
1W - 2L
1,269 SR
Queue Stats
23W - 17L
1,272 Elo+
Party 1
Janus
Janus
Spyeder
Janus
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 5L
1,272 Elo+
Party 1
Chang'e
Chang'e
WompWomp5955
Chang'e
Level 125
God Stats
61W - 54L
1,635 SR
Queue Stats
379W - 399L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 14
8,701
1,243
9,755
8,380
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
DJokeft
Horus
14
4 / 1 / 13
8,863
1,266
8,619
6,891
4,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 15
9,721
1,389
8,580
7,138
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
erikthecleric1
King Arthur
15
5 / 0 / 12
8,872
1,267
11,487
10,053
9,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
14
5 / 2 / 12
8,777
1,254
11,403
7,828
3,559
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

351

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 4 / 2
8,419
1,203
10,250
10,472
4,026
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
HiighKing
Fenrir
13
1 / 2 / 4
7,822
1,117
2,756
12,906
11,386
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
Najaina
Shiva
13
0 / 7 / 4
7,776
1,111
7,849
17,044
11,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Spyeder
Janus
13
1 / 6 / 2
7,816
1,117
11,847
9,111
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
WompWomp5955
Chang'e
12
1 / 1 / 0
7,346
1,049
3,648
4,259
986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
20
Kills
5
5
Deaths
20
66
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
2
0.75
W
3
2
14
5
W
Horus
DJokeft
Horus
4
1
13
10.5
L
Fenrir
HiighKing
Fenrir
1
2
4
1.5
L
Shiva
Najaina
Shiva
0
7
4
0.29
L
Janus
Spyeder
Janus
1
6
2
0.33
W
3
0
15
10.5
L
Chang'e
WompWomp5955
Chang'e
1
1
0
1
W
King Arthur
erikthecleric1
King Arthur
5
0
12
11
W
Hou Yi
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,844
Damage
36,350
40,290
Taken
53,792
33,167
Mitigated
31,160
10,853
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,250
3,624
0
987
10,472
4,026
0
3,154
7,234
29,212
0
W
9,755
2,350
0
2,127
8,380
4,315
0
5,758
2,622
18,096
0
W
Horus
DJokeft
Horus
8,619
3,516
833
1,842
6,891
4,897
0
3,648
3,243
0
20,597
L
Fenrir
HiighKing
Fenrir
2,756
895
0
113
12,906
11,386
0
4,498
8,029
0
4,771
L
Shiva
Najaina
Shiva
7,849
895
206
1,309
17,044
11,626
0
6,768
9,764
0
13,567
L
Janus
Spyeder
Janus
11,847
319
0
28
9,111
3,136
0
2,567
6,325
25,568
0
W
8,580
690
0
1,756
7,138
10,566
0
4,297
2,841
12,212
0
L
Chang'e
WompWomp5955
Chang'e
3,648
208
1,215
1,753
4,259
986
0
650
3,459
13,022
0
W
King Arthur
erikthecleric1
King Arthur
11,487
1,187
0
3,187
10,053
9,830
0
6,329
3,724
0
30,306
W
Hou Yi
11,403
5,146
0
1,108
7,828
3,559
0
5,713
2,115
0
22,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,934
Gold Earned
39,179
119
Minions Killed
110
7
Camps Cleared
3
722,754
Distance Traveled
635,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,419
1,203
39
6
1
135,561
0
W
Freya
8,701
1,243
25
4
1
130,014
0
W
Horus
8,863
1,266
27
4
2
144,880
0
L
Fenrir
7,822
1,117
1
0
0
152,314
0
L
Shiva
7,776
1,111
12
2
1
143,394
0
L
Janus
7,816
1,117
39
6
1
128,997
0
W
Ares
9,721
1,389
3
0
0
152,014
0
L
Chang'e
7,346
1,049
19
3
0
75,443
0
W
King Arthur
8,872
1,267
37
5
2
162,773
0
W
Hou Yi
8,777
1,254
27
4
2
133,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role