Player Matchup

Ra
Ra
AchyChaff565335
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,285 Elo+
Party 2
Surtr
Surtr
Akamaru8806
Surtr
Level 45
God Stats
2W - 3L
1,150 SR
Queue Stats
24W - 32L
1,396 Elo+
Solo
Fenrir
Fenrir
ProphetObama
Fenrir
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 105L
1,285 Elo+
Party 2
Team Averages
Level 51
1,383 SR
1,322 Elo+

VS

Team Averages
Level 123
1,500 SR
1,134 Elo+
Xing Tian
Xing Tian
KingFerax
Xing Tian
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 19L
1,207 Elo+
Party 1
Anubis
Anubis
The_Happy_Mask
Anubis
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 62L
1,254 Elo+
Party 1
Arachne
Arachne
The_SaltyGrundle
Arachne
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 18L
940 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,595
660
4,830
10,807
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
0 / 3 / 1
5,850
585
4,693
12,726
7,914
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
10
0 / 2 / 1
6,535
654
3,161
13,731
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KingFerax
Xing Tian
13
2 / 0 / 7
7,333
733
4,458
8,017
7,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 0 / 4
8,246
825
17,948
4,840
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 7
7,898
790
9,614
10,116
9,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
3
1
0.17
W
Xing Tian
KingFerax
Xing Tian
2
0
7
5.5
L
Fenrir
0
2
1
0.25
W
6
0
4
8
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,684
Damage
32,020
37,264
Taken
22,973
20,709
Mitigated
19,925
8,787
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,830
491
850
1,977
10,807
3,181
0
6,879
3,928
33,711
0
L
4,693
1,471
0
2,594
12,726
7,914
0
9,192
3,534
319
17,369
W
Xing Tian
KingFerax
Xing Tian
4,458
455
253
1,463
8,017
7,275
748
1,799
6,218
14,401
0
L
Fenrir
3,161
1,207
313
3,053
13,731
9,614
0
6,384
7,347
0
9,828
W
17,948
851
454
3,879
4,840
3,075
1,148
1,556
3,284
54,319
0
W
9,614
8,236
222
2,624
10,116
9,575
864
1,648
8,468
0
27,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,980
Gold Earned
23,477
99
Minions Killed
157
0
Camps Cleared
0
482,349
Distance Traveled
534,347
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,595
660
58
6
0
136,956
0
L
Surtr
5,850
585
26
3
0
163,098
0
W
Xing Tian
7,333
733
19
2
0
195,502
2
L
Fenrir
6,535
654
15
2
0
182,295
4
W
Anubis
8,246
825
99
10
0
151,101
0
W
Arachne
7,898
790
39
4
0
187,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role