Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
FlavaFraz19
Pele
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
215W - 196L
1,636 Elo+
Party 1
Ares
Ares
OSB Lonsalot
Ares
Level 67
God Stats
1W - 2L
1,691 SR
Queue Stats
16W - 14L
1,331 Elo+
Party 4
Achilles
Achilles
SpacetoAlter
Achilles
Level 126
God Stats
2W - 4L
1,584 SR
Queue Stats
54W - 39L
1,617 Elo+
Party 4
Ullr
Ullr
UncleHunty
Ullr
Level 142
God Stats
5W - 7L
1,500 SR
Queue Stats
359W - 375L
1,687 Elo+
Party 1
Team Averages
Level 124
1,555 SR
1,554 Elo+

VS

Team Averages
Level 144
1,711 SR
1,570 Elo+
Loki
Loki
LittleKuro
Loki
Level 157
God Stats
2W - 3L
1,761 SR
Queue Stats
261W - 253L
1,529 Elo+
Solo
Ullr
Ullr
Zer0Zenith
Ullr
Level 153
God Stats
6W - 6L
1,856 SR
Queue Stats
199W - 148L
1,551 Elo+
Party 2
Sylvanus
Sylvanus
acedogg
Sylvanus
Level 129
God Stats
6W - 2L
1,733 SR
Queue Stats
40W - 28L
1,615 Elo+
Party 2
Ra
Ra
disclosure98
Ra
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
545W - 495L
1,616 Elo+
Party 3
Jormungandr
Jormungandr
xalcotanXXIII
Jormungandr
Level 132
God Stats
23W - 15L
1,703 SR
Queue Stats
124W - 105L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 0
5,781
578
6,274
6,488
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 4 / 1
5,759
576
3,443
10,111
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 4 / 2
4,727
473
1,141
6,714
4,529
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
SpacetoAlter
Achilles
9
2 / 3 / 2
5,138
514
5,343
9,379
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 2
5,442
544
4,508
6,480
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 5
6,615
662
8,068
8,888
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 0 / 2
5,782
578
3,927
5,690
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
acedogg
Sylvanus
10
0 / 1 / 8
6,023
602
3,726
6,968
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 2 / 2
6,171
617
4,010
4,599
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
xalcotanXXIII
Jormungandr
11
3 / 2 / 3
6,798
680
6,153
7,571
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
13
13
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
L
1
4
1
0.38
W
5
1
5
7.5
L
0
4
2
0.25
L
Achilles
SpacetoAlter
Achilles
2
3
2
1
L
2
1
2
3
W
3
0
2
4
W
Sylvanus
acedogg
Sylvanus
0
1
8
4
W
2
2
2
1.5
W
Jormungandr
xalcotanXXIII
Jormungandr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,709
Damage
25,884
39,172
Taken
33,716
19,427
Mitigated
15,798
9,151
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,274
2,462
0
3,815
6,488
2,054
869
875
5,613
47,065
0
L
3,443
843
0
618
10,111
3,470
0
2,709
7,402
0
46,761
W
8,068
2,679
0
1,844
8,888
2,975
0
257
8,474
0
32,883
L
1,141
30
0
539
6,714
4,529
51
2,439
4,275
12,540
0
L
Achilles
SpacetoAlter
Achilles
5,343
1,119
0
2,750
9,379
7,073
0
4,895
4,484
247
22,874
L
4,508
1,283
0
1,429
6,480
2,301
0
2,971
3,509
0
27,563
W
3,927
1,942
0
630
5,690
2,247
0
3,904
1,786
0
40,489
W
Sylvanus
acedogg
Sylvanus
3,726
1,264
1,255
2,803
6,968
4,976
0
3,071
3,897
16,467
0
W
4,010
307
788
891
4,599
1,618
35
0
4,558
43,312
0
W
Jormungandr
xalcotanXXIII
Jormungandr
6,153
2,513
0
1,350
7,571
3,982
330
430
6,766
45,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,847
Gold Earned
31,389
255
Minions Killed
325
0
Camps Cleared
0
1,021,381
Distance Traveled
1,039,015
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,781
578
97
10
0
171,057
0
L
Pele
5,759
576
76
8
0
217,270
0
W
Loki
6,615
662
51
5
0
232,025
0
L
Ares
4,727
473
15
2
0
215,229
0
L
Achilles
5,138
514
23
2
0
213,515
2
L
Ullr
5,442
544
44
4
0
204,310
0
W
Ullr
5,782
578
79
8
0
207,949
0
W
Sylvanus
6,023
602
31
3
0
203,240
2
W
Ra
6,171
617
82
8
0
213,217
0
W
Jormungandr
6,798
680
82
8
0
182,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role