Player Matchup

Cliodhna
Cliodhna
CHzhava
Cliodhna
Level 145
God Stats
2W - 1L
1,844 SR
Queue Stats
38W - 27L
1,677 Elo+
Solo
Mercury
Mercury
StarChanel
Mercury
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
412W - 343L
1,668 Elo+
Solo
Kuzenbo
Kuzenbo
almamarcelaxdxd
Kuzenbo
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
860W - 737L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
funck66
Heimdallr
Level 139
God Stats
17W - 12L
1,500 SR
Queue Stats
789W - 669L
1,516 Elo+
Party 2
Hera
Hera
im_poob
Hera
Level 94
God Stats
14W - 11L
1,500 SR
Queue Stats
260W - 234L
1,609 Elo+
Solo
Team Averages
Level 136
1,569 SR
1,587 Elo+

VS

Team Averages
Level 125
1,540 SR
1,584 Elo+
Jing Wei
Jing Wei
BakedSpudTTV
Jing Wei
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,617 Elo+
Solo
Vamana
Vamana
Mtart9
Vamana
Level 104
God Stats
3W - 3L
1,430 SR
Queue Stats
78W - 60L
1,612 Elo+
Party 1
Bacchus
Bacchus
ShaddowBack117
Bacchus
Level 120
God Stats
9W - 4L
1,607 SR
Queue Stats
115W - 102L
1,525 Elo+
Party 1
Surtr
Surtr
Wovoh
Surtr
Level 157
God Stats
20W - 8L
1,662 SR
Queue Stats
39W - 33L
1,664 Elo+
Solo
Janus
Janus
supermario564
Janus
Level 106
God Stats
9W - 4L
1,500 SR
Queue Stats
125W - 111L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CHzhava
Cliodhna
10
2 / 3 / 1
6,219
478
4,541
12,309
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
StarChanel
Mercury
12
1 / 3 / 0
6,115
470
5,020
8,877
4,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 1 / 3
6,164
474
4,974
10,958
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
funck66
Heimdallr
11
1 / 1 / 2
5,920
455
4,822
6,284
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
im_poob
Hera
11
0 / 4 / 1
6,302
485
4,951
7,125
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BakedSpudTTV
Jing Wei
12
0 / 1 / 2
6,804
523
3,734
6,115
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
Mtart9
Vamana
13
3 / 1 / 5
7,676
590
8,884
11,199
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 4
7,140
549
7,204
14,384
15,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Wovoh
Surtr
13
4 / 1 / 0
8,319
640
6,833
10,353
5,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 0 / 1
7,049
542
6,342
6,252
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
12
12
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BakedSpudTTV
Jing Wei
0
1
2
1
L
Cliodhna
CHzhava
Cliodhna
2
3
1
0.83
W
Vamana
Mtart9
Vamana
3
1
5
5.5
W
3
1
4
5
L
Mercury
StarChanel
Mercury
1
3
0
0.33
W
Surtr
Wovoh
Surtr
4
1
0
4
L
0
1
3
1.5
L
Heimdallr
funck66
Heimdallr
1
1
2
2
L
Hera
im_poob
Hera
0
4
1
0.13
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,308
Damage
32,997
45,553
Taken
48,303
26,303
Mitigated
31,350
9,943
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BakedSpudTTV
Jing Wei
3,734
3,211
0
3,961
6,115
2,091
17
437
5,678
0
53,510
L
Cliodhna
CHzhava
Cliodhna
4,541
547
0
792
12,309
4,814
0
3,408
8,901
0
52,990
W
Vamana
Mtart9
Vamana
8,884
5,450
0
907
11,199
6,388
25
1,617
9,516
0
63,353
W
7,204
1,707
0
4,412
14,384
15,036
0
4,515
9,869
19,752
0
L
Mercury
StarChanel
Mercury
5,020
2,373
0
2,749
8,877
4,392
0
168
8,709
0
39,732
W
Surtr
Wovoh
Surtr
6,833
2,370
0
3,103
10,353
5,511
204
0
9,716
490
63,033
L
4,974
2,750
0
2,852
10,958
11,138
0
4,918
6,040
16,659
0
L
Heimdallr
funck66
Heimdallr
4,822
2,161
0
3,156
6,284
2,542
0
1,290
4,994
0
42,611
L
Hera
im_poob
Hera
4,951
632
0
394
7,125
3,417
0
3,953
3,172
52,821
0
W
6,342
359
0
1,013
6,252
2,324
238
3,356
2,896
61,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
36,988
328
Minions Killed
418
0
Camps Cleared
0
1,238,303
Distance Traveled
1,337,187
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,804
523
96
7
0
234,952
0
L
Cliodhna
6,219
478
81
6
0
279,583
0
W
Vamana
7,676
590
86
7
0
323,312
0
W
Bacchus
7,140
549
21
2
0
273,166
0
L
Mercury
6,115
470
70
5
0
280,917
0
W
Surtr
8,319
640
103
8
0
232,371
0
L
Kuzenbo
6,164
474
20
2
0
253,168
2
L
Heimdallr
5,920
455
59
5
0
194,060
1
L
Hera
6,302
485
98
8
0
230,575
0
W
Janus
7,049
542
112
9
0
273,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role