Player Matchup

Cerberus
Cerberus
CrimsonBleak
Cerberus
Level 18
God Stats
8W - 7L
1,495 SR
Queue Stats
8W - 9L
1,434 Elo+
Party 2
Cliodhna
Cliodhna
EAssassinA
Cliodhna
Level 126
God Stats
3W - 2L
1,669 SR
Queue Stats
36W - 28L
1,589 Elo+
Party 2
Nox
Nox
KeyNexus1058
Nox
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,649 Elo+
Party 2
Heimdallr
Heimdallr
SillyUniform35
Heimdallr
Level 93
God Stats
2W - 4L
1,717 SR
Queue Stats
32W - 26L
1,598 Elo+
Party 2
Surtr
Surtr
ViciousMockery_
Surtr
Level 73
God Stats
15W - 13L
1,528 SR
Queue Stats
31W - 27L
1,580 Elo+
Party 2
Team Averages
Level 68
1,582 SR
1,570 Elo+

VS

Team Averages
Level 80
1,495 SR
1,375 Elo+
Ymir
Ymir
ItsAuroraRose
Ymir
Level 123
God Stats
1W - 6L
1,500 SR
Queue Stats
92W - 111L
1,320 Elo+
Solo
Sol
Sol
Princesss_0314
Sol
Level 62
God Stats
28W - 29L
1,547 SR
Queue Stats
270W - 290L
1,400 Elo+
Party 1
Apollo
Apollo
XxZiZixXBxnds
Apollo
Level 46
God Stats
6W - 13L
1,376 SR
Queue Stats
145W - 156L
1,392 Elo+
Party 1
Hades
Hades
cyclonegamer666
Hades
Level 96
God Stats
79W - 49L
1,553 SR
Queue Stats
370W - 374L
1,463 Elo+
Party 1
Awilix
Awilix
gabrielmorelis
Awilix
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrimsonBleak
Cerberus
12
3 / 2 / 10
7,456
533
5,281
14,895
14,510
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
EAssassinA
Cliodhna
14
13 / 2 / 7
9,490
678
12,722
13,539
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 6 / 7
7,988
571
10,334
11,725
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
SillyUniform35
Heimdallr
13
8 / 3 / 8
8,535
610
18,584
12,688
5,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 2
7,844
560
8,262
12,746
5,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,848
489
2,667
16,380
15,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 6 / 0
7,489
535
15,768
16,775
6,332
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 11 / 1
6,398
457
7,788
18,330
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 5 / 1
7,789
556
7,444
15,921
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 7 / 3
7,295
521
6,583
14,041
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
33
Kills
14
15
Deaths
34
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CrimsonBleak
Cerberus
3
2
10
4
W
Cliodhna
EAssassinA
Cliodhna
13
2
7
8.25
L
1
5
1
0.3
W
6
6
7
1.58
L
6
6
0
1
W
Heimdallr
SillyUniform35
Heimdallr
8
3
8
4
W
3
2
2
2
L
3
11
1
0.32
L
2
5
1
0.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,183
Damage
40,250
65,593
Taken
81,447
36,019
Mitigated
40,155
21,783
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CrimsonBleak
Cerberus
5,281
344
569
4,139
14,895
14,510
405
5,763
9,132
25,670
0
W
Cliodhna
EAssassinA
Cliodhna
12,722
2,940
0
5,333
13,539
5,345
390
2,794
10,745
0
52,257
L
2,667
1,266
0
1,671
16,380
15,035
180
719
15,661
39,686
0
W
10,334
696
0
1,640
11,725
4,957
182
7,832
3,893
33,056
640
L
15,768
6,534
0
7,056
16,775
6,332
1,428
7,716
8,677
59,027
0
W
Heimdallr
SillyUniform35
Heimdallr
18,584
10,375
0
5,141
12,688
5,273
907
3,148
9,540
0
56,174
W
8,262
2,581
224
4,737
12,746
5,934
0
6,342
6,404
263
51,550
L
7,788
4,543
0
2,425
18,330
6,540
0
2,059
16,227
0
30,183
L
7,444
921
229
6,115
15,921
7,221
0
1,865
14,012
63,364
0
L
6,583
3,110
107
1,274
14,041
5,027
366
2,499
11,512
0
29,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,313
Gold Earned
35,819
325
Minions Killed
336
0
Camps Cleared
0
1,451,400
Distance Traveled
1,297,950
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,456
533
42
3
0
266,408
0
W
Cliodhna
9,490
678
78
6
0
364,215
0
L
Ymir
6,848
489
50
4
0
271,286
0
W
Nox
7,988
571
46
3
0
256,154
0
L
Sol
7,489
535
71
5
0
185,878
4
W
Heimdallr
8,535
610
71
5
0
279,437
0
W
Surtr
7,844
560
88
6
0
285,186
0
L
Apollo
6,398
457
35
3
0
292,558
0
L
Hades
7,789
556
138
10
0
232,829
2
L
Awilix
7,295
521
42
3
0
315,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role