Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
GimpyPeen
Izanami
Level 27
God Stats
2W - 6L
1,302 SR
Queue Stats
6W - 15L
1,299 Elo+
Party 3
Janus
Janus
Llarkiiin
Janus
Level 2
God Stats
3W - 7L
1,302 SR
Queue Stats
31W - 38L
1,299 Elo+
Party 3
Atlas
Atlas
PinetatoRaptor
Atlas
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 10L
1,299 Elo+
Party 3
Pele
Pele
a13cc
Pele
Level 29
God Stats
7W - 9L
1,302 SR
Queue Stats
9W - 17L
1,299 Elo+
Party 3
Team Averages
Level 43
1,341 SR
1,339 Elo+

VS

Team Averages
Level 65
1,591 SR
1,458 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ABeeseChurger
Ao Kuang
Level 48
God Stats
3W - 4L
1,345 SR
Queue Stats
42W - 53L
1,528 Elo+
Party 2
Zeus
Zeus
AushwitsWasLit
Zeus
Level 25
God Stats
7W - 1L
1,800 SR
Queue Stats
26W - 26L
1,503 Elo+
Party 1
Cerberus
Cerberus
KingShaman
Cerberus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,287 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
voidofemotion
Ah Muzen Cab
Level 102
God Stats
7W - 6L
1,811 SR
Queue Stats
136W - 129L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 0
5,292
529
5,138
9,793
5,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
GimpyPeen
Izanami
8
0 / 1 / 0
4,535
454
1,381
5,042
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Llarkiiin
Janus
8
0 / 3 / 1
4,545
455
761
3,995
853
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 0
4,755
476
1,875
5,079
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
a13cc
Pele
11
2 / 4 / 0
5,919
592
2,231
9,665
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 0 / 0
6,676
668
6,392
5,960
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
ABeeseChurger
Ao Kuang
11
1 / 0 / 0
6,415
642
6,872
10,137
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 2 / 4
6,720
672
2,991
4,036
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
KingShaman
Cerberus
10
1 / 0 / 0
5,934
593
2,841
4,790
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
voidofemotion
Ah Muzen Cab
10
0 / 0 / 1
5,322
532
2,645
3,334
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
8
9
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
Thanatos
 
Thanatos
5
0
0
5
W
Ao Kuang
ABeeseChurger
Ao Kuang
1
0
0
1
W
1
2
4
1.5
L
Izanami
GimpyPeen
Izanami
0
1
0
0
W
Cerberus
KingShaman
Cerberus
1
0
0
1
L
Janus
Llarkiiin
Janus
0
3
1
0.17
L
0
0
0
0
L
Pele
a13cc
Pele
2
4
0
0.5
W
Ah Muzen Cab
voidofemotion
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,386
Damage
21,741
33,574
Taken
28,257
13,583
Mitigated
11,505
12,120
Healing
20,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,138
1,094
0
5,101
9,793
5,104
0
6,698
3,095
0
32,816
W
Thanatos
 
Thanatos
6,392
1,333
0
8,659
5,960
2,796
0
83
5,841
0
48,682
W
Ao Kuang
ABeeseChurger
Ao Kuang
6,872
1,626
0
7,996
10,137
3,331
0
0
9,375
42,678
0
W
2,991
258
0
1,000
4,036
1,276
351
761
3,275
49,321
0
L
Izanami
GimpyPeen
Izanami
1,381
928
0
2,093
5,042
1,233
0
1,348
3,694
0
26,433
W
Cerberus
KingShaman
Cerberus
2,841
121
0
2,155
4,790
2,887
98
770
4,020
14,893
0
L
Janus
Llarkiiin
Janus
761
0
0
0
3,995
853
0
1,003
2,992
22,956
0
L
1,875
892
251
1,659
5,079
3,372
0
1,493
3,586
9,983
0
L
Pele
a13cc
Pele
2,231
216
0
3,016
9,665
3,021
0
2,162
7,503
0
37,327
W
Ah Muzen Cab
voidofemotion
Ah Muzen Cab
2,645
1,143
0
619
3,334
1,215
315
1,022
2,312
0
42,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,046
Gold Earned
31,067
250
Minions Killed
347
0
Camps Cleared
0
1,020,006
Distance Traveled
1,032,790
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,292
529
72
7
0
211,025
0
W
Thanatos
6,676
668
71
7
0
234,829
0
W
Ao Kuang
6,415
642
73
7
0
203,471
0
W
Zeus
6,720
672
96
10
0
188,757
0
L
Izanami
4,535
454
54
5
0
199,270
0
W
Cerberus
5,934
593
26
3
0
219,100
2
L
Janus
4,545
455
31
3
0
161,986
0
L
Atlas
4,755
476
19
2
0
202,276
3
L
Pele
5,919
592
74
7
0
245,449
1
W
Ah Muzen Cab
5,322
532
81
8
0
186,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role