Player Matchup

Thor
Thor
Masonator672
Thor
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
RemiH7
Kukulkan
Level 26
God Stats
11W - 4L
1,636 SR
Queue Stats
17W - 7L
1,549 Elo+
Party 1
Sol
Sol
Thanos0009
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,552 Elo+
Party 1
Team Averages
Level 66
1,545 SR
1,547 Elo+

VS

Team Averages
Level 85
1,838 SR
1,752 Elo+
Apollo
Apollo
Ownedbyagrl
Apollo
Level 128
God Stats
6W - 3L
1,949 SR
Queue Stats
211W - 245L
1,884 Elo+
Party 2
Discordia
Discordia
Panthersixactual
Discordia
Level 83
God Stats
4W - 3L
1,655 SR
Queue Stats
5W - 10L
1,641 Elo+
Party 2
Artio
Artio
Wreckin
Artio
Level 43
God Stats
2W - 1L
1,909 SR
Queue Stats
4W - 5L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 5
10,880
837
12,363
13,634
5,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
RemiH7
Kukulkan
16
3 / 2 / 6
10,027
771
7,781
5,202
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 8
10,110
778
12,331
12,161
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
4 / 5 / 3
8,909
685
5,141
14,060
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
13
2 / 6 / 2
8,476
652
10,097
8,348
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Wreckin
Artio
13
3 / 5 / 4
8,482
652
5,258
14,357
14,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
9
9
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
5
5
2.3
L
Apollo
4
5
3
1.1
L
Discordia
2
6
2
0.5
W
Kukulkan
RemiH7
Kukulkan
3
2
6
3
W
4
2
8
4
L
Artio
Wreckin
Artio
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,475
Damage
20,496
30,997
Taken
36,765
12,140
Mitigated
22,452
9,537
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,363
2,867
0
611
13,634
5,476
491
5,152
7,871
0
40,757
L
Apollo
5,141
3,703
0
1,706
14,060
5,613
0
6,849
7,211
0
23,982
L
Discordia
10,097
312
0
0
8,348
2,467
0
3,545
4,803
30,393
0
W
Kukulkan
RemiH7
Kukulkan
7,781
712
148
1,130
5,202
2,162
783
3,143
1,565
41,444
0
W
12,331
4,250
0
7,648
12,161
4,502
1,532
5,472
6,170
49,388
0
L
Artio
Wreckin
Artio
5,258
657
206
2,220
14,357
14,372
0
9,730
4,627
12,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
25,867
183
Minions Killed
104
0
Camps Cleared
0
674,528
Distance Traveled
620,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,880
837
48
4
0
229,195
0
L
Apollo
8,909
685
39
3
0
206,646
0
L
Discordia
8,476
652
53
4
0
201,291
0
W
Kukulkan
10,027
771
70
5
0
227,935
0
W
Sol
10,110
778
65
5
0
217,398
0
L
Artio
8,482
652
12
1
0
212,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role