Player Matchup

Awilix
Awilix
IHeartDronez
Awilix
Level 52
God Stats
1W - 1L
1,585 SR
Queue Stats
14W - 9L
1,589 Elo+
Party 4
Bacchus
Bacchus
TheSecondShooter
Bacchus
Level 68
God Stats
7W - 1L
1,375 SR
Queue Stats
43W - 31L
1,650 Elo+
Party 4
Surtr
Surtr
ToxicGhostHD
Surtr
Level 37
God Stats
12W - 13L
1,500 SR
Queue Stats
205W - 209L
1,377 Elo+
Party 2
Anubis
Anubis
sleezykanyeezy
Anubis
Level 60
God Stats
6W - 1L
1,708 SR
Queue Stats
74W - 61L
1,430 Elo+
Party 2
Ishtar
Ishtar
xRazersharpx
Ishtar
Level 22
God Stats
10W - 1L
1,719 SR
Queue Stats
37W - 26L
1,692 Elo+
Party 4
Team Averages
Level 48
1,577 SR
1,548 Elo+

VS

Team Averages
Level 37
1,427 SR
1,271 Elo+
Janus
Janus
Fayaz
Janus
Level 42
God Stats
3W - 4L
1,106 SR
Queue Stats
32W - 38L
1,390 Elo+
Solo
Izanami
Izanami
HenloYoshi
Izanami
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,192 Elo+
Party 3
Awilix
Awilix
KhaoticKristal
Awilix
Level 48
God Stats
1W - 1L
1,736 SR
Queue Stats
5W - 9L
1,216 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Slothierr
Tsukuyomi
Level 4
God Stats
2W - 6L
1,292 SR
Queue Stats
2W - 16L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
monkey1225
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
7 / 0 / 3
7,499
682
6,786
5,420
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 7
5,932
539
4,303
5,730
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 1
6,365
579
3,759
8,779
4,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 0
5,873
534
765
2,392
878
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
10
2 / 0 / 6
5,741
522
5,950
5,530
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fayaz
Janus
12
0 / 1 / 0
6,288
572
4,295
3,566
999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
HenloYoshi
Izanami
8
0 / 3 / 0
4,818
438
2,428
7,295
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,494
499
1,009
9,125
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Slothierr
Tsukuyomi
9
0 / 3 / 0
5,161
469
3,364
7,057
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
monkey1225
Cthulhu
8
0 / 1 / 0
4,906
446
2,093
7,514
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
Fayaz
Janus
0
1
0
0
L
Izanami
HenloYoshi
Izanami
0
3
0
0
W
Awilix
7
0
3
8.5
L
0
3
0
0
L
Tsukuyomi
Slothierr
Tsukuyomi
0
3
0
0
W
0
0
7
3.5
W
1
0
1
1.5
L
Cthulhu
monkey1225
Cthulhu
0
1
0
0
W
0
0
0
0
W
Ishtar
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
13,189
27,851
Taken
34,557
14,685
Mitigated
13,180
11,166
Healing
5,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Fayaz
Janus
4,295
71
0
704
3,566
999
0
149
3,417
46,775
0
L
Izanami
HenloYoshi
Izanami
2,428
1,200
0
1,807
7,295
2,307
0
2,009
5,286
0
34,579
W
Awilix
6,786
2,470
0
500
5,420
2,132
0
1,167
4,165
0
54,209
L
1,009
257
0
0
9,125
3,036
0
1,313
7,812
0
39,814
L
Tsukuyomi
Slothierr
Tsukuyomi
3,364
982
0
1,881
7,057
2,212
84
134
6,923
0
26,507
W
4,303
481
103
2,711
5,730
5,473
0
1,738
3,921
18,783
0
W
3,759
1,559
0
2,868
8,779
4,134
536
0
8,779
398
37,549
L
Cthulhu
monkey1225
Cthulhu
2,093
221
0
1,040
7,514
4,626
0
1,597
5,917
12,004
0
W
765
0
0
1,616
2,392
878
0
960
1,302
36,202
0
W
Ishtar
5,950
3,780
0
3,368
5,530
2,068
0
2,122
3,296
0
40,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,410
Gold Earned
26,667
313
Minions Killed
306
0
Camps Cleared
0
1,142,607
Distance Traveled
1,106,511
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,288
572
109
10
0
228,520
0
L
Izanami
4,818
438
58
5
0
196,874
3
W
Awilix
7,499
682
76
7
0
288,042
0
L
Awilix
5,494
499
64
6
0
261,936
3
L
Tsukuyomi
5,161
469
57
5
0
191,737
0
W
Bacchus
5,932
539
30
3
0
237,521
0
W
Surtr
6,365
579
67
6
0
206,589
0
L
Cthulhu
4,906
446
18
2
0
227,444
1
W
Anubis
5,873
534
73
7
0
200,734
0
W
Ishtar
5,741
522
67
6
0
209,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role