Player Matchup

Nike
Nike
Silver III
Frijolerro
Nike
Silver III
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
598W - 625L
1,154 MMR
Solo
Poseidon
Poseidon
Silver V
Houdini28-
Poseidon
Silver V
Level 87
God Stats
5W - 6L
1,278 SR
Queue Stats
55W - 74L
1,230 MMR
Solo
Freya
Freya
Silver V
MC INFINITY
Freya
Silver V
Level 131
God Stats
11W - 11L
1,333 SR
Queue Stats
87W - 113L
1,212 MMR
Solo
Ymir
Ymir
Bronze III
WAILSTROM
Ymir
Bronze III
Level 142
God Stats
6W - 5L
1,347 SR
Queue Stats
179W - 192L
1,202 MMR
Solo
Nu Wa
Nu Wa
Silver IV
sacred_pot_leaf
Nu Wa
Silver IV
Level 126
God Stats
12W - 11L
1,627 SR
Queue Stats
58W - 54L
1,049 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,417 SR
1,169 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,449 SR
1,170 MMR
Kuzenbo
Kuzenbo
Silver IV
BeezyBros_CA
Kuzenbo
Silver IV
Level 154
God Stats
142W - 128L
1,502 SR
Queue Stats
810W - 846L
773 MMR
Solo
Odin
Odin
Bronze IV
BigPilot
Odin
Bronze IV
Level 108
God Stats
22W - 17L
1,297 SR
Queue Stats
76W - 65L
1,238 MMR
Solo
Ishtar
Ishtar
Silver II
HairlessWaffle
Ishtar
Silver II
Level 142
God Stats
20W - 22L
1,444 SR
Queue Stats
187W - 185L
1,256 MMR
Solo
Loki
Loki
Silver III
Monkey_D_Wolfie
Loki
Silver III
Level 140
God Stats
5W - 5L
1,500 SR
Queue Stats
297W - 315L
1,264 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze IV
psycozee_
Morgan Le Fay
Bronze IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 111L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
9,690
570
8,462
13,002
10,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

Poseidon
Houdini28-
Poseidon
17
10 / 1 / 3
10,905
641
15,893
7,602
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 6 / 2
8,522
501
12,995
14,487
7,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
10
0 / 2 / 4
7,194
423
4,269
14,188
11,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
2 / 2 / 6
9,925
584
10,732
9,129
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AthenaCu ChulainnCharybdisZhong Kui

VS

Bans
Ao KuangHeraFenrirThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BeezyBros_CA
Kuzenbo
11
2 / 3 / 5
6,907
406
6,048
18,010
21,693
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
13
0 / 4 / 2
7,263
427
3,092
12,348
9,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 4 / 5
8,010
471
11,343
16,665
7,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 1
8,097
476
5,566
13,650
5,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
psycozee_
Morgan Le Fay
12
0 / 4 / 1
7,016
413
6,015
9,409
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
19
Kills
11
11
Deaths
19
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BeezyBros_CA
Kuzenbo
2
3
5
1.5
L
Odin
0
4
2
0.25
W
3
0
6
6
L
4
4
5
1.63
W
Poseidon
Houdini28-
Poseidon
10
1
3
11.5
W
4
6
2
0.83
L
5
4
1
1.38
W
Ymir
0
2
4
1
L
Morgan Le Fay
psycozee_
Morgan Le Fay
0
4
1
0.13
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,351
Damage
32,064
58,408
Taken
70,082
36,273
Mitigated
47,458
14,879
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BeezyBros_CA
Kuzenbo
6,048
1,392
515
1,236
18,010
21,693
106
13,088
4,404
32,705
0
L
Odin
3,092
751
0
1,000
12,348
9,081
0
4,341
7,912
0
48,586
W
8,462
898
0
895
13,002
10,374
1,028
2,034
10,968
0
77,270
L
11,343
8,130
0
5,473
16,665
7,393
24
11,713
4,553
0
59,394
W
Poseidon
Houdini28-
Poseidon
15,893
2,624
368
880
7,602
2,785
1,268
1,048
6,554
77,576
0
W
12,995
3,882
756
5,148
14,487
7,662
562
3,273
11,214
52,516
6,833
L
5,566
554
0
235
13,650
5,464
0
6,140
7,385
0
54,572
W
Ymir
4,269
1,031
298
4,170
14,188
11,675
196
2,074
12,114
24,372
0
L
Morgan Le Fay
psycozee_
Morgan Le Fay
6,015
1,436
0
1,117
9,409
3,827
0
6,589
2,517
54,626
0
W
10,732
2,226
0
2,364
9,129
3,777
2,292
4,448
4,681
87,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,236
Gold Earned
37,293
467
Minions Killed
384
0
Camps Cleared
0
1,615,680
Distance Traveled
1,505,897
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,907
406
49
3
0
315,749
6
L
Odin
7,263
427
73
4
0
290,498
7
W
Nike
9,690
570
123
7
0
336,208
2
L
Ishtar
8,010
471
79
5
0
272,595
1
W
Poseidon
10,905
641
113
7
0
362,391
0
W
Freya
8,522
501
62
4
0
300,135
0
L
Loki
8,097
476
89
5
0
326,551
2
W
Ymir
7,194
423
31
2
0
312,619
9
L
Morgan Le Fay
7,016
413
94
6
0
300,504
4
W
Nu Wa
9,925
584
138
8
0
304,327
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role