Player Matchup

Nu Wa
Nu Wa
AE Lightning
Nu Wa
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 34L
869 Elo+
Party 2
Achilles
Achilles
BlazeManSam
Achilles
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 34L
869 Elo+
Party 2
Anhur
Anhur
IronFistJol
Anhur
Level 29
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 12L
859 Elo+
Party 2
Team Averages
Level 37
1,424 SR
866 Elo+

VS

Team Averages
Level 43
1,425 SR
1,315 Elo+
Fenrir
Fenrir
ALLoutNOdoubts
Fenrir
Level 42
God Stats
2W - 0L
1,673 SR
Queue Stats
33W - 33L
1,410 Elo+
Solo
Sol
Sol
Bhadyy
Sol
Level 23
God Stats
8W - 6L
1,341 SR
Queue Stats
8W - 7L
1,244 Elo+
Party 1
Thanatos
Thanatos
wllinn
Thanatos
Level 63
God Stats
8W - 7L
1,262 SR
Queue Stats
12W - 15L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
10,072
719
13,954
10,744
1,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
BlazeManSam
Achilles
14
3 / 6 / 5
9,362
669
12,054
16,848
11,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 7 / 6
8,843
632
6,900
12,802
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 9
9,724
695
7,890
19,282
10,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Bhadyy
Sol
17
1 / 0 / 10
10,544
753
7,309
10,759
3,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
wllinn
Thanatos
18
16 / 3 / 2
12,529
895
21,400
20,439
8,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
8
Kills
18
18
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
1
7
9
0.79
W
Sol
Bhadyy
Sol
1
0
10
6
L
Achilles
BlazeManSam
Achilles
3
6
5
0.92
L
1
7
6
0.57
W
Thanatos
wllinn
Thanatos
16
3
2
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,908
Damage
36,599
40,394
Taken
50,480
15,532
Mitigated
22,880
4,130
Healing
28,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,954
3,266
0
1,900
10,744
1,846
444
1,661
9,083
36,904
0
W
7,890
2,611
262
5,158
19,282
10,089
469
5,045
13,814
0
25,529
W
Sol
Bhadyy
Sol
7,309
1,102
0
6,520
10,759
3,968
1,435
3,569
7,013
44,557
0
L
Achilles
BlazeManSam
Achilles
12,054
5,038
0
1,708
16,848
11,421
480
3,941
12,907
0
33,658
L
6,900
2,820
0
522
12,802
2,265
541
1,762
11,040
0
12,393
W
Thanatos
wllinn
Thanatos
21,400
8,162
0
16,484
20,439
8,823
1,321
5,450
14,560
0
66,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,277
Gold Earned
32,797
104
Minions Killed
169
0
Camps Cleared
0
642,230
Distance Traveled
764,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,072
719
50
4
0
197,251
0
W
Fenrir
9,724
695
31
2
0
230,218
0
W
Sol
10,544
753
74
5
0
267,123
0
L
Achilles
9,362
669
40
3
0
230,626
0
L
Anhur
8,843
632
14
1
0
214,353
0
W
Thanatos
12,529
895
64
5
0
267,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role