Player Matchup

Baba Yaga
Baba Yaga
NimawaNagi
Baba Yaga
Level 145
God Stats
12W - 4L
1,793 SR
Queue Stats
488W - 401L
1,605 Elo+
Party 1
Amaterasu
Amaterasu
Shinsetsuuu
Amaterasu
Level 38
God Stats
1W - 1L
1,719 SR
Queue Stats
64W - 49L
1,477 Elo+
Party 1
Artio
Artio
Xyŕam
Artio
Level 105
God Stats
1W - 0L
1,192 SR
Queue Stats
26W - 14L
1,856 Elo+
Party 1
Team Averages
Level 96
1,568 SR
1,646 Elo+

VS

Team Averages
Level 106
1,625 SR
1,552 Elo+
Janus
Janus
AWeeeeLilGuy
Janus
Level 47
God Stats
7W - 7L
1,500 SR
Queue Stats
146W - 154L
1,615 Elo+
Party 2
Serqet
Serqet
BedsideManatee
Serqet
Level 163
God Stats
12W - 6L
1,680 SR
Queue Stats
299W - 286L
1,504 Elo+
Party 2
Athena
Athena
FromTheTopRope1
Athena
Level 108
God Stats
12W - 14L
1,693 SR
Queue Stats
110W - 122L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NimawaNagi
Baba Yaga
17
5 / 1 / 2
10,835
774
24,132
10,327
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Shinsetsuuu
Amaterasu
15
2 / 0 / 5
9,425
673
8,879
18,295
19,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artio
Xyŕam
Artio
15
0 / 1 / 7
9,991
714
7,252
21,819
27,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,378
670
13,813
8,427
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 0
8,777
627
13,792
17,977
14,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 2 / 1
9,098
650
5,909
18,975
17,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
2
2
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
1
2
0
0.5
L
0
2
1
0.25
W
Baba Yaga
NimawaNagi
Baba Yaga
5
1
2
6
W
Amaterasu
Shinsetsuuu
Amaterasu
2
0
5
4.5
W
Artio
Xyŕam
Artio
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,263
Damage
33,514
50,441
Taken
45,379
52,436
Mitigated
35,147
18,386
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,813
318
0
740
8,427
3,087
0
6,415
1,928
61,022
1,028
L
13,792
3,463
0
4,135
17,977
14,422
0
11,971
5,472
0
36,198
L
5,909
1,297
0
4,809
18,975
17,638
0
13,026
5,509
11,156
0
W
Baba Yaga
NimawaNagi
Baba Yaga
24,132
2,736
0
2,826
10,327
5,569
1,122
4,710
5,501
87,642
0
W
Amaterasu
Shinsetsuuu
Amaterasu
8,879
3,820
0
4,162
18,295
19,728
857
6,500
10,845
0
22,647
W
Artio
Xyŕam
Artio
7,252
1,047
2,882
8,516
21,819
27,139
576
8,253
12,906
18,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
27,253
173
Minions Killed
175
0
Camps Cleared
0
877,451
Distance Traveled
802,225
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,378
670
121
9
0
247,907
1
L
Serqet
8,777
627
44
3
0
288,533
0
L
Athena
9,098
650
10
1
0
265,785
1
W
Baba Yaga
10,835
774
120
9
0
281,354
0
W
Amaterasu
9,425
673
34
2
0
309,136
0
W
Artio
9,991
714
19
1
0
286,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role