Player Matchup

Nemesis
Nemesis
Brisketo
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DallySalad
Morgan Le Fay
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,514 Elo+
Party 1
Ymir
Ymir
LanDONG8531
Ymir
Level 60
God Stats
3W - 3L
1,642 SR
Queue Stats
65W - 72L
1,531 Elo+
Party 1
Zhong Kui
Zhong Kui
MT Hotchey
Zhong Kui
Level 76
God Stats
6W - 8L
1,715 SR
Queue Stats
536W - 529L
1,524 Elo+
Party 1
Terra
Terra
hippidy hopp
Terra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 96L
1,461 Elo+
Party 1
Team Averages
Level 77
1,571 SR
1,506 Elo+

VS

Team Averages
Level 108
1,500 SR
1,451 Elo+
Medusa
Medusa
Dust_Wolf30
Medusa
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
393W - 419L
1,557 Elo+
Solo
Achilles
Achilles
SadLuisEsp25
Achilles
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 107L
1,529 Elo+
Solo
Nemesis
Nemesis
Zomboy_90y7
Nemesis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,491 Elo+
Solo
Thanatos
Thanatos
bigdiqconejo
Thanatos
Level 109
God Stats
0W - 5L
1,500 SR
Queue Stats
133W - 110L
1,347 Elo+
Solo
Terra
Terra
jwode93
Terra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brisketo
Nemesis
18
2 / 5 / 19
11,680
649
11,082
17,791
14,896
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
DallySalad
Morgan Le Fay
20
8 / 1 / 15
13,511
751
29,695
12,553
6,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 2 / 16
13,138
730
14,265
23,714
24,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
MT Hotchey
Zhong Kui
20
9 / 1 / 12
13,139
730
24,388
20,054
15,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 4 / 21
11,947
664
22,197
21,544
28,436
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 8 / 7
9,941
552
9,548
18,425
9,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SadLuisEsp25
Achilles
19
4 / 2 / 7
10,738
597
16,559
21,767
20,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nemesis
Zomboy_90y7
Nemesis
16
0 / 6 / 11
9,709
539
13,721
21,488
12,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
bigdiqconejo
Thanatos
18
5 / 6 / 6
11,029
613
18,899
20,315
10,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
jwode93
Terra
19
3 / 4 / 8
11,664
648
11,342
28,286
47,850
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
52
26
Kills
13
13
Deaths
26
83
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brisketo
Nemesis
2
5
19
2.3
W
Morgan Le Fay
DallySalad
Morgan Le Fay
8
1
15
15.5
L
Medusa
1
8
7
0.56
W
5
2
16
6.5
W
Zhong Kui
MT Hotchey
Zhong Kui
9
1
12
15
L
Achilles
SadLuisEsp25
Achilles
4
2
7
3.75
L
Nemesis
Zomboy_90y7
Nemesis
0
6
11
0.92
L
Thanatos
bigdiqconejo
Thanatos
5
6
6
1.33
W
2
4
21
3.13
L
Terra
jwode93
Terra
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,627
Damage
70,069
95,656
Taken
110,281
89,796
Mitigated
101,212
51,193
Healing
49,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brisketo
Nemesis
11,082
2,860
2,475
1,611
17,791
14,896
355
2,136
15,655
972
22,521
W
Morgan Le Fay
DallySalad
Morgan Le Fay
29,695
1,824
2,708
4,570
12,553
6,240
2,996
1,688
10,865
68,836
3,838
L
Medusa
9,548
4,038
2,519
1,421
18,425
9,505
0
16,112
2,208
0
25,104
W
14,265
547
3,636
6,909
23,714
24,346
423
1,623
22,091
21,288
0
W
Zhong Kui
MT Hotchey
Zhong Kui
24,388
2,813
3,429
9,127
20,054
15,878
3,232
3,575
16,479
50,679
0
L
Achilles
SadLuisEsp25
Achilles
16,559
1,332
1,267
6,787
21,767
20,771
0
16,703
4,084
0
39,027
L
Nemesis
Zomboy_90y7
Nemesis
13,721
1,539
2,514
5,404
21,488
12,180
0
16,846
4,230
0
27,500
L
Thanatos
bigdiqconejo
Thanatos
18,899
3,165
1,308
9,710
20,315
10,906
0
16,044
3,793
0
26,370
W
22,197
708
10,259
6,469
21,544
28,436
266
2,320
19,224
35,692
0
L
Terra
jwode93
Terra
11,342
1,183
10,325
8,671
28,286
47,850
0
21,153
6,533
23,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,415
Gold Earned
53,081
217
Minions Killed
155
0
Camps Cleared
0
1,677,745
Distance Traveled
1,517,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,680
649
22
1
0
323,910
0
W
Morgan Le Fay
13,511
751
82
5
0
319,521
0
L
Medusa
9,941
552
35
2
0
258,386
0
W
Ymir
13,138
730
14
1
0
328,519
0
W
Zhong Kui
13,139
730
64
4
0
327,735
0
L
Achilles
10,738
597
34
2
0
351,365
0
L
Nemesis
9,709
539
34
2
0
287,628
0
L
Thanatos
11,029
613
23
1
0
307,875
0
W
Terra
11,947
664
35
2
0
378,060
0
L
Terra
11,664
648
29
2
0
312,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role