Player Matchup

Mulan
Mulan
Impendingtag7
Mulan
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 86L
1,315 Elo+
Party 2
Sylvanus
Sylvanus
Jumpsers
Sylvanus
Level 119
God Stats
10W - 8L
1,500 SR
Queue Stats
87W - 104L
1,273 Elo+
Party 2
Rama
Rama
Lesamuen
Rama
Level 126
God Stats
1W - 3L
1,523 SR
Queue Stats
96W - 110L
1,435 Elo+
Party 2
Pele
Pele
Ranqom12324
Pele
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,394 Elo+
Party 3
Sol
Sol
Vacioh
Sol
Level 55
God Stats
0W - 3L
1,171 SR
Queue Stats
2W - 7L
1,260 Elo+
Party 3
Team Averages
Level 100
1,439 SR
1,335 Elo+

VS

Team Averages
Level 128
1,478 SR
1,573 Elo+
Freya
Freya
 
Freya
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CLABS
Tyr
Level 124
God Stats
3W - 3L
1,496 SR
Queue Stats
32W - 26L
1,755 Elo+
Party 1
Serqet
Serqet
DoxixIWNL
Serqet
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 33L
1,755 Elo+
Party 1
Apollo
Apollo
JadenNooby
Apollo
Level 128
God Stats
11W - 22L
1,392 SR
Queue Stats
102W - 106L
1,375 Elo+
Solo
Scylla
Scylla
Jared9876545
Scylla
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 164L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,213
474
5,184
10,414
6,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Jumpsers
Sylvanus
8
0 / 4 / 2
4,713
428
4,888
9,263
7,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
10
3 / 2 / 1
6,242
567
6,912
6,894
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 4 / 1
5,899
536
6,758
11,707
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
Vacioh
Sol
10
0 / 2 / 0
5,840
531
2,443
5,390
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
7 / 3 / 0
7,568
688
9,847
9,275
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyr
CLABS
Tyr
11
4 / 1 / 2
6,603
600
9,218
10,795
8,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
DoxixIWNL
Serqet
8
1 / 1 / 6
5,637
512
2,923
7,335
5,013
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
JadenNooby
Apollo
10
2 / 0 / 3
6,348
577
5,844
9,244
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
2 / 0 / 4
6,308
573
4,597
4,352
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
16
16
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
3
0
2.33
W
Tyr
CLABS
Tyr
4
1
2
5
W
Serqet
DoxixIWNL
Serqet
1
1
6
4
L
0
4
1
0.13
W
Apollo
JadenNooby
Apollo
2
0
3
3.5
W
Scylla
2
0
4
4
L
Sylvanus
Jumpsers
Sylvanus
0
4
2
0.25
L
Rama
3
2
1
1.75
L
2
4
1
0.63
L
Sol
Vacioh
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
32,429
43,668
Taken
41,001
22,689
Mitigated
21,627
10,092
Healing
13,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,847
3,974
0
3,474
9,275
3,999
478
592
8,683
62,408
0
W
Tyr
CLABS
Tyr
9,218
1,218
0
5,336
10,795
8,027
0
1,085
9,710
0
40,359
W
Serqet
DoxixIWNL
Serqet
2,923
690
246
1,992
7,335
5,013
0
2,434
4,901
0
7,933
L
5,184
1,491
0
2,972
10,414
6,746
0
1,280
9,134
0
26,957
W
Apollo
JadenNooby
Apollo
5,844
4,141
0
1,500
9,244
3,161
332
706
8,538
0
41,319
W
Scylla
4,597
907
0
500
4,352
1,427
0
2,098
2,254
44,315
0
L
Sylvanus
Jumpsers
Sylvanus
4,888
1,953
614
1,566
9,263
7,251
0
3,384
5,879
14,081
4,516
L
Rama
6,912
6,312
0
1,795
6,894
2,623
0
4,440
2,274
0
38,070
L
6,758
1,756
0
1,780
11,707
4,303
0
3,944
7,763
0
42,016
L
Sol
Vacioh
Sol
2,443
704
0
1,365
5,390
1,766
0
1,396
3,936
42,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,907
Gold Earned
32,464
288
Minions Killed
339
0
Camps Cleared
0
1,071,900
Distance Traveled
1,128,615
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,568
688
108
10
0
204,196
0
W
Tyr
6,603
600
68
6
0
242,872
1
W
Serqet
5,637
512
11
1
0
221,492
2
L
Mulan
5,213
474
45
4
0
210,309
6
W
Apollo
6,348
577
66
6
0
253,921
0
W
Scylla
6,308
573
86
8
0
206,134
3
L
Sylvanus
4,713
428
29
3
0
193,772
0
L
Rama
6,242
567
71
6
0
208,331
2
L
Pele
5,899
536
59
5
0
247,408
2
L
Sol
5,840
531
84
8
0
212,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role