Player Matchup

Tsukuyomi
Tsukuyomi
LYNGTERROR87
Tsukuyomi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,636 Elo+
Solo
Scylla
Scylla
PiggySquad
Scylla
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,402 Elo+
Solo
Achilles
Achilles
TheBananaBus
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,447 Elo+
Solo
Serqet
Serqet
UreadUlose
Serqet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,348 Elo+
Solo
Horus
Horus
kmomo388
Horus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 273L
2,045 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,576 Elo+

VS

Team Averages
Level 113
1,453 SR
1,527 Elo+
Fafnir
Fafnir
BillMurrayGarfi8
Fafnir
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 142L
1,528 Elo+
Party 1
Vulcan
Vulcan
BokChewy
Vulcan
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
209W - 203L
1,557 Elo+
Party 1
Ra
Ra
Happiestdj
Ra
Level 17
God Stats
1W - 0L
1,267 SR
Queue Stats
13W - 7L
1,612 Elo+
Party 1
Bastet
Bastet
JessJoker
Bastet
Level 134
God Stats
2W - 1L
1,733 SR
Queue Stats
105W - 89L
1,416 Elo+
Solo
Chaac
Chaac
Neovigil
Chaac
Level 128
God Stats
2W - 0L
1,267 SR
Queue Stats
28W - 27L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LYNGTERROR87
Tsukuyomi
15
2 / 3 / 3
7,989
666
12,208
14,586
7,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
PiggySquad
Scylla
15
1 / 5 / 6
8,430
703
8,158
15,827
7,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
TheBananaBus
Achilles
15
3 / 4 / 5
7,957
663
12,256
19,793
17,585
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
UreadUlose
Serqet
13
1 / 5 / 6
8,322
694
4,773
15,212
10,353
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
kmomo388
Horus
12
0 / 6 / 6
7,227
602
3,949
21,847
16,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 14
10,589
882
10,633
16,710
22,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
BokChewy
Vulcan
17
9 / 1 / 10
10,286
857
28,865
9,989
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 13
9,756
813
16,152
9,063
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
JessJoker
Bastet
13
1 / 3 / 11
8,267
689
6,333
9,709
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Neovigil
Chaac
16
5 / 2 / 17
10,004
834
16,527
15,640
22,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
7
Kills
23
23
Deaths
9
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
W
Vulcan
BokChewy
Vulcan
9
1
10
14
W
3
2
13
4.75
W
Bastet
JessJoker
Bastet
1
3
11
2.17
L
Tsukuyomi
LYNGTERROR87
Tsukuyomi
2
3
3
1.17
W
Chaac
Neovigil
Chaac
5
2
17
6.75
L
Scylla
PiggySquad
Scylla
1
5
6
0.8
L
Achilles
TheBananaBus
Achilles
3
4
5
1.38
L
Serqet
UreadUlose
Serqet
1
5
6
0.8
L
Horus
kmomo388
Horus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,344
Damage
78,510
87,265
Taken
61,111
58,447
Mitigated
59,902
29,855
Healing
25,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,633
2,446
542
5,948
16,710
22,708
841
3,820
12,170
13,142
0
W
Vulcan
BokChewy
Vulcan
28,865
11,329
897
2,484
9,989
5,835
585
1,952
8,037
48,511
0
W
16,152
2,443
3,320
1,694
9,063
4,634
2,117
2,242
6,659
36,773
0
W
Bastet
JessJoker
Bastet
6,333
954
1,747
1,134
9,709
4,265
3,589
1,989
7,588
0
7,158
L
Tsukuyomi
LYNGTERROR87
Tsukuyomi
12,208
1,725
852
3,545
14,586
7,154
0
9,729
4,658
0
26,847
W
Chaac
Neovigil
Chaac
16,527
1,236
1,281
6,931
15,640
22,460
332
3,594
11,818
5,167
23,721
L
Scylla
PiggySquad
Scylla
8,158
1,277
2,601
3,861
15,827
7,042
0
9,958
5,482
22,243
0
L
Achilles
TheBananaBus
Achilles
12,256
1,538
876
4,252
19,793
17,585
0
14,152
5,453
7,244
16,185
L
Serqet
UreadUlose
Serqet
4,773
1,328
543
3,106
15,212
10,353
0
10,544
4,449
0
8,206
L
Horus
kmomo388
Horus
3,949
1,931
4,622
5,597
21,847
16,313
0
14,989
6,572
0
8,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,925
Gold Earned
48,902
114
Minions Killed
125
0
Camps Cleared
0
1,010,597
Distance Traveled
1,094,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,589
882
5
0
0
232,071
0
W
Vulcan
10,286
857
54
5
0
256,707
0
W
Ra
9,756
813
39
3
0
229,372
0
W
Bastet
8,267
689
2
0
0
172,076
0
L
Tsukuyomi
7,989
666
40
3
0
219,833
0
W
Chaac
10,004
834
25
2
0
203,850
0
L
Scylla
8,430
703
34
3
0
175,215
0
L
Achilles
7,957
663
22
2
0
211,088
0
L
Serqet
8,322
694
14
1
0
204,370
0
L
Horus
7,227
602
4
0
0
200,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role