Player Matchup

Anhur
Anhur
ToxicDAC 15
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
ToxicLORD02
Nu Wa
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 41L
1,442 Elo+
Party 1
Surtr
Surtr
VolcanicWeb7503
Surtr
Level 45
God Stats
10W - 12L
1,489 SR
Queue Stats
52W - 60L
1,546 Elo+
Party 1
Team Averages
Level 61
1,496 SR
1,474 Elo+

VS

Team Averages
Level 61
1,520 SR
1,498 Elo+
Kuzenbo
Kuzenbo
Fatboisplit
Kuzenbo
Level 108
God Stats
4W - 6L
1,500 SR
Queue Stats
89W - 94L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
GRANDTHFTMUFFlN
Danzaburou
Level 69
God Stats
71W - 54L
1,528 SR
Queue Stats
244W - 241L
1,540 Elo+
Party 2
Ra
Ra
Nassty Aim
Ra
Level 7
God Stats
4W - 4L
1,532 SR
Queue Stats
6W - 5L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,352
735
5,919
9,599
3,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 5
6,865
687
8,785
6,785
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 6 / 2
7,082
708
7,830
14,563
8,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fatboisplit
Kuzenbo
13
4 / 3 / 8
8,236
824
7,470
13,284
14,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
GRANDTHFTMUFFlN
Danzaburou
14
4 / 2 / 9
8,839
884
10,591
10,680
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 8
8,706
871
5,840
4,756
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
13
14
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Fatboisplit
Kuzenbo
4
3
8
2.67
W
Danzaburou
GRANDTHFTMUFFlN
Danzaburou
4
2
9
4.25
W
5
1
8
9
L
3
5
1
0.7
L
0
3
5
0.83
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,534
Damage
23,901
30,947
Taken
28,720
14,572
Mitigated
21,270
4,595
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Fatboisplit
Kuzenbo
7,470
2,225
0
658
13,284
14,758
389
4,259
9,025
19,435
0
W
Danzaburou
GRANDTHFTMUFFlN
Danzaburou
10,591
4,231
0
4,074
10,680
4,690
339
3,548
7,132
0
37,179
W
5,840
1,211
3,017
1,552
4,756
1,822
689
1,197
3,559
40,336
1,390
L
5,919
3,097
0
1,222
9,599
3,697
0
4,053
5,174
0
27,297
L
8,785
5,367
340
427
6,785
2,459
0
2,216
4,060
20,257
0
L
7,830
3,118
44
2,562
14,563
8,416
8
6,134
7,596
319
18,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,299
Gold Earned
25,781
98
Minions Killed
171
0
Camps Cleared
0
501,399
Distance Traveled
585,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,236
824
15
2
0
196,881
0
W
Danzaburou
8,839
884
56
6
0
196,318
0
W
Ra
8,706
871
100
10
0
192,429
0
L
Anhur
7,352
735
46
5
0
163,134
0
L
Nu Wa
6,865
687
32
3
0
169,926
0
L
Surtr
7,082
708
20
2
0
168,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role