Player Matchup

Hera
Hera
Ahudz
Hera
Level 109
God Stats
14W - 14L
1,500 SR
Queue Stats
149W - 141L
1,589 Elo+
Party 1
Odin
Odin
StelarMender311
Odin
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
128W - 119L
1,589 Elo+
Party 1
Cernunnos
Cernunnos
clrtyy
Cernunnos
Level 35
God Stats
4W - 8L
1,531 SR
Queue Stats
40W - 74L
1,223 Elo+
Solo
Team Averages
Level 53
1,439 SR
1,467 Elo+

VS

Team Averages
Level 62
1,545 SR
1,727 Elo+
Surtr
Surtr
Gurjawp
Surtr
Level 129
God Stats
1W - 0L
1,305 SR
Queue Stats
19W - 7L
1,948 Elo+
Party 2
Tyr
Tyr
RhinoUWUWUWUWUW
Tyr
Level 15
God Stats
2W - 2L
1,492 SR
Queue Stats
5W - 3L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
immortal788
Morgan Le Fay
Level 41
God Stats
3W - 2L
1,839 SR
Queue Stats
7W - 4L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ahudz
Hera
10
0 / 7 / 2
6,130
613
4,069
7,997
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 4 / 1
6,782
678
2,492
9,548
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
clrtyy
Cernunnos
10
0 / 3 / 2
6,226
623
2,361
7,279
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Gurjawp
Surtr
15
8 / 0 / 6
9,076
908
12,910
9,325
6,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 2 / 7
8,329
833
6,252
6,300
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
immortal788
Morgan Le Fay
8
0 / 1 / 10
6,506
651
3,510
4,024
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
1
Kills
14
14
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
Ahudz
Hera
0
7
2
0.14
W
Surtr
Gurjawp
Surtr
8
0
6
11
W
6
2
7
4.75
L
1
4
1
0.38
L
Cernunnos
clrtyy
Cernunnos
0
3
2
0.33
W
Morgan Le Fay
immortal788
Morgan Le Fay
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,922
Damage
22,672
24,824
Taken
19,649
10,662
Mitigated
12,396
1,854
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Ahudz
Hera
4,069
814
0
0
7,997
2,197
0
1,198
6,465
14,406
0
W
Surtr
Gurjawp
Surtr
12,910
4,568
0
4,339
9,325
6,480
1,179
1,902
7,294
626
41,881
W
6,252
662
0
760
6,300
4,370
612
999
5,202
0
21,617
L
2,492
177
0
630
9,548
6,070
0
1,528
7,669
0
4,974
L
Cernunnos
clrtyy
Cernunnos
2,361
481
0
1,224
7,279
2,395
0
1,163
5,983
0
21,630
W
Morgan Le Fay
immortal788
Morgan Le Fay
3,510
506
0
812
4,024
1,546
442
963
2,985
9,865
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,138
Gold Earned
23,911
80
Minions Killed
115
0
Camps Cleared
0
491,591
Distance Traveled
541,622
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,130
613
29
3
0
163,022
4
W
Surtr
9,076
908
60
6
0
206,021
0
W
Tyr
8,329
833
34
3
0
222,111
0
L
Odin
6,782
678
9
1
0
163,025
0
L
Cernunnos
6,226
623
42
4
0
165,544
2
W
Morgan Le Fay
6,506
651
21
2
0
113,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role