Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Hamzalot
Maui
Level 65
God Stats
18W - 20L
1,253 SR
Queue Stats
19W - 25L
1,288 Elo+
Party 1
Skadi
Skadi
SmiteGuyDave
Skadi
Level 29
God Stats
1W - 3L
1,707 SR
Queue Stats
26W - 34L
1,285 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WarHistorian89
Morgan Le Fay
Level 106
God Stats
0W - 3L
1,683 SR
Queue Stats
38W - 34L
1,500 Elo+
Solo
Surtr
Surtr
chris92hulse
Surtr
Level 155
God Stats
3W - 6L
1,272 SR
Queue Stats
89W - 93L
1,433 Elo+
Party 1
Team Averages
Level 74
1,483 SR
1,401 Elo+

VS

Team Averages
Level 118
1,526 SR
1,529 Elo+
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MetalSkink
Apollo
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 62L
1,570 Elo+
Solo
Anubis
Anubis
NoNayme9
Anubis
Level 86
God Stats
15W - 14L
1,498 SR
Queue Stats
29W - 20L
1,535 Elo+
Solo
Shiva
Shiva
TakeOutHisLegs
Shiva
Level 107
God Stats
11W - 16L
1,632 SR
Queue Stats
287W - 323L
1,477 Elo+
Party 2
Yemoja
Yemoja
UncleRoshi
Yemoja
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 194L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
4 / 5 / 0
7,657
479
7,307
15,015
5,186
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
10
0 / 5 / 2
6,835
427
3,211
15,633
11,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 2 / 2
6,782
424
7,886
8,454
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
WarHistorian89
Morgan Le Fay
10
0 / 3 / 0
6,399
400
5,100
8,530
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 1
6,270
392
9,123
20,389
10,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 3 / 5
8,158
510
6,979
13,057
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
MetalSkink
Apollo
15
1 / 0 / 3
8,998
562
6,298
11,520
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
NoNayme9
Anubis
13
7 / 1 / 3
8,853
553
13,597
9,695
5,091
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
8 / 0 / 6
10,236
640
17,589
14,949
11,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
UncleRoshi
Yemoja
12
1 / 0 / 7
8,136
509
5,016
11,211
11,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
21
21
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
4
5
0
0.8
W
Fenrir
 
Fenrir
4
3
5
2.17
L
Maui
0
5
2
0.2
W
Apollo
MetalSkink
Apollo
1
0
3
2.5
W
Anubis
NoNayme9
Anubis
7
1
3
8.5
L
0
2
2
0.5
W
8
0
6
11
W
Yemoja
UncleRoshi
Yemoja
1
0
7
4.5
L
Morgan Le Fay
WarHistorian89
Morgan Le Fay
0
3
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,627
Damage
49,479
68,021
Taken
60,432
33,263
Mitigated
39,322
12,453
Healing
25,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
7,307
4,129
0
44
15,015
5,186
0
3,320
11,695
0
50,082
W
Fenrir
 
Fenrir
6,979
2,185
0
4,844
13,057
5,949
69
980
12,021
0
46,629
L
Maui
3,211
732
241
2,413
15,633
11,889
0
7,208
8,425
16,184
0
W
Apollo
MetalSkink
Apollo
6,298
4,237
0
8,584
11,520
5,072
3,091
753
10,741
0
88,513
W
Anubis
NoNayme9
Anubis
13,597
339
0
4,856
9,695
5,091
147
3,308
6,129
60,230
0
L
7,886
4,124
0
3,456
8,454
2,949
0
828
7,626
0
59,928
W
17,589
4,811
128
3,288
14,949
11,304
53
1,285
13,634
115
82,845
W
Yemoja
UncleRoshi
Yemoja
5,016
1,313
1,349
2,889
11,211
11,906
400
2,394
8,773
19,849
0
L
Morgan Le Fay
WarHistorian89
Morgan Le Fay
5,100
599
0
1,736
8,530
2,670
0
4,357
4,173
35,525
0
L
9,123
3,480
0
4,563
20,389
10,569
0
3,015
17,374
1,265
43,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,943
Gold Earned
44,381
300
Minions Killed
460
0
Camps Cleared
0
1,422,094
Distance Traveled
1,523,406
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,657
479
71
4
0
340,221
0
W
Fenrir
8,158
510
59
4
0
323,009
1
L
Maui
6,835
427
31
2
0
296,333
9
W
Apollo
8,998
562
151
9
0
282,209
1
W
Anubis
8,853
553
100
6
0
276,860
0
L
Skadi
6,782
424
82
5
0
290,570
3
W
Shiva
10,236
640
136
9
0
332,276
0
W
Yemoja
8,136
509
14
1
0
309,052
0
L
Morgan Le Fay
6,399
400
58
4
0
215,819
4
L
Surtr
6,270
392
58
4
0
279,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role