Player Matchup

Bastet
Bastet
Geues
Bastet
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 44L
1,513 Elo+
Solo
Shiva
Shiva
Teeree98
Shiva
Level 104
God Stats
5W - 4L
1,500 SR
Queue Stats
543W - 541L
1,539 Elo+
Party 2
Yu Huang
Yu Huang
iBite sometimes
Yu Huang
Level 147
God Stats
6W - 3L
1,715 SR
Queue Stats
384W - 379L
1,552 Elo+
Party 2
Zeus
Zeus
vRedeyekai
Zeus
Level 145
God Stats
6W - 2L
1,737 SR
Queue Stats
102W - 99L
1,600 Elo+
Party 2
Bellona
Bellona
xD iGrizzlyBear
Bellona
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
188W - 190L
1,685 Elo+
Solo
Team Averages
Level 135
1,590 SR
1,578 Elo+

VS

Team Averages
Level 104
1,547 SR
1,581 Elo+
Baron Samedi
Baron Samedi
BlvckSeoul
Baron Samedi
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
599W - 615L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Flowsideon
Ah Muzen Cab
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,619 Elo+
Solo
Artio
Artio
KimiYate
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,579 Elo+
Party 1
Scylla
Scylla
Scorpion3135
Scylla
Level 68
God Stats
1W - 1L
1,735 SR
Queue Stats
28W - 25L
1,579 Elo+
Party 1
Jing Wei
Jing Wei
rspectrum
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Geues
Bastet
20
18 / 4 / 12
13,503
900
26,357
18,698
9,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Teeree98
Shiva
19
4 / 2 / 24
11,440
763
19,025
24,083
21,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
20
7 / 1 / 18
11,793
786
20,606
14,546
7,946
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 3 / 22
12,577
838
33,749
17,359
8,928
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

19
4 / 2 / 21
11,297
753
14,858
21,573
20,016
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlvckSeoul
Baron Samedi
16
2 / 9 / 4
9,812
654
11,868
19,189
9,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Flowsideon
Ah Muzen Cab
16
3 / 9 / 2
9,928
662
22,048
22,923
11,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
KimiYate
Artio
16
1 / 6 / 7
9,877
658
11,310
41,561
44,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
18
5 / 9 / 4
11,245
750
11,008
16,606
6,358
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
rspectrum
Jing Wei
16
0 / 8 / 9
9,280
619
11,580
20,133
8,125
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
37
41
Kills
11
12
Deaths
41
97
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlvckSeoul
Baron Samedi
2
9
4
0.44
L
Ah Muzen Cab
Flowsideon
Ah Muzen Cab
3
9
2
0.44
W
Bastet
Geues
Bastet
18
4
12
6
L
Artio
KimiYate
Artio
1
6
7
0.75
L
Scylla
5
9
4
0.78
W
Shiva
Teeree98
Shiva
4
2
24
8
W
Yu Huang
7
1
18
16
L
Jing Wei
rspectrum
Jing Wei
0
8
9
0.56
W
8
3
22
6.33
W
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,595
Damage
67,814
96,259
Taken
120,412
68,031
Mitigated
79,769
40,376
Healing
37,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlvckSeoul
Baron Samedi
11,868
1,280
3,383
2,919
19,189
9,305
0
8,197
10,557
22,010
125
L
Ah Muzen Cab
Flowsideon
Ah Muzen Cab
22,048
3,362
902
5,395
22,923
11,198
50
9,375
13,343
0
39,570
W
Bastet
Geues
Bastet
26,357
5,946
1,529
6,992
18,698
9,332
1,143
7,340
11,358
0
38,196
L
Artio
KimiYate
Artio
11,310
2,565
2,299
17,351
41,561
44,783
104
16,379
24,175
20,684
0
L
Scylla
11,008
771
433
514
16,606
6,358
100
7,975
8,420
24,657
0
W
Shiva
Teeree98
Shiva
19,025
2,707
2,868
6,071
24,083
21,809
845
10,638
13,445
0
30,481
W
Yu Huang
20,606
1,767
2,564
3,489
14,546
7,946
2,951
5,056
9,490
33,977
0
L
Jing Wei
rspectrum
Jing Wei
11,580
9,822
550
4,011
20,133
8,125
189
8,669
10,885
0
25,502
W
33,749
2,035
2,443
5,477
17,359
8,928
1,960
5,758
11,601
62,034
2,730
W
14,858
6,294
2,379
6,564
21,573
20,016
1,301
5,269
16,304
0
29,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,610
Gold Earned
50,142
210
Minions Killed
164
0
Camps Cleared
0
1,453,651
Distance Traveled
1,102,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,812
654
24
2
0
180,830
0
L
Ah Muzen Cab
9,928
662
41
3
0
218,484
0
W
Bastet
13,503
900
42
3
0
316,390
0
L
Artio
9,877
658
18
1
0
262,655
0
L
Scylla
11,245
750
40
3
0
221,362
0
W
Shiva
11,440
763
21
1
0
290,226
0
W
Yu Huang
11,793
786
47
3
0
278,880
0
L
Jing Wei
9,280
619
41
3
0
218,859
0
W
Zeus
12,577
838
75
5
0
256,795
0
W
Bellona
11,297
753
25
2
0
311,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role