Player Matchup

Da Ji
Da Ji
ARATTOK
Da Ji
Level 156
God Stats
0W - 1L
1,531 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Chaac
Chaac
KT_33
Chaac
Level 156
God Stats
8W - 3L
1,500 SR
Queue Stats
498W - 485L
1,445 Elo+
Party 2
Ganesha
Ganesha
Kbks_1
Ganesha
Level 27
God Stats
14W - 7L
1,479 SR
Queue Stats
419W - 424L
1,397 Elo+
Party 2
Hachiman
Hachiman
Prantick11
Hachiman
Level 140
God Stats
3W - 8L
1,464 SR
Queue Stats
154W - 177L
1,433 Elo+
Solo
Janus
Janus
takashi2308
Janus
Level 154
God Stats
0W - 1L
1,390 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 127
1,473 SR
1,455 Elo+

VS

Team Averages
Level 129
1,617 SR
1,489 Elo+
Da Ji
Da Ji
Foxthetrickster
Da Ji
Level 64
God Stats
11W - 9L
1,748 SR
Queue Stats
25W - 23L
1,575 Elo+
Party 1
Surtr
Surtr
Shiroyasha3399
Surtr
Level 152
God Stats
12W - 7L
1,650 SR
Queue Stats
142W - 137L
1,495 Elo+
Party 1
Sol
Sol
Tokyo_Vert
Sol
Level 139
God Stats
5W - 1L
1,724 SR
Queue Stats
113W - 105L
1,464 Elo+
Party 1
Merlin
Merlin
ckcpm
Merlin
Level 147
God Stats
3W - 3L
1,462 SR
Queue Stats
18W - 27L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
danxxyxjav
Kuzenbo
Level 142
God Stats
13W - 11L
1,500 SR
Queue Stats
300W - 278L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ARATTOK
Da Ji
13
1 / 3 / 3
6,961
696
7,000
8,476
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
KT_33
Chaac
14
3 / 2 / 0
7,460
746
10,397
11,009
9,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Kbks_1
Ganesha
12
0 / 2 / 2
6,946
695
4,035
8,241
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Prantick11
Hachiman
13
1 / 4 / 1
7,016
702
3,163
8,886
3,642
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 3 / 1
6,907
691
4,912
7,851
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
7,894
789
7,911
6,930
3,508
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 1 / 9
7,993
799
10,693
10,342
7,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 1 / 6
7,622
762
7,768
7,347
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
ckcpm
Merlin
15
3 / 2 / 8
7,985
799
4,872
6,729
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
danxxyxjav
Kuzenbo
14
1 / 0 / 11
7,854
785
5,802
7,520
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
14
14
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ARATTOK
Da Ji
1
3
3
0.83
W
5
1
4
7
L
Chaac
KT_33
Chaac
3
2
0
1.5
L
Ganesha
Kbks_1
Ganesha
0
2
2
0.5
L
Hachiman
Prantick11
Hachiman
1
4
1
0.38
W
3
1
9
7.5
W
2
1
6
5
W
Merlin
ckcpm
Merlin
3
2
8
3.5
W
Kuzenbo
danxxyxjav
Kuzenbo
1
0
11
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,507
Damage
37,046
44,463
Taken
38,868
27,153
Mitigated
26,409
4,523
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ARATTOK
Da Ji
7,000
822
0
165
8,476
3,793
30
2,369
6,107
0
21,361
W
7,911
2,216
0
1,724
6,930
3,508
0
1,374
5,556
0
15,757
L
Chaac
KT_33
Chaac
10,397
543
0
3,201
11,009
9,812
0
5,847
5,162
0
26,526
L
Ganesha
Kbks_1
Ganesha
4,035
73
0
694
8,241
6,883
0
4,614
3,627
7,921
0
L
Hachiman
Prantick11
Hachiman
3,163
1,536
0
283
8,886
3,642
1,111
3,226
5,660
0
19,702
W
10,693
3,608
0
3,174
10,342
7,337
424
3,645
6,697
336
26,261
W
7,768
1,855
0
1,861
7,347
2,578
4,116
561
6,786
24,863
0
W
Merlin
ckcpm
Merlin
4,872
549
0
2,148
6,729
2,637
856
1,668
5,061
27,860
0
W
Kuzenbo
danxxyxjav
Kuzenbo
5,802
2,207
193
1,227
7,520
10,349
217
1,699
5,821
15,109
0
L
4,912
226
0
180
7,851
3,023
36
2,629
5,222
27,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,290
Gold Earned
39,348
188
Minions Killed
191
0
Camps Cleared
0
934,147
Distance Traveled
928,520
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,961
696
33
3
0
179,177
0
W
Da Ji
7,894
789
22
2
0
206,659
0
L
Chaac
7,460
746
41
4
0
202,381
0
L
Ganesha
6,946
695
4
0
0
202,848
1
L
Hachiman
7,016
702
44
4
0
166,226
1
W
Surtr
7,993
799
39
4
0
198,561
0
W
Sol
7,622
762
53
5
0
179,281
0
W
Merlin
7,985
799
53
5
0
153,314
2
W
Kuzenbo
7,854
785
24
2
0
190,705
0
L
Janus
6,907
691
66
7
0
183,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role