Player Matchup

Xbalanque
Xbalanque
DaddyCh1ll3896
Xbalanque
Level 87
God Stats
45W - 46L
1,658 SR
Queue Stats
278W - 253L
1,430 Elo+
Solo
Hun Batz
Hun Batz
G-INNUNGAGAP
Hun Batz
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
218W - 253L
1,391 Elo+
Party 1
Surtr
Surtr
Plainegucci02
Surtr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
WestDFree
Sun Wukong
Level 128
God Stats
13W - 7L
1,500 SR
Queue Stats
270W - 270L
1,307 Elo+
Party 1
Baron Samedi
Baron Samedi
YNIC
Baron Samedi
Level 85
God Stats
3W - 4L
1,739 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 97
1,579 SR
1,420 Elo+

VS

Team Averages
Level 115
1,544 SR
1,390 Elo+
Surtr
Surtr
 
Surtr
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Bein maxz324
Eset
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
437W - 460L
1,395 Elo+
Solo
Hera
Hera
Ironkill31
Hera
Level 70
God Stats
1W - 1L
1,721 SR
Queue Stats
34W - 35L
1,206 Elo+
Solo
Osiris
Osiris
Outlaw_MN
Osiris
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 41L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaddyCh1ll3896
Xbalanque
10
0 / 3 / 3
5,454
496
8,112
9,621
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
G-INNUNGAGAP
Hun Batz
10
3 / 0 / 1
6,312
574
2,786
8,288
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 2 / 1
5,985
544
6,293
11,706
6,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
WestDFree
Sun Wukong
10
4 / 0 / 2
5,947
541
3,420
6,753
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
YNIC
Baron Samedi
9
1 / 3 / 1
5,297
482
701
5,644
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 1 / 2
5,779
525
4,587
10,356
5,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
 
Achilles
8
2 / 3 / 0
5,714
519
2,932
8,781
4,754
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 2
5,766
524
3,680
6,808
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 2 / 1
7,039
640
2,854
4,795
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Outlaw_MN
Osiris
11
2 / 0 / 0
6,091
554
6,945
10,244
12,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
8
8
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
2
2
W
Achilles
 
Achilles
2
3
0
0.67
W
1
3
2
0.67
L
Xbalanque
DaddyCh1ll3896
Xbalanque
0
3
3
0.5
L
Hun Batz
G-INNUNGAGAP
Hun Batz
3
0
1
3.5
W
2
2
1
1.25
W
Osiris
Outlaw_MN
Osiris
2
0
0
2
L
0
2
1
0.25
L
Sun Wukong
WestDFree
Sun Wukong
4
0
2
5
L
Baron Samedi
YNIC
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,312
Damage
20,998
42,012
Taken
40,984
17,744
Mitigated
25,384
13,341
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,587
1,266
133
3,966
10,356
5,030
483
0
10,356
644
35,646
W
Achilles
 
Achilles
2,932
1,359
196
385
8,781
4,754
0
26
8,755
0
26,175
W
3,680
348
273
1,929
6,808
1,981
396
0
6,808
28,165
0
L
Xbalanque
DaddyCh1ll3896
Xbalanque
8,112
3,112
38
2,875
9,621
3,267
57
2,253
7,368
0
47,357
L
Hun Batz
G-INNUNGAGAP
Hun Batz
2,786
1,295
0
3,692
8,288
2,850
0
261
7,988
0
42,777
W
2,854
688
0
1,252
4,795
1,492
1,844
701
4,094
52,479
0
W
Osiris
Outlaw_MN
Osiris
6,945
1,567
0
4,064
10,244
12,127
0
211
10,033
3,619
32,380
L
6,293
2,637
0
4,008
11,706
6,133
107
821
9,952
432
38,184
L
Sun Wukong
WestDFree
Sun Wukong
3,420
247
217
1,662
6,753
3,236
229
1,510
5,243
0
21,740
L
Baron Samedi
YNIC
Baron Samedi
701
166
0
849
5,644
2,258
252
2,854
2,790
21,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,995
Gold Earned
30,389
268
Minions Killed
284
0
Camps Cleared
0
987,207
Distance Traveled
1,075,904
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,779
525
58
5
0
224,736
0
W
Achilles
5,714
519
42
4
0
230,720
0
W
Eset
5,766
524
42
4
0
245,171
0
L
Xbalanque
5,454
496
70
6
0
189,574
0
L
Hun Batz
6,312
574
69
6
0
228,772
0
W
Hera
7,039
640
85
8
0
169,724
0
W
Osiris
6,091
554
57
5
0
205,553
1
L
Surtr
5,985
544
42
4
0
192,542
0
L
Sun Wukong
5,947
541
49
4
0
224,341
1
L
Baron Samedi
5,297
482
38
3
0
151,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role