Player Matchup

Izanami
Izanami
Gold III
H0llyWood Sleep
Izanami
Gold III
Level 156
God Stats
0W - 4L
1,500 SR
Queue Stats
384W - 382L
1,742 MMR
Party 1
Ah Puch
Ah Puch
Gold I
Krrgo
Ah Puch
Gold I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 320L
1,834 MMR
Party 3
Awilix
Awilix
Gold III
Lightskin mg
Awilix
Gold III
Level 158
God Stats
8W - 11L
1,528 SR
Queue Stats
665W - 638L
1,741 MMR
Party 1
Ares
Ares
Gold IV
axxiios
Ares
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,684 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold III
niçholas
Cu Chulainn
Gold III
Level 102
God Stats
6W - 8L
1,563 SR
Queue Stats
203W - 178L
1,747 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,518 SR
1,750 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 163
1,680 SR
1,751 MMR
Rama
Rama
Gold III
Garø
Rama
Gold III
Level 108
God Stats
6W - 2L
1,722 SR
Queue Stats
35W - 13L
1,753 MMR
Party 2
Fenrir
Fenrir
Platinum V
Läbyrinth
Fenrir
Platinum V
Level 156
God Stats
10W - 8L
1,548 SR
Queue Stats
429W - 404L
1,739 MMR
Solo
Scylla
Scylla
Gold II
Lаmp
Scylla
Gold II
Level 174
God Stats
5W - 4L
1,792 SR
Queue Stats
271W - 225L
1,742 MMR
Solo
Ne Zha
Ne Zha
Gold III
TaKan0me
Ne Zha
Gold III
Level 218
God Stats
11W - 8L
1,295 SR
Queue Stats
353W - 330L
1,760 MMR
Party 2
King Arthur
King Arthur
Gold II
Zyrant
King Arthur
Gold II
Level 157
God Stats
11W - 4L
2,043 SR
Queue Stats
169W - 116L
1,759 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,413
493
4,009
10,993
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Krrgo
Ah Puch
13
0 / 1 / 2
7,515
578
2,352
4,223
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
11
2 / 3 / 2
6,769
521
7,563
11,184
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
axxiios
Ares
11
1 / 1 / 1
6,708
516
3,429
8,332
6,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
niçholas
Cu Chulainn
12
0 / 1 / 0
6,953
535
10,580
14,931
14,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HadesHe BoAo KuangIshtar

VS

Bans
MercuryAtlasThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Garø
Rama
14
2 / 1 / 1
7,859
605
7,526
7,643
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Läbyrinth
Fenrir
11
2 / 0 / 5
7,127
548
4,448
9,812
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Lаmp
Scylla
14
2 / 1 / 4
7,800
600
7,480
4,979
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
TaKan0me
Ne Zha
13
2 / 2 / 2
7,386
568
3,918
10,304
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Zyrant
King Arthur
13
1 / 0 / 2
7,628
587
9,939
14,218
12,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
9
9
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
Garø
Rama
2
1
1
2.5
L
1
3
0
0.33
L
Ah Puch
Krrgo
Ah Puch
0
1
2
1
L
Awilix
2
3
2
1
W
Fenrir
Läbyrinth
Fenrir
2
0
5
4.5
W
Scylla
Lаmp
Scylla
2
1
4
4
W
Ne Zha
TaKan0me
Ne Zha
2
2
2
1.5
W
King Arthur
Zyrant
King Arthur
1
0
2
2
L
Ares
axxiios
Ares
1
1
1
1.5
L
Cu Chulainn
niçholas
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,933
Damage
33,311
49,663
Taken
46,956
30,129
Mitigated
29,227
13,220
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Garø
Rama
7,526
6,021
0
5,036
7,643
3,179
659
500
7,143
0
81,667
L
4,009
2,555
0
2,441
10,993
3,937
0
288
10,705
0
51,689
L
Ah Puch
Krrgo
Ah Puch
2,352
363
0
1,459
4,223
1,698
0
734
3,489
65,509
716
L
Awilix
7,563
3,555
0
769
11,184
4,254
0
3,858
7,326
0
53,733
W
Fenrir
Läbyrinth
Fenrir
4,448
1,693
0
3,974
9,812
7,592
0
2,385
7,427
0
16,641
W
Scylla
Lаmp
Scylla
7,480
477
0
750
4,979
1,401
0
1,123
3,856
67,074
0
W
Ne Zha
TaKan0me
Ne Zha
3,918
998
0
2,078
10,304
4,080
0
2,162
8,142
0
48,017
W
King Arthur
Zyrant
King Arthur
9,939
1,366
0
4,302
14,218
12,975
0
1,554
12,664
0
69,163
L
Ares
axxiios
Ares
3,429
630
1,786
2,699
8,332
6,137
0
1,285
7,047
20,223
0
L
Cu Chulainn
niçholas
Cu Chulainn
10,580
1,379
0
4,066
14,931
14,103
0
1,315
13,616
3,471
61,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,358
Gold Earned
37,800
438
Minions Killed
514
0
Camps Cleared
0
1,322,420
Distance Traveled
1,401,782
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,859
605
147
11
0
233,525
4
L
Izanami
6,413
493
96
7
0
245,791
3
L
Ah Puch
7,515
578
138
11
0
248,422
2
L
Awilix
6,769
521
75
6
0
306,647
2
W
Fenrir
7,127
548
18
1
0
291,698
6
W
Scylla
7,800
600
138
11
0
271,690
6
W
Ne Zha
7,386
568
91
7
0
337,484
0
W
King Arthur
7,628
587
120
9
0
267,385
0
L
Ares
6,708
516
21
2
0
276,454
1
L
Cu Chulainn
6,953
535
108
8
0
245,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role