Player Matchup

Horus
Horus
McHolty
Horus
Level 97
God Stats
10W - 7L
1,786 SR
Queue Stats
31W - 35L
1,338 Elo+
Party 2
Guan Yu
Guan Yu
OutlierSDS
Guan Yu
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,368 Elo+
Solo
Arachne
Arachne
Solarphoenix
Arachne
Level 120
God Stats
13W - 13L
1,264 SR
Queue Stats
26W - 32L
1,230 Elo+
Party 2
Chronos
Chronos
Studder
Chronos
Level 149
God Stats
12W - 11L
1,500 SR
Queue Stats
51W - 61L
1,260 Elo+
Solo
Medusa
Medusa
kikibobo
Medusa
Level 88
God Stats
2W - 1L
1,481 SR
Queue Stats
27W - 25L
1,305 Elo+
Party 2
Team Averages
Level 122
1,506 SR
1,300 Elo+

VS

Team Averages
Level 75
1,836 SR
1,492 Elo+
Izanami
Izanami
ShivaValafar
Izanami
Level 58
God Stats
9W - 7L
1,794 SR
Queue Stats
14W - 9L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
SpaceBoundRhinoX
Nu Wa
Level 68
God Stats
5W - 3L
1,890 SR
Queue Stats
117W - 117L
1,427 Elo+
Party 1
Thanatos
Thanatos
clownkiller22
Thanatos
Level 52
God Stats
12W - 15L
1,754 SR
Queue Stats
19W - 22L
1,521 Elo+
Party 1
Surtr
Surtr
kennyrtripp93
Surtr
Level 123
God Stats
2W - 3L
1,841 SR
Queue Stats
230W - 220L
1,404 Elo+
Party 1
Athena
Athena
maximuzz95
Athena
Level 74
God Stats
5W - 4L
1,903 SR
Queue Stats
21W - 32L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
McHolty
Horus
9
2 / 0 / 3
5,685
517
2,863
8,715
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Guan Yu
OutlierSDS
Guan Yu
11
2 / 1 / 0
6,270
570
3,457
7,780
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Solarphoenix
Arachne
12
6 / 1 / 1
7,011
637
5,856
7,385
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Studder
Chronos
10
0 / 1 / 0
5,987
544
3,129
5,783
2,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
kikibobo
Medusa
9
1 / 0 / 5
5,302
482
5,914
7,419
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ShivaValafar
Izanami
9
0 / 1 / 1
5,247
477
4,742
5,523
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,654
514
3,597
6,016
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
clownkiller22
Thanatos
10
2 / 5 / 0
5,701
518
5,592
10,218
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,377
489
6,385
8,858
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
maximuzz95
Athena
1
0 / 0 / 0
3,510
319
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
McHolty
Horus
2
0
3
3.5
W
Guan Yu
OutlierSDS
Guan Yu
2
1
0
2
L
Izanami
ShivaValafar
Izanami
0
1
1
0.5
W
Arachne
Solarphoenix
Arachne
6
1
1
6.5
L
0
2
0
0
W
Chronos
Studder
Chronos
0
1
0
0
L
Thanatos
clownkiller22
Thanatos
2
5
0
0.4
L
1
3
0
0.33
W
Medusa
kikibobo
Medusa
1
0
5
3.5
L
Athena
maximuzz95
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,219
Damage
20,316
37,082
Taken
30,615
16,697
Mitigated
11,506
14,228
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
McHolty
Horus
2,863
1,478
800
4,396
8,715
5,875
0
389
8,286
0
13,719
W
Guan Yu
OutlierSDS
Guan Yu
3,457
402
0
2,070
7,780
3,491
332
127
7,639
0
41,234
L
Izanami
ShivaValafar
Izanami
4,742
2,754
0
2,481
5,523
1,710
137
0
5,523
0
41,345
W
Arachne
Solarphoenix
Arachne
5,856
5,299
0
1,521
7,385
2,777
0
0
7,385
0
49,057
L
3,597
2,289
0
443
6,016
1,965
91
2,282
3,734
33,430
0
W
Chronos
Studder
Chronos
3,129
1,341
0
2,359
5,783
2,039
0
2,771
2,870
48,266
7,025
L
Thanatos
clownkiller22
Thanatos
5,592
2,239
0
4,838
10,218
3,700
0
640
9,578
0
30,419
L
6,385
1,969
0
2,718
8,858
4,131
0
0
8,858
664
29,073
W
Medusa
kikibobo
Medusa
5,914
3,793
0
3,082
7,419
2,515
0
219
7,186
29
30,686
L
Athena
maximuzz95
Athena
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,255
Gold Earned
25,489
312
Minions Killed
219
0
Camps Cleared
0
1,046,598
Distance Traveled
776,479
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,685
517
16
1
0
227,295
2
W
Guan Yu
6,270
570
77
7
0
203,470
0
L
Izanami
5,247
477
67
6
0
197,870
1
W
Arachne
7,011
637
79
7
0
232,622
0
L
Nu Wa
5,654
514
67
6
0
183,485
0
W
Chronos
5,987
544
95
9
0
177,671
0
L
Thanatos
5,701
518
41
4
0
175,294
0
L
Surtr
5,377
489
44
4
0
219,830
2
W
Medusa
5,302
482
45
4
0
205,540
0
L
Athena
3,510
319
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role