Player Matchup

Lancelot
Lancelot
CursiveKarma
Lancelot
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,272 Elo+
Party 1
Baron Samedi
Baron Samedi
TheExposedMango
Baron Samedi
Level 67
God Stats
9W - 12L
1,549 SR
Queue Stats
30W - 42L
1,284 Elo+
Party 1
Fafnir
Fafnir
Zezzas
Fafnir
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 33L
1,261 Elo+
Party 1
Team Averages
Level 36
1,516 SR
1,273 Elo+

VS

Team Averages
Level 30
1,365 SR
1,431 Elo+
Cernunnos
Cernunnos
FriarTuck903
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Poseidon
Poseidon
N1ghtH4wk14
Poseidon
Level 57
God Stats
14W - 13L
1,287 SR
Queue Stats
51W - 63L
1,275 Elo+
Party 2
Achilles
Achilles
llStrength
Achilles
Level 28
God Stats
10W - 12L
1,308 SR
Queue Stats
82W - 86L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CursiveKarma
Lancelot
17
5 / 8 / 12
12,806
753
13,825
23,887
19,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TheExposedMango
Baron Samedi
18
11 / 3 / 6
13,067
769
22,705
14,948
8,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
Zezzas
Fafnir
17
4 / 3 / 16
13,116
772
8,139
20,189
31,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FriarTuck903
Cernunnos
12
0 / 12 / 7
9,858
580
3,260
20,351
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
N1ghtH4wk14
Poseidon
18
7 / 3 / 7
12,772
751
29,672
11,338
4,512
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
llStrength
Achilles
18
7 / 5 / 7
12,759
751
12,545
26,044
25,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
20
Kills
14
14
Deaths
20
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CursiveKarma
Lancelot
5
8
12
1.38
L
Cernunnos
FriarTuck903
Cernunnos
0
12
7
0.29
L
Poseidon
N1ghtH4wk14
Poseidon
7
3
7
3.5
W
Baron Samedi
TheExposedMango
Baron Samedi
11
3
6
4.67
W
Fafnir
Zezzas
Fafnir
4
3
16
4
L
Achilles
llStrength
Achilles
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,669
Damage
45,477
59,024
Taken
57,733
59,339
Mitigated
38,060
19,123
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CursiveKarma
Lancelot
13,825
2,037
0
3,807
23,887
19,137
580
9,293
14,087
0
39,812
L
Cernunnos
FriarTuck903
Cernunnos
3,260
1,749
0
1,781
20,351
7,551
338
10,784
9,567
0
14,972
L
Poseidon
N1ghtH4wk14
Poseidon
29,672
3,460
668
860
11,338
4,512
210
7,167
4,171
74,258
665
W
Baron Samedi
TheExposedMango
Baron Samedi
22,705
1,525
6,004
5,936
14,948
8,757
1,140
9,151
5,571
62,969
0
W
Fafnir
Zezzas
Fafnir
8,139
2,554
0
3,376
20,189
31,445
586
11,201
8,471
15,094
336
L
Achilles
llStrength
Achilles
12,545
2,604
0
3,553
26,044
25,997
758
12,880
13,164
0
49,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,989
Gold Earned
35,389
139
Minions Killed
148
0
Camps Cleared
0
885,724
Distance Traveled
724,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,806
753
47
3
0
314,851
0
L
Cernunnos
9,858
580
27
2
0
169,297
0
L
Poseidon
12,772
751
69
4
0
257,714
0
W
Baron Samedi
13,067
769
74
4
0
274,653
0
W
Fafnir
13,116
772
18
1
0
296,220
0
L
Achilles
12,759
751
52
3
0
297,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role