Player Matchup

Chaac
Chaac
BROTHER4256
Chaac
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,757 Elo+
Party 1
Mulan
Mulan
Blasher1
Mulan
Level 122
God Stats
1W - 2L
1,262 SR
Queue Stats
103W - 79L
1,573 Elo+
Party 2
Guan Yu
Guan Yu
DragonSpeaker
Guan Yu
Level 145
God Stats
2W - 0L
1,715 SR
Queue Stats
83W - 73L
1,517 Elo+
Party 1
Chernobog
Chernobog
Eseqx
Chernobog
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,582 Elo+
Party 2
Raijin
Raijin
ivavaldez091521
Raijin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,352 Elo+
Party 2
Team Averages
Level 121
1,495 SR
1,556 Elo+

VS

Team Averages
Level 134
1,500 SR
1,444 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Leumm
Atlas
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,403 Elo+
Party 3
Chernobog
Chernobog
Ralkime
Chernobog
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,546 Elo+
Solo
Loki
Loki
SoggyBottoms
Loki
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,372 Elo+
Party 3
Terra
Terra
WolfFang Tyrant
Terra
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 81L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,186
1,031
3,890
4,909
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mulan
Blasher1
Mulan
10
0 / 1 / 7
5,673
946
5,154
5,974
6,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
12
2 / 1 / 4
6,711
1,119
2,978
7,773
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Eseqx
Chernobog
12
2 / 0 / 4
6,496
1,083
3,742
4,248
1,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 2 / 3
6,184
1,031
3,640
5,895
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 2 / 3
6,406
1,068
7,601
4,742
1,810
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Leumm
Atlas
11
1 / 2 / 2
5,674
946
2,918
5,714
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Ralkime
Chernobog
11
1 / 2 / 3
5,855
976
4,426
5,212
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 2 / 1
5,969
995
8,391
4,941
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

1
0 / 0 / 0
1,608
268
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
8
Kills
5
5
Deaths
8
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
3
1.25
W
2
1
2
3
W
Mulan
Blasher1
Mulan
0
1
7
3.5
W
Guan Yu
2
1
4
4
W
Chernobog
Eseqx
Chernobog
2
0
4
4
L
Atlas
Leumm
Atlas
1
2
2
1
L
Chernobog
Ralkime
Chernobog
1
2
3
1.25
L
2
2
1
1.25
L
0
0
0
0
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,404
Damage
23,336
28,799
Taken
20,609
19,910
Mitigated
11,305
15,448
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,601
1,358
258
1,177
4,742
1,810
0
448
4,294
20,547
0
W
3,890
224
1,394
768
4,909
4,434
0
2,190
2,672
0
9,148
W
Mulan
Blasher1
Mulan
5,154
681
824
1,584
5,974
6,362
0
2,409
3,488
0
7,403
W
Guan Yu
2,978
546
3,833
3,554
7,773
5,394
218
2,827
4,695
0
7,503
W
Chernobog
Eseqx
Chernobog
3,742
1,190
1,436
1,093
4,248
1,762
539
2,035
2,126
0
12,448
L
Atlas
Leumm
Atlas
2,918
750
693
1,117
5,714
5,431
0
1,006
4,708
5,591
0
L
Chernobog
Ralkime
Chernobog
4,426
1,223
541
1,036
5,212
1,944
0
925
4,287
0
7,837
L
8,391
1,483
700
327
4,941
2,120
0
1,019
3,922
0
15,875
L
0
0
0
0
0
0
0
0
0
0
0
W
3,640
120
123
839
5,895
1,958
0
596
5,299
11,832
1,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,250
Gold Earned
25,512
73
Minions Killed
58
0
Camps Cleared
0
651,569
Distance Traveled
466,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,406
1,068
25
4
0
115,119
0
W
Chaac
6,186
1,031
16
3
0
121,721
0
W
Mulan
5,673
946
1
0
0
142,639
0
W
Guan Yu
6,711
1,119
12
2
0
140,867
0
W
Chernobog
6,496
1,083
22
4
0
124,742
0
L
Atlas
5,674
946
13
2
0
99,212
0
L
Chernobog
5,855
976
10
2
0
114,323
0
L
Loki
5,969
995
10
2
0
137,547
0
L
Terra
1,608
268
0
0
0
0
0
W
Raijin
6,184
1,031
22
4
0
121,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role