Player Matchup

Ares
Ares
Dark_Kronos_PR
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Loki
Loki
Dark_Zeus_PR
Loki
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Kevinoctavo
Kukulkan
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,083 Elo+
Solo
Artemis
Artemis
Melvino938
Artemis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Surtr
Surtr
Mufasa_HPV
Surtr
Level 66
God Stats
0W - 2L
1,217 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Team Averages
Level 39
1,443 SR
1,417 Elo+

VS

Team Averages
Level 57
1,414 SR
1,399 Elo+
Fenrir
Fenrir
MadaraUchia647
Fenrir
Level 44
God Stats
1W - 2L
1,332 SR
Queue Stats
29W - 37L
1,486 Elo+
Solo
Hachiman
Hachiman
Mzgeminibby
Hachiman
Level 62
God Stats
4W - 7L
1,381 SR
Queue Stats
5W - 7L
1,401 Elo+
Solo
Medusa
Medusa
PiggyBoozled
Medusa
Level 68
God Stats
7W - 6L
1,500 SR
Queue Stats
157W - 144L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
RookinBlack
Nu Wa
Level 47
God Stats
20W - 11L
1,357 SR
Queue Stats
119W - 111L
1,324 Elo+
Party 1
Ares
Ares
Snoozyn_
Ares
Level 65
God Stats
8W - 6L
1,500 SR
Queue Stats
438W - 408L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,957
458
1,734
8,705
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 4 / 4
6,675
513
7,163
9,035
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Kevinoctavo
Kukulkan
1
0 / 0 / 0
2,597
200
0
217
36
Artemis
Melvino938
Artemis
9
2 / 5 / 0
5,912
455
4,106
8,951
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
10
1 / 2 / 0
6,703
516
5,617
10,315
6,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
6,714
516
5,682
7,973
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
Mzgeminibby
Hachiman
9
0 / 3 / 2
5,970
459
633
6,028
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
12
6 / 0 / 6
7,907
608
10,775
5,315
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 5
6,507
501
3,969
7,141
2,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
4 / 1 / 2
7,164
551
5,371
11,657
10,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
15
16
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
3
4
4
1.25
L
Kukulkan
Kevinoctavo
Kukulkan
0
0
0
0
W
3
1
6
6
L
Artemis
Melvino938
Artemis
2
5
0
0.4
L
Surtr
1
2
0
0.5
W
Hachiman
Mzgeminibby
Hachiman
0
3
2
0.33
W
Medusa
6
0
6
9
W
2
2
5
2.25
W
Ares
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,620
Damage
26,430
37,223
Taken
38,114
17,007
Mitigated
20,083
7,153
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,734
218
0
844
8,705
4,283
0
1,499
7,206
9,900
0
L
7,163
1,721
0
2,010
9,035
2,917
0
1,865
7,170
0
31,450
L
Kukulkan
Kevinoctavo
Kukulkan
0
0
0
0
217
36
0
217
0
0
0
W
5,682
2,156
0
4,101
7,973
3,368
0
503
7,470
0
37,149
L
Artemis
Melvino938
Artemis
4,106
2,188
0
1,500
8,951
2,932
0
960
7,991
0
23,348
L
Surtr
5,617
2,028
0
2,799
10,315
6,839
510
4,799
5,516
459
35,397
W
Hachiman
Mzgeminibby
Hachiman
633
538
0
0
6,028
1,669
579
357
5,671
0
23,055
W
Medusa
10,775
5,829
0
3,929
5,315
2,407
330
183
5,132
0
55,274
W
3,969
1,125
0
1,810
7,141
2,079
328
132
7,009
39,786
0
W
Ares
5,371
541
0
2,710
11,657
10,560
0
677
10,980
35,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,844
Gold Earned
34,262
155
Minions Killed
290
0
Camps Cleared
0
872,212
Distance Traveled
1,175,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,957
458
10
1
0
224,346
0
L
Loki
6,675
513
40
3
0
224,758
0
L
Kukulkan
2,597
200
0
0
0
0
0
W
Fenrir
6,714
516
62
5
0
278,943
0
L
Artemis
5,912
455
45
3
0
200,737
0
L
Surtr
6,703
516
60
5
0
222,371
0
W
Hachiman
5,970
459
39
3
0
188,543
0
W
Medusa
7,907
608
83
6
0
245,308
0
W
Nu Wa
6,507
501
55
4
0
207,885
0
W
Ares
7,164
551
51
4
0
254,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role