Player Matchup

Vulcan
Vulcan
Silver III
BROC GRAVES
Vulcan
Silver III
Level 127
God Stats
45W - 42L
1,459 SR
Queue Stats
57W - 61L
1,389 MMR
Party 1
Xing Tian
Xing Tian
Gold III
JackBGood
Xing Tian
Gold III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 74L
1,718 MMR
Party 1
Odin
Odin
Gold II
xxGeneralRedxx
Odin
Gold II
Level 160
God Stats
10W - 4L
1,715 SR
Queue Stats
491W - 429L
1,559 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,558 SR
1,555 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 143
1,658 SR
1,518 MMR
Anubis
Anubis
Bronze III
Gibsthgoat
Anubis
Bronze III
Level 144
God Stats
2W - 1L
1,973 SR
Queue Stats
15W - 13L
1,555 MMR
Solo
Bacchus
Bacchus
Silver I
Youdeadhoney
Bacchus
Silver I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 114L
1,478 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
cAc Marley
Sun Wukong
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
3 / 0 / 4
11,816
739
26,879
5,456
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
JackBGood
Xing Tian
16
3 / 0 / 4
12,015
751
11,295
10,168
13,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 6
10,333
646
8,715
14,054
15,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasMauiAo KuangBastetAchilles

VS

Bans
AresHerculesCernunnosAh Muzen CabIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gibsthgoat
Anubis
15
1 / 6 / 0
9,936
621
8,280
15,376
7,896
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Youdeadhoney
Bacchus
14
0 / 1 / 1
10,149
634
4,742
19,217
21,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
cAc Marley
Sun Wukong
16
0 / 0 / 1
10,174
636
8,613
16,773
15,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
0
4
5
L
Anubis
Gibsthgoat
Anubis
1
6
0
0.17
W
Xing Tian
JackBGood
Xing Tian
3
0
4
5
L
Bacchus
Youdeadhoney
Bacchus
0
1
1
0.5
L
Sun Wukong
cAc Marley
Sun Wukong
0
0
1
0.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,889
Damage
21,635
29,678
Taken
51,366
32,191
Mitigated
45,006
7,443
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
26,879
12,209
0
1,144
5,456
2,640
743
2,255
3,201
82,092
1,856
L
Anubis
Gibsthgoat
Anubis
8,280
115
0
5,166
15,376
7,896
0
9,915
5,214
49,842
0
W
Xing Tian
JackBGood
Xing Tian
11,295
1,036
0
3,578
10,168
13,941
0
3,357
6,811
33,222
0
L
Bacchus
Youdeadhoney
Bacchus
4,742
765
0
4,378
19,217
21,802
0
15,247
3,105
17,349
0
L
Sun Wukong
cAc Marley
Sun Wukong
8,613
1,863
0
5,222
16,773
15,308
0
11,089
5,297
0
60,633
W
8,715
993
0
2,721
14,054
15,610
202
7,803
6,251
0
42,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
30,259
215
Minions Killed
210
0
Camps Cleared
0
970,380
Distance Traveled
880,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,816
739
129
8
0
331,925
0
L
Anubis
9,936
621
80
5
0
248,038
0
W
Xing Tian
12,015
751
29
2
0
326,440
0
L
Bacchus
10,149
634
28
2
0
272,606
0
L
Sun Wukong
10,174
636
102
6
0
359,668
0
W
Odin
10,333
646
57
4
0
312,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role