Player Matchup

Izanami
Izanami
Bronze III
Bahbuho
Izanami
Bronze III
Level 114
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 3L
1,500 MMR
Party 4
Da Ji
Da Ji
Bronze III
PapaRockBen10
Da Ji
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 4
Odin
Odin
Gold IV
Sir Zuriel
Odin
Gold IV
Level 164
God Stats
3W - 7L
1,500 SR
Queue Stats
270W - 273L
1,481 MMR
Solo
Scylla
Scylla
Silver II
bruh_im_sleep_
Scylla
Silver II
Level 173
God Stats
1W - 3L
1,693 SR
Queue Stats
45W - 45L
1,405 MMR
Party 2
Maui
Maui
Silver II
skeletonhunter
Maui
Silver II
Level 146
God Stats
0W - 1L
1,503 SR
Queue Stats
21W - 18L
1,582 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,495 SR
1,494 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,427 SR
1,493 MMR
Ra
Ra
Bronze III
StratosKing23
Ra
Bronze III
Level 155
God Stats
1W - 0L
1,285 SR
Queue Stats
21W - 16L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Silver II
awguitarplayer
Sylvanus
Silver II
Level 149
God Stats
10W - 2L
1,842 SR
Queue Stats
52W - 48L
1,459 MMR
Party 1
Hachiman
Hachiman
Silver II
lookwacthudid
Hachiman
Silver II
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,478 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
wildchasm
Cu Chulainn
Bronze III
Level 158
God Stats
5W - 3L
1,232 SR
Queue Stats
50W - 40L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Gold V
xM0RT3 3T DAB0x
Ne Zha
Gold V
Level 146
God Stats
1W - 3L
1,276 SR
Queue Stats
61W - 56L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bahbuho
Izanami
2
0 / 0 / 0
2,764
553
175
1,214
225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 1
3,559
712
1,821
3,194
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
3,413
683
1,297
2,977
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 1 / 0
3,830
766
827
1,702
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,552
710
622
3,251
1,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
ThorLancelotAthenaLoki

VS

Bans
ThanatosIshtarSusanoSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,081
816
1,314
2,920
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
6
0 / 0 / 0
3,563
713
460
2,097
995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
lookwacthudid
Hachiman
7
1 / 0 / 0
3,814
763
1,481
1,713
510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
wildchasm
Cu Chulainn
7
0 / 0 / 1
4,105
821
1,538
3,188
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 2
4,165
833
941
3,868
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bahbuho
Izanami
0
0
0
0
L
0
0
1
0.5
L
0
1
0
0
W
1
1
0
1
W
Sylvanus
0
0
0
0
L
1
1
0
1
W
Hachiman
lookwacthudid
Hachiman
1
0
0
1
L
0
1
0
0
W
Cu Chulainn
wildchasm
Cu Chulainn
0
0
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,742
Damage
5,734
12,338
Taken
13,786
5,010
Mitigated
4,711
4,207
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bahbuho
Izanami
175
66
0
629
1,214
225
0
98
1,116
0
5,285
L
1,821
275
0
1,263
3,194
1,031
0
917
2,277
0
10,739
L
1,297
42
0
587
2,977
1,641
0
0
2,977
0
19,918
W
1,314
221
252
1,068
2,920
824
0
456
2,464
25,867
0
W
Sylvanus
460
337
560
696
2,097
995
0
442
1,655
11,891
4,542
L
827
0
0
450
1,702
424
0
522
1,180
20,088
0
W
Hachiman
lookwacthudid
Hachiman
1,481
648
0
250
1,713
510
0
551
1,162
0
22,668
L
622
29
104
1,174
3,251
1,689
0
174
3,077
14,986
0
W
Cu Chulainn
wildchasm
Cu Chulainn
1,538
396
0
923
3,188
1,303
0
0
3,188
0
25,634
W
941
207
0
2,292
3,868
1,079
0
0
3,868
0
19,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,118
Gold Earned
19,728
118
Minions Killed
211
0
Camps Cleared
0
509,846
Distance Traveled
591,288
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,764
553
10
2
0
46,153
0
L
Da Ji
3,559
712
21
4
0
142,510
0
L
Odin
3,413
683
34
7
0
103,896
0
W
Ra
4,081
816
54
11
0
130,980
2
W
Sylvanus
3,563
713
32
6
0
95,906
0
L
Scylla
3,830
766
31
6
0
99,035
0
W
Hachiman
3,814
763
32
6
0
107,052
0
L
Maui
3,552
710
22
4
0
118,252
2
W
Cu Chulainn
4,105
821
46
9
0
111,553
1
W
Ne Zha
4,165
833
47
9
0
145,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role