Player Matchup

Tiamat
Tiamat
Bronze III
BRENTNER
Tiamat
Bronze III
Level 159
God Stats
1W - 0L
1,198 SR
Queue Stats
7W - 3L
1,462 MMR
Solo
Mercury
Mercury
Bronze III
CallmeFC
Mercury
Bronze III
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 101L
1,476 MMR
Solo
Cernunnos
Cernunnos
Gold V
InstinctJV
Cernunnos
Gold V
Level 106
God Stats
8W - 10L
1,487 SR
Queue Stats
30W - 32L
1,409 MMR
Solo
Fenrir
Fenrir
Silver II
YeezyScump_J1
Fenrir
Silver II
Level 159
God Stats
6W - 5L
1,426 SR
Queue Stats
77W - 57L
1,423 MMR
Solo
Geb
Geb
Silver V
absota
Geb
Silver V
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 73L
1,354 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 146
1,422 SR
1,425 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,431 SR
1,432 MMR
Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver III
LoyalBuckle4318
Guan Yu
Silver III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 102L
1,460 MMR
Solo
Bacchus
Bacchus
Bronze III
Rolos13
Bacchus
Bronze III
Level 144
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 6L
1,408 MMR
Solo
Skadi
Skadi
Silver III
emilio1122
Skadi
Silver III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,348 MMR
Solo
Janus
Janus
Bronze III
jcwar150
Janus
Bronze III
Level 117
God Stats
9W - 8L
1,373 SR
Queue Stats
71W - 80L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BRENTNER
Tiamat
17
3 / 1 / 3
10,443
580
11,726
11,427
8,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
CallmeFC
Mercury
17
6 / 3 / 7
11,091
616
9,991
15,384
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
InstinctJV
Cernunnos
18
8 / 1 / 6
10,942
608
17,112
14,933
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 1 / 7
12,228
679
20,718
23,020
19,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
absota
Geb
11
0 / 5 / 7
8,383
466
4,888
19,256
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
IshtarPoseidonKumbhakarnaKali

VS

Bans
Ao KuangArachneMauiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 4 / 2
8,639
480
12,272
16,743
7,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 8 / 2
8,324
462
9,619
20,429
23,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Rolos13
Bacchus
11
1 / 5 / 3
7,592
422
6,512
17,271
22,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
13
3 / 5 / 1
8,432
468
15,207
16,961
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Janus
jcwar150
Janus
15
1 / 5 / 3
9,118
507
7,317
13,652
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
27
Kills
11
11
Deaths
27
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
4
2
1.75
W
Tiamat
BRENTNER
Tiamat
3
1
3
4.5
W
Mercury
CallmeFC
Mercury
6
3
7
3.17
W
Cernunnos
InstinctJV
Cernunnos
8
1
6
11
L
0
8
2
0.13
L
Bacchus
Rolos13
Bacchus
1
5
3
0.5
W
10
1
7
13.5
W
Geb
absota
Geb
0
5
7
0.7
L
Skadi
3
5
1
0.7
L
Janus
jcwar150
Janus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,435
Damage
50,927
84,020
Taken
85,056
53,867
Mitigated
64,077
39,284
Healing
22,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,272
4,644
0
8,935
16,743
7,056
0
2,839
13,820
0
55,433
W
Tiamat
BRENTNER
Tiamat
11,726
1,096
40
3,261
11,427
8,290
48
3,750
7,626
95,348
3,846
W
Mercury
CallmeFC
Mercury
9,991
5,703
0
5,118
15,384
5,661
499
3,390
11,994
0
83,329
W
Cernunnos
InstinctJV
Cernunnos
17,112
9,881
0
11,010
14,933
6,685
1,416
2,626
12,307
0
97,418
L
9,619
2,221
19
4,443
20,429
23,489
0
1,307
17,895
0
58,920
L
Bacchus
Rolos13
Bacchus
6,512
319
0
3,359
17,271
22,076
0
2,419
14,752
16,971
0
W
20,718
4,991
0
15,745
23,020
19,191
816
598
21,339
0
101,413
W
Geb
absota
Geb
4,888
511
0
4,110
19,256
14,040
108
4,545
14,662
18,899
0
L
Skadi
15,207
4,288
0
3,495
16,961
6,014
577
2,633
14,217
0
82,239
L
Janus
jcwar150
Janus
7,317
220
192
1,858
13,652
5,442
0
6,927
6,668
87,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,087
Gold Earned
42,105
519
Minions Killed
461
0
Camps Cleared
0
1,900,254
Distance Traveled
1,776,089
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,639
480
69
4
0
410,861
3
W
Tiamat
10,443
580
134
7
0
397,101
7
W
Mercury
11,091
616
102
6
0
446,213
5
W
Cernunnos
10,942
608
124
7
0
317,185
1
L
Guan Yu
8,324
462
90
5
0
330,863
0
L
Bacchus
7,592
422
20
1
0
374,752
11
W
Fenrir
12,228
679
133
7
0
367,165
1
W
Geb
8,383
466
26
1
0
372,590
0
L
Skadi
8,432
468
119
7
0
311,054
0
L
Janus
9,118
507
163
9
0
348,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role